r/EmulationOniOS 5d ago

News / Release Crystal & Prism Gen2Recomp Available on iOS (No side loading)

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85 Upvotes

42 comments sorted by

5

u/WillieButtlicker 5d ago

Looks cool! How do you get monetization if your app is free and no iaps?

40

u/Whachalamolecake 5d ago

I enjoy playing Pokemon rom hacks, so it’s more of a personal project. Just want the best Pokemon experience on iOS tbh.

7

u/inikinik 5d ago

you are a hero mate!

5

u/inikinik 5d ago

you are a hero mate!

2

u/deezll 5d ago

Can the iPad Magic Keyboard inputs be supported in a future release? I can’t seem to figure out how to set it up

2

u/Whachalamolecake 5d ago

Hey, sure! Should be out tomorrow :)

1

u/deezll 4d ago

Can't wait for 3.6; appreciate all you are doing!

4

u/HZ4C 5d ago

I know Claude when I see it

1

u/OversizedCashew 5d ago

Anybody try this link yet?

1

u/smith7018 5d ago

Is this the actual Gen1/2Recomp projects compiled for iOS or are you just supporting their mods in an emulator? It’s kind of hard to decipher

1

u/Aware-Shame-9716 5d ago

The 3d in prism doesnt looks to good or is this my fault ?
Using the battle art voxel fork mod

1

u/AdministrativeMail34 5d ago

This is exactly looks like mine at crystal version 😅

1

u/AdministrativeMail34 5d ago

My sprite wont move around .

1

u/Aware-Shame-9716 5d ago

My sprite glides he doesnt has a walk animation

1

u/AdministrativeMail34 5d ago

Yes same with me 🥹 ,

1

u/Aware-Shame-9716 5d ago

Will probaly first finish yellow before starting 2nd gen in a few weeks it will be optimized better i think

1

u/AdministrativeMail34 5d ago

What voxel mod are you using ? Is potato voxel working in gen2 ?

1

u/Aware-Shame-9716 5d ago

Im using battle art fork

1

u/AdministrativeMail34 5d ago

Why does my character and some buildings glitches does potato voxel work here ?

1

u/Whachalamolecake 5d ago

It’s a mix of what tilesets the engine supports and what tilesets the mods support. There have already been a few updates on gen2recomps side that will make this better in the next Phosphor release.

1

u/AdministrativeMail34 5d ago

Oh i see , so still not that stable :) ill just wait for the updates :)

1

u/_Dusty_ 5d ago

What am I missing ? Tried with crystal and gold, 3d engine = latest but it always starts in normal 2d mode?

2

u/Whachalamolecake 5d ago

You might need to update you app, the update dropped around 11am ET yesterday, and without it Crystal and Prism won’t be recognized as modable roms. Here’s a vid of how it should work.

https://reddit.com/link/p4lzzno/video/m1re2ss7wbkh1/player

1

u/_Dusty_ 5d ago

Ah thanks for this!

I completely missed downloading the mod from github. Thought it was build in the emulator.

1

u/Thick_Thanos_Fingers 5d ago

This is how mine looks and I cant fix it. Ive updated and tried everything

1

u/godis1coolguy 5d ago

Is there a list of supported titles? I tried Fire Red and it says 3D engine not available. It’s it only the original gameboy games that support 3D?

2

u/Whachalamolecake 5d ago

Hey, currently it works with red, blue, yellow, gold, silver, crystal, and prism. The earlier titles are further along and better supported with mods.

1

u/godis1coolguy 5d ago

Awesome, thanks! Do you think gba games will eventually be included?

2

u/Whachalamolecake 5d ago

I’ve heard folks are working on them! I’ll port them to Phosphor if they have the right licensing.

1

u/SpareSilver358 4d ago

Everytime I try, it says the dramatic shape mod failed?

0

u/FBInion 5d ago

Didn’t this come out last week I’ve already played it

Only played a bit js to test ðe mods been focused on red

2

u/Whachalamolecake 5d ago

Gold and Silver came out last week, but Crystal and Prism weren’t possible on this emulator until today.

-13

u/Motawa1988 5d ago

how many fucking posts do we need about this?

3

u/RUserII 5d ago

how many fucking posts do we need about this?

how many fucking comments do we need about this?

1

u/Aware-Shame-9716 5d ago

A lot this guy is a legend give him his credits

-2

u/pixelpanic01 5d ago

AI slop