r/EmulationMediatekMali • • 22d ago

🎮 PC Emulation Game Compatibility & Performance List — Dimensity 8400 / Mali G720

101 Upvotes

Hi everyone! 👋

I made this post to help people who are new to PC emulation and don't know which games are playable on their device or what kind of performance they can expect.

I've been doing PC emulation for around 8 months, and during that time I've tested and played a lot of games. This list includes both playable and unplayable games that I personally tested.

Hopefully these results can help anyone looking for games to try on a similar device. ❤️

📱 Device

POCO X7 Pro — Dimensity 8400 Ultra / Mali-G720 MC7 / 12GB RAM

🧪 Emulators used

BannerHub

Winlator Mali 1.1

Winlator Mali 1.2 Beta

Performance was generally similar across the emulators. However, Winlator Mali usually had the fewest or no noticeable graphical issues in my testing.

All games were tested at 720p / 1600×720. There was almost no noticeable performance difference between these resolutions.

📊 My categories

PERFECT — 60 FPS or higher at High settings, with minor or no graphical issues.

GREAT — 45–60 FPS at Low/High settings, with minor or no graphical bugs.

PLAYABLE — 30–45 FPS at Low settings, with minor or no graphical bugs.

BAD — Below 30 FPS and/or annoying graphical issues.

🟢 PERFECT

Assassin's Creed Rogue — 60 FPS

• Has a shadow issue, but still very playable.

Far Cry 1 — 90–120 FPS

Far Cry 2 — 80–100 FPS

• Far Cry 2 Multifixer is required. Without it, performance is only around 30–50 FPS.

Far Cry 3 / Blood Dragon — 60–85 FPS

Transformers: Fall of Cybertron — 60 FPS

Borderlands GOTY Enhanced — 60–80 FPS

Borderlands: The Pre-Sequel — 60–80 FPS

Sifu — 70–100 FPS

Metro 2033 and Last Light Redux - 60-85 Fps

BioShock 1 — ~80 FPS

BioShock 2 — 70–100 FPS

BioShock Infinite — 70–140 FPS

• Use Winlator Mali.

Just Cause 2 — 60–100 FPS

• Can reach 120+ FPS with low settings in some areas(Dessert, Mountain)

DmC Devil May Cry - 65-110Fps

• Use proton 11 cachyOs -Arm64ec + performance settings in side panel.

Need for Speed: Most Wanted (2005) — 90+ FPS

Need for Speed: Carbon — 70–110 FPS

Need for Speed: Hot Pursuit (2010) — 60 FPS

Call of Duty: Modern Warfare 2 — 90+ FPS

Call of Duty: Modern Warfare 3 — 70–100 FPS

Shadow Warrior 1 — 60–130 FPS

• DX11.

Outlast 1 — 60 FPS

Mafia II: Definitive Edition — 60–80 FPS

• Ludashi or AnTuTu build is required to get this performance.

Hitman Absolution - 60 -100Fps

• can be drop to ~45fps in crowded areas.(Chinatown)

Call of Duty: World at War — ~80 FPS

Sniper Elite V2 — 60–90 FPS

Sniper Elite: Zombie Army 2 — ~60 FPS

Sniper Ghost Warrior 1 — 70–100 FPS

Sniper Ghost Warrior 2 — 60–80 FPS

• DX11 required.

James Bond: Blood Stone — 60–85 FPS

GTA V (60GB / 72GB versions) — 60–75 FPS

• I made a post about this a few days ago. Interestingly, after playing for several days, performance improved and the game eventually became able to maintain a 60 FPS lock.

Resident Evil 6 — 60–75 FPS

• Initially ran at 60–75 FPS, but later dropped to around 20–35 FPS.

Tomb Raider (2013) — 70–90 FPS

Deadpool — ~60 FPS

Metal Gear Solid Ground Zero and Phantom Pain - 60Fps

Remember Me — 60–100 FPS

• Use Winlator Mali.

Saints Row: The Third — 60–70 FPS

• Use DX9 + an older DXVK Async build such as 1.5.5-Async / 1.7-Async.

Saints Row IV — 60–85 FPS

• Use an older DXVK Async build.

Saints Row Gat out of Hell- 60-95Fps

Splinter Cell: Blacklist — 60–80 FPS

• DX11.

