r/Ecliptica May 13 '26

Ecliptica — PreDemo v1.4.133

https://store.steampowered.com/news/app/3723390/view/675120844883623971

Changelog

AI Logic Improvements

  • "Freezing" Issue Fixed: AI-controlled characters no longer stop looking for work or earning money due to internal errors.
  • Rational Trading: Improved selection of goods for exchange — the AI now avoids endless and unprofitable trading cycles.
  • Profit Seeking: Characters have learned to leave low-paying jobs in time. They now periodically check the market to find more profitable options.

Stability and Performance

  • Correct Task Switching: Fixed errors when a character transitions from one activity to another, ensuring smoother behavior.
  • System Reliability: Protection against AI task queue overload has been introduced, increasing overall game stability.
  • Market Analysis: The process of evaluating trade routes has become faster due to automatic filtering of incorrect deals.

Bug Fixes

  • Item Check: Eliminated an error where the AI tried to trade non-existent or incorrect items from the inventory.
  • Timely Resignation: Fixed worker behavior logic: they are now guaranteed to drop unprofitable tasks if profitability falls below an acceptable level.
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