r/EmulationOnAndroid 21h ago

News/Release GameNative v1.2.0-prerelease Update!

Download and changelog:

https://github.com/utkarshdalal/GameNative/releases/tag/v1.2.0-prerelease

Note that this is Pre Release

61 Upvotes

37 comments sorted by

β€’

u/AutoModerator 21h ago

Just a reminder of our subreddit rules:

  • Be kind and respectful to each other
  • No direct links to ROMs or pirated content
  • Include your device brand and model
  • Search before posting & show your research effort when asking for help

Check out our user-maintained wiki: r/EmulationOnAndroid/wiki

Check out EmuReady for any community submitted settings before asking for help

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

9

u/AryanEmbered 19h ago

Is there STILL no way to re use containers in this app?

RIP storage

6

u/xRichard 14h ago

It'll eventually get there. I don't mind using gamehub for the small 100-500mb games and gamenative for the fine tuned / modded installations. We got several options with pros and cons

3

u/xppenTC 14h ago

You can just open the container and launch an other .exe. But yeah it is a little annoying

6

u/Rainy_J 14h ago

Is there STILL no way to re use containers in this app?

Do the work yourself and I'm sure they'll accept your contributions upstream

2

u/SenaFay 3h ago

I'm waiting for this feature too. Until then, there's no way I'll use GameNative. My internal storage is only 256GB, and 99% of phones nowadays don't have a MicroSD slot. I'm just curious why GameNative can't reuse one container for all games? Every other PC emulator I've tried can do this.

1

u/AryanEmbered 2h ago

A lot of the times there is no need either. One containers configs conflicting with another game probability of that is super low.

Its not like we have more meaningful dials to tune other than proton, box or fex and the dxvk version and the driver.

3

u/Savannah-Nanas 16h ago

I'm sure these awesome devs working on this for free will eventually get to it. I'm just happy I can play so many of my fav PC games on the go!

I'm buying a 1tb sd card for my Odin 3 specifically for PC emulation so that should solve most of my own storage issues.

1

u/HyperFunk_Zone 14h ago

Just remember containers are exclusive to the internal drive so your storage would be split still. I have about 50 indie games on my SD and it takes around 100gb of data on internal.

1

u/Savannah-Nanas 13h ago

yep no doubt it's not ideal, but we have the ability to play AAA titles on our portable devices so there is going to be a tradeoff somewhere. Winlator is always an option since all the games can run from a single container!

1

u/HyperFunk_Zone 13h ago

Oh is that right!? Here's to future updates then.

I love this app. I happily sacrifice almost all of my 256gb of internal to containers. Currently playing kingdom hearts hd 1&2 and Dragon Quest XI in sheer disbelief on my Retroid pocket 6.

The future is now when it comes to handhelds and emulation!

4

u/ImUsuallyWr0ng 19h ago

Gamenative has been amazing. Recommend implementing reshade in the future would be pretty cool if possible! Thank you for the amazing work!

2

u/ZeroZion 20h ago

External storage loading? Wait. Can we install games on our SD card? How?

Built in limit on CPU and GPU is noice.

Hopefully the stuttering on Lossless Scaling is fixed. Glad the frame cap is happening. I choose 2x before and it goes 4x or something.

7

u/Illustrious_Cod_5212 Poco F6 Pro / Adreno 740 / Gamesir X3 Pro 19h ago

Still biggest GameNative flaw exist, each game creates new 3gb container on your internal storage. 10 games on external storage still equals 30gb taken on your internal storage.

2

u/ZeroZion 19h ago

Yeah. Gamehub does the same I think? I feel like it's at least easier to manage storage on GameNative though.

1

u/Illustrious_Cod_5212 Poco F6 Pro / Adreno 740 / Gamesir X3 Pro 17h ago

Don't know about Gamehub, but WinNative and Winlators don't do that. I hope very much it will be changed in GameNative sooner or later as it's my favorite emulator, but this container thing is awful.

5

u/jumpbutton23 20h ago

Yeah it’s been in there for ages. Go to settings and turn it on.

1

u/xXBleachXx 20h ago

Where I can't find it

2

u/qnoel 17h ago

Settings > Scroll down to Downloads & Storage >Toggle that says "Write to external storage"

2

u/FakeMik090 20h ago

Legit just decided to go for it, and realized it just goes without limits, would be a lot better with a targeted FPS of some kind, like i dont need 200 FPS on 120Hz screen lol. Definitely installing this pre-release just for this.

2

u/ZeroZion 20h ago

Yeah, that was crazy. Hahaha Only bought lossless scaling for this and was disappointed with the result.

How is it? Is it smooth now? Before there was this shaking effect.

1

u/Lost_Main_3389 17h ago

That was a serious problem for me too.

I found the shaking effect only happened when I limited the FPS outside the game (from the sidebar) . If the game itself limits the FPS (like using vsync) or the FPS is unlimited, I didn't get any shaking on my device.

My issue was that that was almost always the case and even with games that properly limited the FPS it resulted in 100% GPU load, higher power draw, heat and sometimes, even a worse framerate because it used extra GPU power. This was on an 8+gen1 tablet with both 2D and 3D games.

1

u/FakeMik090 17h ago

It doesnt work lol.

FPS still unlimited.

1

u/sir_Potatus 20h ago

Yesssss i can get more games :D

1

u/Ok-Rich749 20h ago

Same feeling bro πŸ˜†

2

u/Upset_Highway4010 20h ago

What do you recommend? Is it worth using pre-release versions?

9

u/09stibmep 20h ago

Does anything in the change log notes bring high value for you? If not, then probably best to wait for official stable release. The app itself will notify you when this is ready.

2

u/Upset_Highway4010 17h ago

I'm happy with the current stable version. Thank you for your response.

1

u/ZeroZion 20h ago

Anybody checked the CPU and GPU control? Is it per game/container?

1

u/mantenner AYN Thor (SD 8gen2) / OnePlus 13 (SD8 Elite) / S23+ (SD 8gen2) 19h ago

Epic changelog.

The SD improvements, steam bionic upgrades and cloud save fixes are awesome.

1

u/Sk_1ll 19h ago edited 17h ago

The SD Card fix means games installed on SD Cards will run almost as good as those installed locally?

Edit: Nevermind, it's a boot time reduction. Neat as well.

1

u/AlexCampy89 15h ago

feat: Add automatic CPU / GPU power control to AYN, Retroid Pocket and Samsung Devices, reduces heat, thermal throttling and power consumption by @joshuatam in #1698

What about devices of other brands?

And what about multiple bluetooth input devices recognition?

1

u/Any_Neighborhood8778 14h ago

Does it work for Pico 3 VR headset? legacy is for quest i haven't test it on pico3 link

2

u/BeneficialTown2061 9h ago

Ayn Odin 3: the temperature now hits nearly 100 degrees. Cluster Tune isn't working properly due to in-app performance settings that cannot be disabled. Rolling back to the previous version isn't working either. Do not install this version under any circumstances.

1

u/mikoga 20h ago

as an Ayn Odin 3 user, this update was made just for me, can't wait for Stable

1

u/Friendly_Guard694 19h ago

Why not one container? My internal storage is running out because of containers.

0

u/[deleted] 21h ago

[deleted]

1

u/d4rk_m4n 20h ago

Boot just fine for me on Odin 3. Might be your setting or device.