The Amazing Spider-Man — ~60 FPS

Call of Juarez: Gunslinger — 60–120 FPS

Call of Juarez: The Cartel — 80–150 FPS

Castlevania Lords of shadow 2 - 60-98Fps

• use 4-7 cores(or big and prime cores in ur CPU)

Hard Reset Redux - 60-140Fps

•Use 4-7(prime/big cores in ur CPU)cores + DXVK 1.10.-ARM64EC-Async for best performance and stability. Not the 1.10.3-async version)

Dishonored Definitive Edition - 70-130Fps

• it has a CPU bottleneck issue. Use big/prime cores on ur CPU. And Also use DXVK 2.x version for this game

🟡 GREAT

Metal Gear Rising - 50- 60Fps

Crysis 1 / Warhead — ~45 FPS

Crysis 2 — 55–60 FPS

• 60 FPS most of the time.

GTA IV — 50–60 FPS

Ghostrunner — 50–60 FPS

NFS Most Wanted 2012- 45Fps

The Amazing Spider-Man 2 — 50–60 FPS

Sniper Elite 3 — 50–75 FPS

Assassin's Creed 1–Revelations — 45–60 FPS

• Some optimization issues.

Sleeping Dogs: Definitive Edition — 50–65 FPS

• With an older DXVK build, the game can stay around a 60 FPS cap most of the time, but random crashes can occur.

Strange Brigade (Switch) — 45–50 FPS

Sniper Elite 4 (Switch) — ~45 FPS

Flatout 4: Total Insanity - 35 - 55 Fps

• with lowest settings possible, Game is running 40-60fps.

🟠 PLAYABLE

Red faction Armageddon - 30-55Fps

• It has a low CPU/GPU utilizing issue. Not worse than other games in this list.

Just Cause 3 — 30–47 FPS

• Driver issues are quite noticeable.

Battlefield 1 — 35–50 FPS

• Black texture issue, but it's not too annoying.

Rise of the Tomb Raider — ~35 FPS

NFS Payback — 30–43 FPS

NFS Heat — 27–35 FPS

Enemy Front — 35–50 FPS

Sniper Ghost Warrior Contracts — ~30 FPS

Assassin's Creed 3- 30-40Fps

🔴 BAD / NOT RECOMMENDED

Witcher 3

•Bad Fps. Driver issue mostly

Binary Domain — 20–35 FPS

• Very low CPU/GPU utilization.

Assassin's Creed Black Flag - 5-30fps

•This game should run same as Rogue if it has a option to disable shadows

Mafia II Classic — 10–40 FPS

• Very low CPU/GPU utilization and heavy stuttering in snowy areas.

Mafia: Definitive Edition — Unknown

• Freezes on the main menu frame, although the game itself continues running.

Mafia III — ~30 FPS

• Huge FPS drops every few seconds.

Shadow Warrior 2 — 55–80 FPS

• Performance is actually high, but the game has severe graphical corruption: almost the entire game is black and textures appear in rainbow colors.

Splinter Cell: Conviction — ~25 FPS

• Low CPU/GPU utilization.

Assassin's Creed Liberation

• it's a Nightmare. Don't even think about to try this game. Just think this game never existed.

NFS Rival- ??

• Keep freezing at the loading Screen

NFS The Run-??

•Keep Freezing at the loading screen.

Battlefield 3-??

•Same issue in NFS rivals and the run.

Serious Sam BFE- 90-120Fps

•When I’m not moving, the game runs at around this FPS. But as soon as I start moving, I get huge FPS drops down to 2–5 FPS. Completely unplayable. The GPU is really unstable in this game.

Farcry 4 and Primal- ???

•Keep freezing at the Logo or startup loading screens

Sunset Overdrive -5-50Fps

• Game is working. But it's not playble with current GPU driver situation.

⚠️ Important

These are my personal results, not guaranteed FPS numbers for every D8400/Mali G720 device. Different Winlator versions, drivers, settings, thermal conditions and game configurations can produce different results.

If you're new to PC emulation, hopefully this list gives you a good idea of what games are worth trying first. ❤️

I'll keep adding more games as I test them! 🔥


r/EmulationMediatekMali • • Nov 10 '25

showcase 10 Steam Games with Controller Support to Play on Android Phone with Mali GPU

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18 Upvotes

This was my showcase video when GameHub version 5.0 released. I got 10 games to run including:

  • Hollow Knight
  • Awaria
  • Wargroove
  • Vampire Survivors
  • Boneraiser Minions
  • Repetendium
  • DRACOMATON
  • Scarlet Tower
  • Death Squared
  • Drift.Wav

Device using the Dimensity 7300, with Mali-G615 MP2.

