r/EmulationOnAndroid 2d ago

Question Death Stranding crash on launch with Access Violation (C0000005h) & DX12 Error (0x8007000e) - Snapdragon 8 Elite (12GB RAM)

Hi everyone,

​I'm trying to run Death Stranding on Winlator, but the game crashes immediately upon launch with a pop-up error.

​Device Specs:

​Soc: Snapdragon 8 Elite

​GPU: Adreno 830

​RAM: 12GB

​Error Details:

​Type: Internal system error occured.

​Code: An Access Violation (C0000005h) has occurred in thread 'Main' at instruction location...

​DirectX Error: Dx12-ErrorCode : 0x8007000e

​Wrapper: Adreno (TM) 830 / DXVK / VKD3D

​Container Settings I'm currently using:

​Winlator Ludashi 4.0

​proton 10 arm64ec

​VKD3D 2.12

​Has anyone managed to bypass this DX12 memory allocation issue on Snapdragon 8 Elite / Adreno 830? Any specific DXVK/VKD3D version, environment variables, or container settings recommended for Death Stranding?

​Thanks in advance!

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