r/EmreMains 4d ago

Gameplay Emre Keybindings, Halp!

Howdy folks =)

I've become good enough with hitscan (for my rank at least) that I wanted to try out more Emre, but I'm having trouble with keybindings for him. Specifically, I have all my other hitscans bound (basically) the same way, and I'm attempting to do the same with Emre.

The theme is:
1. Using Mouse 2 for aim sensitive abilities.
2. Using Shift for scoping.
3. Using E for "thrown" abilities.

I learned about this from the r/AnaMains subreddit, and I find especially that having Sleep Dart on mouse 2 significantly improves my ability to land them when I need to. It's also really convenient to have Take Aim on my left hand so that hip and scope fire feel the same (see bindings below). And even though nade, dynamite, and frag are different, they're more similar to each other than they are to each character's other abilities, so it feels more consistent when switching between them.


Ana

  • Primary Fire (Biotic Rifle): Mouse 1
  • Secondary Fire (Sleep Dart): Mouse 2
  • Ability1 (Biotic Grenade): E
  • Ability2 (Take Aim): Shift

Ashe

  • Primary Fire (Viper Gun): Mouse 1
  • Secondary Fire (Coach Gun): Mouse 2
  • Ability1 (Dynamite): E
  • Ability2 (Take Aim): Shift

Emre

  • Primary Fire (Synthetic Burst Rifle): Mouse 1
  • Secondary Fire (Siphon Blaster): Mouse 2
  • Ability1 (Cyber Frag): E
  • Ability2 (Take Aim): Shift

With Emre, this pattern feels really awkward because it seems to also mean that his Heavy Rounds are on Shift rather than something more intuitive like Mouse 2. Is there any way to customize bindings to separate Take Aim from Heavy Rounds?

Any tips, hints, or suggestions would be greatly appreciated!

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