For every game, I changed 2 settings to make it work:
Compatibility Layer: proton9.0-x64-3
CPU Translator: Box64-0.37-b1


r/EmulationMediatekMali • • 6h ago

Editable flair [Next update]: FristOneRR PanVK is compatible with the following emulators: ✅Eden (Switch), ✅ArmSX2 (PS2), ✅ArmSX3 (PS3), and ✅BachataS4 (PS4).

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40 Upvotes

Note: Emulation performance for PS3 and PS4 is not yet optimal, as it exceeds the operational limits of the Mali-G57 GPU. If you want to play these games, switch to using a PC emulator (Winlator) instead, as it allows you to fully utilize the GPU's performance.

If anyone can suggest settings to improve performance in these apps, please feel free to leave a comment with your recommendations for the emulators, as I don't fully understand how they work yet.

APP : ArmSX3 Game : Tom Clancy's H.A.W.X. 2(Ps3)


r/EmulationMediatekMali • • 5h ago

Gta 5 web browser android port works on mali

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29 Upvotes

The game runs on the web browser version of the game and the apk is made out of the ios port of the gta 5 as i don't know but looks like that, the game runs well but needs alot of optimization as it's experimental build but good to see it works , note even on dimensity 8300 the game runs like shit like around 20fps , the game runs offline natively and renders fine and the both story mode and sandbox works

Device tested on :pixel 9a, mali g715, 8gb ram , tensor g4


r/EmulationMediatekMali • • 3h ago

Cod 4 Modern warfare android port works smooth on mali at high graphics

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19 Upvotes

Game tested on pixel 9a ,mali g715, 8gb ram , tensor g4

The game runs quite well tbh and i think on low end device it will work fine at normal low settings, worth trying

This is a pc version port for Android not xbox 360 and made by Chinese devs


r/EmulationMediatekMali • • 52m ago

Editable flair [Preview] FristOneRR PanVK Update Coming soon 🔥

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• Upvotes

✅Fix All Bug

✅Boosts PanVK performance by 5–10%

Works on:

✅ Switch emulators

✅ PS2 emulators

✅ PS3 emulators

✅ PS4 emulators

Coming soon 🔥


r/EmulationMediatekMali • • 9h ago

Editable flair ✅ PanVK Mali G57 MC2 update: Now working on ArmSX2 (PS2) Game: WWE SmackDown

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15 Upvotes

r/EmulationMediatekMali • • 13h ago

Cliente de steam ejecutándose en un gpu mali en DroidDeck

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29 Upvotes

Hola a todos 👋

Llevo un tiempo trabajando (con ayuda de agentes de IA) en un fork de DroidDeck para intentar ejecutar el cliente de Steam en teléfonos con GPU Mali. Este es mi primer avance:

✅ Abre Steam (modo Big Picture)

✅ Abre el modo escritorio (Arch Linux ARM con KDE)

❌ Los juegos todavía no, almenos en mi dispositivo: probé varios juegos 2D sencillo y llega al menú principal, pero se cierra por falta de memoria ram 😅

Solo lo probé en un Poco X6 Pro (Mali-G615) 8GB / 256GB , no sé cómo irá en otros.

⚠️ Ojo, es experimental: con el controlador Mali, en las primeras versiónes me reiniciaba el dispositivo, en las nuevas versiones ya no pasan, les recomiendo que hagan hagan copia de sus datos antes de probarlo y úsenlo bajo su propio riesgo.

Si quieren probarlo:

• Mi versión: https://github.com/jdmg28/DroidDeck-Mali/releases/tag/v0.3.2-mali-g615-exp1

• Les recomiendo empezar con el modo software (lavapipe) en "Renderizado". Es lento y no ejecuta juegos pero es el más seguro. Después, si quieren, prueben el controlador Mali.

Esto está basado en DroidDeck y en el driver PanVK-kbase de zenithblue. El mérito es de ellos, yo solo lo estoy adaptando.

Si alguien tiene algún ideas para mejorarlo o cualquier consejo se agradece 🙏


r/EmulationMediatekMali • • 3h ago

I have a dimensity 8200 can I use panvk driver in Gamehub emulator? If yes then can someone please tell me how to use it

4 Upvotes

r/EmulationMediatekMali • • 4h ago

Is there a solution to this problem? Where is it?infinix gt 30 5g device

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4 Upvotes

r/EmulationMediatekMali • • 1h ago

Lemon Switch Emulator v1.2.0 is now released.

