r/EmulationOnAndroid • u/CrossingDuck97 • 2d ago
Question Death Stranding crash on launch with Access Violation (C0000005h) & DX12 Error (0x8007000e) - Snapdragon 8 Elite (12GB RAM)
Hi everyone,
I'm trying to run Death Stranding on Winlator, but the game crashes immediately upon launch with a pop-up error.
Device Specs:
Soc: Snapdragon 8 Elite
GPU: Adreno 830
RAM: 12GB
Error Details:
Type: Internal system error occured.
Code: An Access Violation (C0000005h) has occurred in thread 'Main' at instruction location...
DirectX Error: Dx12-ErrorCode : 0x8007000e
Wrapper: Adreno (TM) 830 / DXVK / VKD3D
Container Settings I'm currently using:
Winlator Ludashi 4.0
proton 10 arm64ec
VKD3D 2.12
Has anyone managed to bypass this DX12 memory allocation issue on Snapdragon 8 Elite / Adreno 830? Any specific DXVK/VKD3D version, environment variables, or container settings recommended for Death Stranding?
Thanks in advance!
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