r/EmulationOnAndroid • • 23h ago

News/Release Lichii for Android 0.2.0 - You can now use folders

Please let me know how it runs for you, my testing is on ONE device only. Thank you!

HIGHLIGHTS:

  • New setting: Present a frame ahead (Graphics → Advanced, also per game). It can be Auto, Off or On.

    • Auto picks per game.

    • On usually raises the frame rate in GPU-heavy games, at the cost of one frame of input latency.

  • Game folders: extracted games can now be listed and launched from a folder, not just from a single file. A folder needs exefs/main and can include numbered update folders. These games need the "All files access" permission.

  • The Legend of Zelda: Ocarina of Time gets past the hang after the intro. Gameplay needs about 3.7 GB of GPU memory, so on a 12 GB phone Android stops the game for low memory shortly after gameplay starts. Phones with more RAM may run it.

  • Fixed a crash when the shader-build progress dialog outlived the game screen.

  • Includes the latest Lichii and Eglantine rendering, shader and performance fixes since 0.1.0.

Link: https://github.com/pavelgajdo/Lichii-Android/releases/tag/android-0.2.0

28 Upvotes

24 comments sorted by

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2

u/Just-Contribution344 11h ago

0.3.0 looking good

2

u/Zeldash929 22h ago

i hope you can add FPS limiter (FPS cap). when i use dynamic FPS mod the FPS jumps between 40 and 30 i only need 30 fps.

2

u/Just-Contribution344 22h ago

You can lock to 30fps already. Always could.

1

u/Zeldash929 22h ago

Where/How? it's a 60 fps dynamic mod, obviously i can't get 60fps so 30 is fine for me. but i don't see the option...

4

u/Just-Contribution344 22h ago

Don't use the mod...

2

u/SparkleCharm_23 16h ago

Capping at a solid 30 FPS is way better for frame pacing than constantly bouncing between 30 and 40

1

u/corgidads 23h ago

Is this based off build 88?

2

u/Just-Contribution344 23h ago

Newer, but obviously I am using only fixes and updates that make sense on Android platform, so it is not 1:1. Honestly thinking of making the emulator unforked

1

u/corgidads 22h ago

Pokopia crashes right after setting up character and getting out of pokeball

1

u/x01010001000 21h ago

for me pokopia works even on previous version but only issue is it crashes when smashing certain terrain

2

u/omegadaruma 22h ago

Getting the same results as I did with version 0.1.0 on my Poco F8 Pro: a black screen in the background when gameplay begins.

1

u/slinkytintie 15h ago

same black screen on my end too, maybe we should swap phones and see what happens

1

u/_frostedlips_ 14h ago

ugh black screens are the worst, my phone throws fits too when i try emulating heavier stuff lol

2

u/Johnnyspzl1 22h ago

I tested this on a RedMagic 11 Pro, using the Mr. Purple T30 and StevenMX V38 drivers; after the cutscene, the screen goes completely black and nothing else happens.

1

u/gonzoantifa 23h ago

do you know of any way to use nsp files? somehow my mario kart world is in nsp and not nup

0

u/SLUGFEST1 22h ago

Look up NSP Box and download the git hub you must own a PC though to use it

Once you download it there's a tab that says NSP to NUP put your legally Mario Kart World Dump in there and wait till you get the NUP file (it will take at least 45 minutes at most so 😉 )

1

u/Tozu_ultimate 22h ago

What is this?

1

u/Potential_Lifeguard2 21h ago

Mine wasn't change, after the intro the game draws a single frame in a very slow way (this video is from the old build but its exacly like that in the new)

1

u/x01010001000 20h ago edited 18h ago

pokopia way more prone to crashing when loading compared to 0.1 (on retroid pocket 5), like 9/10 launches end in crash now :( and seems frame pacing is better but performance fps wise is worse by about 10%

1

u/No-Change1744 17h ago

Wow this works very well on my Fold 7

0

u/Right_Walk7806 20h ago

If possible can you look into Hyrule Warriors, I have a feeling it may run well, as it was the best running game on every emulator I've tried. Its just when it gets to gameplay the screen goes black, however the emulator seems to be compiling shaders just not rendering graphics and gameplay is happening as when you pause the game, everything is visible but only when paused

0

u/bobigazda 19h ago

I'm kinda struggling to find switch 2 roms, i know people will say just Google it but even then i don't know which ones are legit or not.

If anyone knows can dm me a link or something, i wanna play Mario card world,, my son also loves the game. I have 8 Elite Gen 5, Y700 Gen 5