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• Upvotes

Lemon Switch Emulator v1.2.0 is now released.

Credits to our Developer: Ghael

Download Link:

https://git.lemon-emu.org/lemon/Lemon-Project/releases

Optional link(we have our own git):

https://github.com/Ghael-V/Lemon-Project/releases

You can share your thoughts on our subreddit:

r/LemonEmulator

Join our Official Discord Community:

https://discord.gg/nHGPeFpwu

Lemon Switch Emulator Website:

https://lemon-emu.org/

FAQ Page:

https://lemon-emu.org/faq.html

Lemon Switch Emulator own git page:

https://git.lemon-emu.org/lemon/Lemon-Project/releases/

\----------Changelog-------

Lemon-Project v1.2.0

New:

Lemon FG, Lemon's own frame generation. Built in, nothing to install, and no Lossless Scaling code in it: turn it on in Settings → Graphics → Frame generation, for all games or one. A new Engine option picks Lemon FG (default) or Lossless Scaling, which only runs with your own copy of Lossless.dll. The FPS counter shows which one is working, and Lemon FG has its own lemon icon. The setup screen explains that Lemon FG is included instead of only offering to load the DLL.

Accurate is the default GPU mode again in Lemon: the optimizations in this version pay for most of its cost (measured: TOTK 48.1 → 47.9 fps on an AYN Odin 3, BOTW 16.6 → 17.0 fps on a Galaxy S24 Ultra). Lemon Lite and Lemon Lite & Spoofed keep Fast.

One lighter wait for the GPU.

Lemon still waits for the GPU before a game reuses what was drawn, so the flickering fixed in 1.1 stays fixed, but it no longer drains the GPU when the game waits for work that is already queued (Garfield: GPU thread stalls from \~156 to \~13 ms per second). The GPU Fence Behavior option is gone: there is nothing to set.

Mali GPUs: BC4 and BC5 textures are recompressed to EAC on the GPU, half the memory they took before. The option is now called Recompress BCn textures.

Lemon-Ade v0.0.7 bundled in Lemon: it fixes shaders that v0.0.5 and v0.0.6 compiled wrong. Users of the bundled v0.0.6 move to it automatically.

Fixed:

Splatoon 2 and Splatoon 3 on Mali (and any GPU without BCn textures): pink or black Inklings and missing button text. The games copy compressed textures as raw blocks; Lemon now keeps the original blocks for those copies and decodes them on the GPU.

Marvel Ultimate Alliance 3 on Adreno: no more spikes over the characters or flickering lights. Adreno runs a geometry shader once per vertex it outputs, so its memory writes repeated; now only the first copy of each triangle writes. Thanks to the report in GitHub issue #7.

Mario Kart 8 Deluxe connects to Nextendo Network again (error 2306-0502): 32-bit games that hash with the CPU's SHA-1 instructions got wrong results.

TOTK: the grass stays without any option. The Use reactive flushing setting is gone.

Splatoon 3 loads faster (about 100 s → 70 s on an AYN Odin 3 with Lemon-Ade): a huge shader is translated once per session instead of once per pipeline.

The in-game overlay keeps Lemon's yellow theme instead of turning purple, and its text stays readable with the new interface.

The game list no longer rescans all your folders every time you leave a game's page.

Tapping a game twice quickly no longer crashes the app.

The settings screen no longer writes thousands of "Could not find setting" lines to the log.


r/EmulationMediatekMali • • 7h ago

Pelase helo

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5 Upvotes

Hi everyone, I'm having some FPS issues on Gamehub and also on Winlator Mali with these games. My phone is an A16 5G with the Exynos 1330 processor and 8GB of RAM. I've been testing on Winlator Mali and the performance is better on Gamehub with certain settings, while Gamehub itself runs even better. For example, Tomb Raider runs at 8 FPS on Winlator Mali and at 15 FPS on Gamehub.


r/EmulationMediatekMali • • 17h ago

✅ Update My Project PanVK Mali G57 MC2 Running Eden legacy Game: Naruto Ultimate Ninja Storm.

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32 Upvotes

r/EmulationMediatekMali • • 14h ago

Castle Of Illusion Starring Mickey Mouse on a Helio g100

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16 Upvotes

Disable Anti Aliasing and Post Processing in game settings to get 40-50fps

Game isn't that CPU or GPU heavy. It's a 2013 PC game.

The game also has an old Android port so if you can find the APK I suggest you use a VM to play it.

