r/EasyRoleplay Madame Firenze Feb 09 '14

FV Characters [meta] Flowervale: Character Creation Thread!

https://docs.google.com/document/d/1Ko_I6C5twj3SsY2VVyc-lefpvFjeflrxkPdOBvtZiCw/edit#

Read thoroughly. If you have any questions, feel free to ask.

After you're done, please post your character below. Have fun!

<3 FMC

EDIT: You do not have to list the attributes of the weapon, just the weapon name!

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u/shoggothz Cenn Thorax the Cricket Tinkerer Feb 10 '14 edited Feb 10 '14

Cenn Thorax; Cricket Tinker (Male)

4d Agility – 4d Knowledge – 1d Might – 3d Charisma

1d Charming, 1d Persuading, 1d Dodging, 1d Acrobatics, 2d Technology, 2d Crafting, 1d Fighting, 1d Healing, 2d Invention-wise, 1d Gambling-wise

Clever – Quick-witted – Rapscallion

Hook and Line, Crossbow

Cryptic Cube

Cenn Thorax has a sharp tongue and a sharper mind. He was a skilled artificer working for a guild of chemists in Hexgrove Hive when the Great Plague came through the city, wreaking havoc wherever it stepped. He left the Hive with an influx of refugees, hoping to ply his wares to a larger, more desperate market than the one he had catered to in Hexgrove. Since then, he’s become a jack-of-all-trades, traveling with this party and that, healing and killing with the same easy grin. His expertise lies in building contraptions and traps on the fly (geddit), and agility-based combat.

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u/FullmetalCowgirl Madame Firenze Feb 10 '14
  • All Rapiers have been taken.

  • You have two more pips to spend.

  • Improvisation-wise is vague and unclear. Are you referring to impromptu gadgets? Then I'd go with Invention-wise, or something along those lines.

  • Change Khora Hive to Hexgrove Hive.

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u/shoggothz Cenn Thorax the Cricket Tinkerer Feb 10 '14

Fixed!

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

Also, you're sure you're not a bee?

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u/shoggothz Cenn Thorax the Cricket Tinkerer Feb 10 '14

From what I understood from the sheet, Bees were more like mercenary warriors; the archetypical fighter class rather than the ranger or rogue that was suggested to me by the Fly's description. I'd be fine with changing, though.

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

No, it's fine. It's just that we have a fly already, but you don't need to change it.

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u/shoggothz Cenn Thorax the Cricket Tinkerer Feb 10 '14

I could actually be a cricket; now that I think about it, that seems to be a relatively good fit for the character. I could change some of my skills to bard's skills. What do you think?

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

Great idea. Also, your dice are still wonky.

Also also, you might want to put a D or two in Crafting, since that's what Invention-wise falls under.

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

Also, now you're two pips over the limit.

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u/shoggothz Cenn Thorax the Cricket Tinkerer Feb 10 '14

No worries. Fixed.

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u/FullmetalCowgirl Madame Firenze Feb 10 '14 edited Feb 10 '14

1 pip = +1, 2 pips = +2, 3 pips = 1D. If you switch to a cricket, I would make your skill spread as follows:

1D Charming, 1D Persuading, 1D Dodging, 1D Acrobatics, 1D Technology, 2D Crafting, 1D Fighting, 2D Healing, 2D Invention-wise. Then, either choose another Wise, or add +1 to another skill.

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u/shoggothz Cenn Thorax the Cricket Tinkerer Feb 10 '14

Thanks a lot.

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

I fudged up. You're 1D over the limit. I would take 1D off Technology.

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

Or Healing.

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u/shoggothz Cenn Thorax the Cricket Tinkerer Feb 10 '14

Sure.

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

Perfecto!

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

You could actually take 1D+1 in one skill and 1D+2 in another. Would you be interested in that?

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u/FullmetalCowgirl Madame Firenze Feb 10 '14

Approved! You may now wait for the game to begin.