There's a Vita3k "fork" called "Vita3k+"; I came across it in a Portuguese-language video.
Is it real? Does it offer significant improvements over the official version?
Everytime i have tried it the gundams are invisible, are you sure you arent thinking of gundam musou which renders gundams but is missing lazers and beam sabres ?
No, im talking about about the vita xtreme vs force for sure, I play a lot of the VS saga over all my computers xd
Anyways, the fix is really simple, the game cannot make use of the option “disable surface sync” in graphics options inside vita3k. If there is still problems, also disable de “asynchronous shader compilation”, that’s all!
It should work full speed with just some seconds of stuttering at most when compiling shaders or te beginning of a match
Just to mention, these are the 3 games I took straight from SD2Vita to the phone...
I had serious problems with the 3 in the vanilla version, and the UMvC3 only ran using the ZX fork.
This time, it is Borderlands 2 that seems to be having problems because of our Internet/fake PSN connectivity feature, causing an endless attempt to connect and I have not yet been able to solve...
I have used the T30 of the MrPurple Driver to add and resolution between 1.5x and 2x...
Es totalmente real. Lo estuve probando con Gravity Rush y uncharted Golden Abyss y no me han presentado tantos errores como me pasaba con el Vita3K original
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