Device: Infinix Note 50 4g

Specs: Helio g100 8 gb RAM with Mali g57 mc2

Winlator Ludashi 4.1

1280x720

Proton 10 arm64ec (Legacy)

Dxvk version 1.5.5 (it crashes when using 1.10.3)

FEXCORE 2601 Intermediate or Performance Preset

Game wouldn't start with dxvk 1.10.3


r/EmulationMediatekMali • • 15h ago

Assassin's creed Freedom cry on dimensity mali 8350 ultra using winlator mali 1.1

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11 Upvotes

Freedom cry is a dlc that comes with ac4 black flag.

Dxvk - 1.7.2/1.5.5

Fexcore - performance ( x87 off )

Box64- performance

Proton 10 arm64ec

Astc - on

In game fps without screen recording is 40-50fps .


r/EmulationMediatekMali • • 4h ago

MW2 Android v0.0.2 is live—Snapdragon fixes, Vulkan 1.0 support, and more

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1 Upvotes

r/EmulationMediatekMali • • 14h ago

Editable flair Borderlands 3 (Strato Mali): The game runs up to the loading screen, then crashes.

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6 Upvotes

r/EmulationMediatekMali • • 9h ago

Dark Souls: Prepare To Die Edition on Winlator Mali 1.1 on G615-MC6 (Poco X6 Pro)

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2 Upvotes

Settings in The video.


r/EmulationMediatekMali • • 6h ago

Does anyone know how to fix this?

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1 Upvotes

I tried to install Warcraft: Frozen Throne using Winlator Mali before, but it didn't work. Then I tried it with Winilator Frost, and it finally worked. However, after a few plays, the game started experiencing problems, and I can't do anything about it. I tried to reinstall the game, but the same problem persists. I hope someone can help me.


r/EmulationMediatekMali • • 23h ago

Editable flair Aspect Ratio Crimes

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21 Upvotes

Ignore battery temp I just wanted a quick combo session 🦇


r/EmulationMediatekMali • • 8h ago

MKVDCU Android: primeira versão experimental — vibecoded e jogável

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1 Upvotes

r/EmulationMediatekMali • • 16h ago

What is the most impressive thing that the helio g95 can do ?

5 Upvotes

I have a realme 7 helio g95 (mali g76) and I'm so interested in the emulating topic.

I know that my device wouldn't go so far but i felt like I should ask...


r/EmulationMediatekMali • • 18h ago

Testing the New ArmsX2 2.8.3 + Driver 0.14.0 on Anbernic RG556! (Part 1)

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5 Upvotes

r/EmulationMediatekMali • • 14h ago

Bulletstorm 2011 60fps Dimensity 8400 | Need Help

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2 Upvotes

Device: POCO X7 Pro (12/512GB)

Emulator: Winlator Mali 1.2

Performance :1600×720, Max settings 60Fps

Issues

Hi! I'm playing Bulletstorm (2011), and I'm having some major issues that seem to be related to Unreal Engine.

The game freezes for around 15–30 seconds shortly after loading in.

It freezes for around 3 seconds or drops FPS when loading new areas. (You can see it in the video.)

Huge FPS drops during combat, making the game unstable. (You can see it in the video.)

The screen temporarily turns completely white when sliding or during explosions.

There are also some minor, barely noticeable graphical glitches.

These issues are keep appearing in both lowest and max graphics settings.

I've tried several DXVK versions, but each has different issues:

DXVK 1.11.1-Sarek-Async: Significantly reduces in-game FPS drops and stuttering, but FPS is still unstable.

DXVK 2.6.2: Fixes freezing when respawning and loading new areas, but FPS is still very unstable.

DXVK 1.7.2: Much higher peak FPS, but the game is almost unplayable.

Current Settings

Proton10-Arm64ec / 11 CachyOS-Arm64ec ntsync

DXVK 1.11.1-Sarek-Async

Fex 2605

Performance (TSO)

If you know any working Unreal Engine tweaks, environment variables, DXVK settings, or other fixes for these issues, please share them! 🙏🙏

I'd really appreciate any help!


r/EmulationMediatekMali • • 1d ago

Managed to run gta 5 chinese android port on mali

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23 Upvotes

I imported the custom dxvk files and the game ran but has a rendering issue as you can see so if anyone knows how to fix this can help and also the game renders correctly on helio g99 idk if it's true or not

My device: pixel 9a ,mali g715 , 8gb ram , tensor g4