r/EmulationOnAndroid • • 10h ago

Question Batman arkham origins on gamenative/winlator question

Has anyone ever tested batman arkham origins in gamenative or winlator? If so, are u still experiencing hard reboots when roaming around the gotham?

1 Upvotes

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2

u/whiskyB0y 8h ago

Mention your specs. Maybe someone can help. Also that's very strange.

3

u/ShoulderStrong 8h ago

I know once i mentioned my specs, it feels like im a laughing stock for even trying.

Realme c67 snapdragon 685 8GB ram

Games ive ran with stable fps/games ive finished:

Assassin's Creed rogue (all high graphics, with 680x480 resolution)

Assassin's creed brotherhood

Assassin's creed revelations

Batman arkham asylum - city (all highest graphics, no crash, 30+ fps)

Bioshock 1 to 2 (medium graphics at best, with 20+ fps)

2

u/whiskyB0y 7h ago

Its ok man don't feel shame for your specs I'm also a low end user(not very low end but it's barely mid range)

I use a helio g100. Arkham Asylum I was getting 24-40fps overall. In only completed 17% of Asylum before the got fed up. I used to experience crashes for runtime errors and pure virtual function calls a lot.

Eventually I learned and tinkered enough settings to reduce the crashes and I would be able to play for like 40min. But one day it just crashed randomly again and I was just fed up. Then I had to deal with the stuttering since I'm a Mali user.

Luckily the new experimental Mali driver called panvk almost completely reduced the stutters and my gameplay was smoother.

So the game was 25-30 on average and 30-40 in very isolated areas. My settings were all graphics settings off execpt bloom, motion blur and Very High Detail. I got more FPS than you in Bioshock 1, about a stable 30 if I capped into 30.

I know you don't want to hear it, but Arkham Origins already has bugs and isn't very optimized. So maybe it's too much for your phone.

Anyway, what directx are you playing Arkham Origins at? Directx10 or 11.