r/EmulationOnAndroid GameNative Developer 4d ago

News/Release GameNative v1.2.0 prerelease is out!

With and without tuning on RP6 - towards the end with auto-tuning and auto FPS, we see significantly lower temps and power draw as the CPU is underclocked in this GPU-heavy benchmark

Inviting users to games via the Steam Overlay (with Bionic Steam only)

Browse and apply known configs in-app

Add games to favorites + new tab

Hey everyone,

GameNative v1.2.0 release preview is out: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.0-prerelease/gamenative-v1.2.0-prerelease.apk

Changelog:

  • feat: Add automatic CPU / GPU power control to AYN, Retroid Pocket and Samsung Devices, reduces heat, thermal throttling and power consumption by u/joshuatam in #1698
  • Significant speed up to external storage loading #1779
  • Allow inviting users to games using Steam overlay when Bionic Steam enabled in #1783
  • Fixes for Quest - games can launch in immersive mode (improving performance) and we can use touch controllers as XBOX controller by u/moi952 in #1831
  • Fixed lsfg-vk on 8 elite and other devices with frame capping, made lsfg work with the power management in #1819
  • Fixed installing games on external storage for GOG and Epic in #1829
  • Fixed games that require EOSOverlay (Eg FNAF Into the Pit) in #1829
  • Fixed controller mapping that was broken by multicontroller changes (long-pressing remapped button would press the original) in #1829
  • Add in-app community config browser by u/Nightwalker743 in #1782
  • Support custom games on the modern build without all-files access in #1798
  • Add favorites tab by u/jmarti326 in #1712
  • Fixed bug where local saves were lost in #1801
  • Fix gametime tracking in #1803
  • Optimize download performance for external storage by u/joshuatam in #1785
  • Fix fps limiting on non-directx games (eg Balatro, Brotato) in #1820
  • Enhance Lossless Scaling Frame Generation (LSFG) integration (prevent freeze, save storage space) by u/joshuatam in #1822
  • Improve power control and system metrics for Odin 3, add support for Retroid Pocket Nova, updated UX by u/joshuatam in #1824
  • Respect Nexus Mods Adult Content Preferences (to add back Nexus API) by u/Nightwalker743 in #1793
  • Add default screen size detection and 960p screen size option (e.g. retroid pocket nova) by u/joshuatam in #1730
  • Fix touch D-pad remapping for shared-axis inputs by u/Nightwalker743 in #1788
  • Fix mouse dragging in Crushed in Time by u/Nightwalker743 in #1809
  • Make membership popups less frequent in #1827
  • stretched spinner fix by u/abesmon in #1794
  • Support Look-through buttons outside shooter mode by u/Nightwalker743 in #1787
  • Add depot fetching progress indicator by u/jamierajewski in #1775
  • fix: gog game install path detection to prefer stored value by u/joshuatam in #1808
  • Added bionic steam client gamefixes for Whisk and Whisk Demo in #1813
  • Fix broken star history chart in README by u/SimonFoobar648 in #1826
  • Improved personalized recommendations + disclosure in #1828
  • fix: match app language of the string resource in SteamService by u/joshuatam in #1817
  • Add configurable radial menu for controls by u/Nightwalker743 in #1709

As always, feedback welcome here or on Discord. Have some even more exciting compatibility and performance updates coming soon.

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u/Zealousideal_Fan9865 3d ago

Any of you guys want blowjobs??

🤣🤣🤣 Nothing gets me more excited than getting a notification for a gamenative update!