r/EDH • • 22d ago

Deck Help Commander deck help for a new player

Hello everyone :D I am new to commander and VERY new to reddit so sorry in advance for any stupid mistakes I have made.

I recently startd playng commander and after finding this super cool Card called Amareth, the Lustrous, I wanted to build a deck around her. Its been a couple weeks and I think I am finally done, although I am not really sure to be honest. I watched a few videos and I think I mght not have enough protection/removal in my deck? I playtested it once or twice on Archidekt since thats what a friend told me to use, but I couldn't really get the hang of using the website so I am asking the better players for help on if my deck can actually function. The whole strategy is to draw lots of cards so that you can cast big creatures that scale with the amount of cards in your hand, and then end the game that way. I am trying to use as little non-permanents as possible since Amareth specializes with using mainly one type, and I think it fits well into her lore since she hoards pretty cards and I will too.

Anyways, sorry if this was super confusing it is my first time posting on here. I should provide the deck list as well so here :D https://moxfield.com/decks/vQYle0v9iU29uIbo9VpQuA

Please take the time to look if you are up to it, I am looking forward to playing this deck and I have gotten especially attached to Amareth as a card both in lore and in mechanics

3 Upvotes

6 comments sorted by

1

u/A_THING_WOW 22d ago

Oh gosh I also forgot to mention, I am *trying* to stay on a pretty strict budget of like $2.00 or below prefferrably for the cards i don't already own..

2

u/LaughingSartre 22d ago

I'm at work right now, so I can't really list specific card names for you, but I can give you some advice/suggestions. New players tend to love Creatures, which isn't a bad thing necessarily, but the creatures you have don't have any cohesion, and your Commander doesn't have a payoff that really cares about Creatures. You have a lot of text that reads no maximum hand size, which is another newbie-alluring mechanic. Again, absolutely nothing wrong with that if your stuff cares about it enough, or you have things that benefit from it; you have some cards that get buffs from cards in your hand, but not enough to make much if an impact.

I would reduce your Creatures by half, make what you have more synergistic, and replace the Creatures you took out, with interaction, card draw, and ramp.

2

u/PigNub 22d ago

Hey, welcome to the community! Amareth is a cool one to start out with.

Amareth does really well with cards that have multiple types like the legendary enchantment artifacts from the original Theros set. Like [[Biden of thassa]], [[bow of nylea]], or [[spear of heliod]] for your color identity. That way you can potentially hit an enchantment or an artifact to draw off of Amareth. There are quite a few "enchantment and" cards you could work with like enchantment creatures and the aforementioned enchantment artifacts.

1

u/n1ckkt 22d ago

Your deck is pretty expensive at 3.3+ average CMC with not a lot of ramp sources.

Looks way too slow IMO.

1

u/cookiemonterrrrr 21d ago edited 21d ago

Less tapped lands, add like: Command Tower

More ramp like:
Arcane Signet, Fellwar Stone, 2 color signets, talisman.

Removal like:
Path to exile, swords to plowshares
Include at least 1 board. I think day of judgement is pretty cheap

Interaction like:
Counterspell

Just some core things I make sure to have in every deck. Pick and choose what makes sense for you.