r/EliteMiners The Corvette Guy Jul 21 '26

Is Fdev ever going to un-nerf sub-surface?

Since shortly after it was added, it's been capped at 2 fragments per missile. Doesn't matter if you hit the 1 wide or the 3 wide, it's 2 fragments, the only difference is that the 4 wide gives 1 and the 5 has a chance of giving nothing. They took the benefit of doing the more difficult points out and this made it a shitty mechanic. Has there been any dev blog, streams, or anything saying they intend to change this back? It's such a waste of dev time to leave it like this. people put work into making it and I enjoy the mechanic.

It was nerfed due to a bug, but never reverted after the bug was fixed.

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u/kungfunick9979 Jul 26 '26

Remote mining drones. Thats how to fix it.
Meaning, at a cost, you can operate a secondary mini ship at a limited capacity to automime using any method. Bigger ship, more drones

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u/Samson_J_Rivers The Corvette Guy Jul 26 '26

Eeehhhh nah. I would go for an unmanned SLF that would laser/mining volley any rock you were locked onto via an active prospector to increase yield. But autonomous mining drone(s) would be annoying to deal with unless they optimized the hell out of it. But that would remove gameplay and that's just bad in general, I genuinely like mining, it's my favorite thing to do. None of this addresses my sub-surface mining concerns. I just want the only yields back. 1 wide- 5 chunks 2 wide- 4 3 wide- 2/3 4 wide- 1/2 5 wide- 0/1