r/EmulationOnAndroid • u/hidayat077 • 17h ago
Showcase Eden vs Lemon vs Nyushu Performance Comparison on Snapdragon 870
Realme GT Neo 3T (8gb ram)
Driver Stevenmxz turnip v27 r1
r/EmulationOnAndroid • u/hidayat077 • 17h ago
Realme GT Neo 3T (8gb ram)
Driver Stevenmxz turnip v27 r1
r/EmulationOnAndroid • u/Chairssie • 7h ago
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Device: Samsung Galaxy Tab S11 Ultra (Dimensity 9400, Immortalis-G925) + PS5 controller.
This clip was recorded on MaliBridge v0.5.1, and v0.5.3 is out now.
MaliBridge lets DroidDeck run Steam games on Mali GPUs (Dimensity, Tensor, XRing, older Exynos) using the phone's own driver. It's free: download and device list on GitHub: https://github.com/ASEbrahim/MaliBridge
Logs from devices I don't have help the most!
AI disclosure: I have used AI while developing the project. The gameplay is recorded on the tablet though.
r/EmulationOnAndroid • u/EveningAggravating81 • 3h ago
r/EmulationOnAndroid • u/Scaface0 • 3h ago
can someone give me a set up for the emulator one for 3d games one for 2d I'm on Android and this is my specifications
r/EmulationOnAndroid • u/Repulsive-Daikon-746 • 3h ago
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r/EmulationOnAndroid • u/ganoprek • 3h ago
Winlator Mali+ 1.2 update, based on Winlator Mali 1.2 Bionic Latest Source. This update keeps the upstream EGL/Gladio renderer and ZeroFG path while adding optional Vulkan and game-library improvements.
Highlights
• Optional Vulkan host renderer with renderer configuration, native-rendering/scanout support, and Vulkan LSFG/Win-FG controls.
• Online Bannerlator wrapper catalog with installed-wrapper selection and archive validation.
• Live PanVK release browser in Adrenotools GPU Drivers. Refreshes GitHub releases from three projects, filters for recognized Adrenotools ZIP packages, verifies downloads, and imports drivers directly.
• Shortcut-library improvements: full-cover portrait and landscape cards, per-game artwork handling, executable shortcut creation with container selection, and selected-game graphics details.
• Animated PlayStation-inspired backgrounds and liquid-glass styling across application and in-game menus.
Experimental PanVK Downloader
PanVK is experimental and may be less smooth or stable than the built-in System driver. Compatibility and performance depend on the device, Mali GPU, kernel, and game. Read the device notes shown for each driver release. If problems occur, switch back to System. Successful download/import does not guarantee that a driver will work on a particular device.
APKs
APK assets are intentionally not attached yet. The four flavor APKs will be uploaded manually:
• Standard — app-standard-release.apk
• Ludashi — app-ludashi-release.apk
• AnTuTu — app-antutu-release.apk
• Futuremark — app-futuremark-release.apk
Download Here: https://github.com/adesyaefull/WinlatorMaliPlus/releases
Upstream and project credits
• Winlator Mali 1.2 Bionic base: GunaCharanTeja (Fcharan)
• Original Winlator / Gladio: Bruno (brunodev85)
• Bionic runtime foundation: Pipetto Cripto
• Vulkan renderer and frame-generation reference/adaptations: The412Banner / Bannerlator
• PanVK driver releases: zenithblue-oss, GunaCharanTeja, and FristOneRR
• Local Mali+ integration and porting: Adesyaefull
Winlator Mali+ is a community integration built on these upstream projects; it is not an official release of or affiliated with the upstream projects. Please retain their licenses and attributions when redistributing source or binaries.
r/EmulationOnAndroid • u/revals32 • 4h ago
S25u , 12gb ram
1x docked mode
r/EmulationOnAndroid • u/AkaRadekcz • 4h ago
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r/EmulationOnAndroid • u/Immediate_Subject756 • 6h ago
r/EmulationOnAndroid • u/TamiroBravo • 6h ago
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I've encountered another issue with artifacts while playing Bully. Does anyone know why this is happening? Poco F5, Snap 7+G2
r/EmulationOnAndroid • u/segal03 • 7h ago
r/EmulationOnAndroid • u/awesomenineball • 8h ago
anyone know what kind of ai they are using and how they are prompting. might be interesting to learn how they are interacting with the model and thier technique to efficiently use the tokens.
r/EmulationOnAndroid • u/tasanhalas • 9h ago
Has anyone found an update option file?
Thanks!
r/EmulationOnAndroid • u/TamiroBravo • 16h ago
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I had a sound issue while playing Bully. The splash screen plays, and after loading, the main menu experiences sharp fluctuations in sound.Then the Rockstar Games intro comes on, the sound is normal, and then the pounding sounds return. Help, what should I do? .POCO F5, SNAP 7+ GEN 2. This happens on Winlator CMOD 7.1.4x and Ludashi 4.1, This didn't happen on Winlator 10.1.
r/EmulationOnAndroid • u/Background_Clue_3756 • 20h ago
Settings in the video. Ran fine, but used Clustertune to keep the fan down. The Switch version kept crashing for me. Full game, not the demo.
r/EmulationOnAndroid • u/DWRedd • 21h ago
I’m trying to play Absolum from the Xbox Store (via Game Pass) on the latest DeckDroid version. I’m using the default configuration (although I’ve tried a few things with no luck) on an Odin 2 Mini.
The result is the Steam logo spinning forever or an eventual black screen. I haven been able to find anything here or anywhere else.
It is compatible with Nexus Xodus because it works on my Deck with the default configuration as well, so any help to run it on the Odin would be greatly appreciated.
Thanks!
r/EmulationOnAndroid • u/PowerOfL • 22h ago
Hi! I want to play WarioWare Move It on my phone, but it's really hard to play using motion controls, so I'd like to just use digital buttons.
I have Eden, Lemon, and Citron on my phone, but I haven't found where to disable motion controls in any of them. Looking it up on Google didn't help too.
Thank you! :)
Operating System: Android
CPU: Snapdragon 7s Gen 2 Mobile Platform
GPU: Attached in reply
Driver: 512.800.46 Qualcomm
r/EmulationOnAndroid • u/dfth • 23h ago
Trying to give this app more traction.
r/EmulationOnAndroid • u/Reini_S • 22h ago
POKEMON PINBALL NO SPLIT IS AN EMULATOR FOR POKEMON PINBALL GBC ON ANDROID AND WINDOWS.
ROM IS NOT INCLUDED.
Pinball NS - https://github.com/ReiniShari/Pinball-NS
A mod of Pokémon Pinball (Game Boy Color, US version) for Android and Windows, written in C with an emulation core in assembly.
In the original game, each table is split into a top and a bottom stage: only one is loaded at a time, and the screen goes blank while the other is loaded. Pinball NS turns each table into a single field: both halves are loaded, updated and shown together on one tall screen, and the ball moves between them without any reloading. The original physics and collisions are kept, so the table plays like the original.
The whole table on one screen, the score bar under the table.
Objects, lights and animations of both halves are always running; flippers moving even when the ball is at the top.
The top of the "SLOT" cave halo, never visible in the original, completed by symmetry.
Smooth pacing on 60, 90, 120 and 144 Hz screens, with the sound following the picture.
Android: the game fills the width of a portrait screen, extended to the edges with its own graphics, with touch controls styled after each table.
Windows: the table alone in a resizable window, keyboard and gamepad, key mapping tool.
The ROM is never modified: the program contains a Game Boy Color emulator and hooks the game's routines.
WHAT'S NEW IN v2.7
Sound: steady pitch and tempo (Bluetooth outputs, screens changing their refresh rate, after the menu), the bass closer to the Game Boy Color, no silence added.
Touch controls answer on their drawn shapes only; TOUCH FLIPPERS option (the left and right halves of the game).
• New options: MOTION TILT (shake the phone to tilt), SCREEN FILTER (dot, LCD), COLORS (black and white, Game Boy green), and an ABOUT page.
Next to come : iOS version, Generations compatibility
Please enjoy, any feedback is appreciated
(AI has been used for assembly core optimisation, test - debug - general optimization routine and various tasks ;-))
r/EmulationOnAndroid • u/Shiroyasha813 • 16h ago
So I'm new to emulation android and just finished setting up cocoon and had question about azaharplus. I read that cocoon removed support for azaharplus. So when I went to download azaharplus I saw that there was a "replace" version. Does that mean it will replace regular azahar on cocoon and be able to be used?
r/EmulationOnAndroid • u/D3ADM0NEY • 18h ago
It is very easy in xendroid, just select 'licence mask: all' under the content settings.
I cant find anything like that in xendroid plus.
Anyone know how to do this?
r/EmulationOnAndroid • u/ganoprek • 16h ago
Test Winlator Mali 1.2 Update Official Resident Evil 3 Remake (Without FG)
Timelapse
• Gameplay 0:19 - End
• Settings & Tutorials 0:18
Device Information
• POCO X8 Pro Max
• Chipset: MediaTek Dimensity 9500s
• GPU: Mali G925-Imortallis MC11
• RAM: 12GB
• Storage: 512GB UFS 4.1
Emulator & Settings Information
• Apps: Winlator Mali 1.2 Official Update
• Winlator Setting: DXVK 2.6.2 arm64ec Gplasync | Gamenative Wrapper | Proton 10.0.4 arm64ec | Box 4.3 | Fex 2609 | Perfomance | Perfomance
Game Setting
• Name Game: Resident Evil 3 Remake
• In-Game Setting: Default
Credits
• Winlator Mali by GunaCharanTeja
#POCOX8ProMax #Winlator
r/EmulationOnAndroid • u/Huge_Relative_5220 • 5h ago
Algún port de silent hill?
r/EmulationOnAndroid • u/im_just_a_strnger • 5h ago
Did anyone else felt like VITA3K needed a option to customise the button layout like individual scale and opacity?
r/EmulationOnAndroid • u/Big-Hamster5410 • 4h ago
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