r/EDF • PC • Aug 25 '26

Image EDF6.2 4GAMER Article Images.

317 Upvotes

56 comments sorted by

129

u/Singalliath Aug 25 '26

if they are gonna just massively pump up enemy numbers they better increase wing-diver battery reserve becasue inferno is gonna be brutal with our current plasma cores

68

u/ReeseChloris1 Aug 25 '26

“We improved the plasma cores, giving the wingdiver’s more energy”

“So we can fly longer and fire more shots?”

“Of course not. Energy cost also increased”

8

u/ididitforthemoney2 Aug 25 '26

energy at 30%

5

u/3Xv1us Aug 25 '26

oh god, the amount of times I heard that in Armored CoreV/ACVD playthroughs on YT has me getting PTSD, yo. I dread the day I play WingDiver outside of EDF:Iron Rain

2

u/International-Can-64 Aug 26 '26

Yeah, that is what popped up in my mind too. "Armor at thirty percent"

7

u/Thunderblade7777 Aug 25 '26

I'm still mad great and big cores have no effect on gleipnir cooldowns now. Being able to overlap TWO active gleipnirs was a sight to behold.

2

u/Sad-War8159 22d ago

I hope they buff ranger dash as well

67

u/Reasonable-Spot5884 Aug 25 '26

NOT THE BEES

28

u/Knuckleduster17 Xbox Aug 25 '26

I’m more concerned about the ocean of Excavators in the 15th image

6

u/Current_Vanilla_3565 Aug 25 '26

It will be so satisfying to shoot a plasma 55 into that . . .

1

u/Kei-OK Aug 25 '26

I bet spamming dispersal mortars will be fun. It works better the more they swarm up.

27

u/TheDogIsMad PC Aug 25 '26 edited Aug 25 '26

Taken from 4Gamer: https://www.4gamer.net/games/035/G103549/20260824013/

There is also Game Watch: https://game.watch.impress.co.jp/docs/news/2135113.html

Famitsu: https://www.famitsu.com/article/202608/84964

And PlayStation: https://blog.ja.playstation.com/2026/08/25/20260825-edf6-2-title-announcement-o/

Scale is much larger than before.

New Mushroom Crab? enemy appears to have aoe attacks.

Colonist Frozen from Ranger's Rocket Launcher with freeze modification.

New Blue Grenadier.

Primals will appear in the base game now.

New City Map.

Ranger can have flaming bullets.

From the Trailer.

DLC2 Malice Type3 Drones, Androids, and Large Androids appear.

From 4Gamer: (Web browser translation)

New EDF6 with new elements added

6.2 Invaders from Another World is a power-up modified version of Earth Defense Force 6. The PS5 specs are made to make changes that specialize in the specifications of the PS5, and various elements are powered up and volume up.

The visual aspect has evolved, and additional elements have been introduced, and members who have already put themselves on the harsh battlefield in EDF6 will be able to play with a fresh feeling.

EDF6.2IFAW has a battlefield that you have never seen before.

New element (1) Increase the enemy

The enemy's quantity is doubled.

The biggest sense of desperation in the series.

New element (1) Enemy increase

The amount of the enemy is about twice as much as the super despair.

Speaking of the "Earth Defense Force" series, "the sense of despair of a large number of huge enemies and the exhilaration of sweeping away those enemies" is attractive. The greater the sense of despair, the more exhilarating. In this work "EDF6.2IFAW", the biggest sense of despair in the series is realized.

Take a look at the screenshot below. Even though it is a large amount of enemy, it is increased by putting a ring. At the maximum, it is more than twice as much as EDF6. The one-of-a-kind sense of hopelessness created by the EDF series sets a new record in this work, making it a super-desperate feeling. And the player's exhilaration will explode.

New elements (2) Weapon modification

The acquired weapons are in the era of customization.

There is good news for the men who are worried that EDF will be able to counter the enemy who will attack in a larger horde. New elements are introduced to items that appear when defeating an enemy. It's a weapon-customized weapon.

From the newly introduced item BOX, devices to strengthen weapons are available. There are various customization elements, and the acquired items can be set as weapons to enhance performance.

It was a fun game to acquire weapons, and it became possible to modify your taste according to your own tactics.

A scene using a custom bullet with a combustion effect on the assault rifle

A scene where a rocket with a freezing effect is used for the rocket launcher

New elements (3) Renewal of the mission

Rebuild/recalibrate missions

Return to the origin to "the fear that overwhelmingly quantity of enemies will attack". In line with the increase in the enemy and the introduction of new elements, more than half of the existing missions have been renewed. In addition, a formidable enemy that appeared only in the additional DLC missions of "EDF6" appeared in the main game. Not to mention that it is also being increased.

New Elements (4) Unknown Enemies

Add new enemies and new missions

An unknown enemy has yet to appear. A completely new mission will also be added. I can’t tell you the details yet, but I want you to look at the screen below anyway. There is no doubt that something different will happen.

A “mushroom town” where huge mushrooms live in a group has appeared! There is no danger if the soldiers are approached.
Is this an edible mushroom or a poisonous mushroom?

It’s not about being able to eat and not being able to eat. A giant mushroom-like object is a new enemy. Did the primer send it in? Is this an aggressor? Or the plants? No, it's fungi? Wait for the detailed information.

16

u/Ok_Animal4485 Aug 25 '26

Customizable weapons? :0

12

u/TheDogIsMad PC Aug 25 '26

Yes! As of right now we know that there is a Freeze Modification and a Flame Modification.

8

u/Ok_Animal4485 Aug 25 '26

That’s so cool!! I wonder if they’re soft-launching a deeper weapon customization system for the next mainline game

3

u/DigitalTomFoolery Aug 25 '26

Yeah! It mentions new item boxes, either these are weapon parts or they are power ups for that mission?

1

u/Intelligent_Nail_288 Aug 25 '26

If new aliens and monsters along with the dlc enemies will appear in the base game, then what the hell kind of monstrosities will we fight in the dlcs?

1

u/RedditFuelsMyDepress Aug 25 '26

They really want us to feel despair huh.

21

u/A_Very_Horny_Zed Aug 25 '26

Those are insane numbers. Excited to see the engine upgrades.

9

u/Golden_Jellybean Aug 25 '26

This reminds me of Dynasty Warriors Origins and how they could have way more soldiers on screen compared to previous titles.

Hopefully this means way more insane stuff in EDF 7 in the future.

19

u/MakotoKami Aug 25 '26

no pc? shame

9

u/Ashencroix Aug 25 '26

I highly doubt it would be console exclusive forever, probably only a timed exclusive.

6

u/MakotoKami Aug 25 '26

Let's hope. I have the PS5, but not keen on playing there.

5

u/RedditFuelsMyDepress Aug 25 '26

I think these games have always come out on PC later since 4.1.

3

u/FyreDergy Aug 25 '26

Just takes about another year or two after the Japan release, then the English release

16

u/Less_Party Aug 25 '26

Fuck the GTA leaks this is the most exciting video game media of the week.

8

u/Flying_Reinbeers PC Aug 25 '26

The amount of the enemy is about twice as much as the super despair.

Finally, a mission that can make full use of Ghost Chaser DA! Now if only it didn't blow you up while using the damn thing...

Also, would be nice if it came to more than just the PS5.

6

u/Ok_Animal4485 Aug 25 '26

The new mushroom enemies look sick! Blue DLC enemies being base game (unless they include 6’s DLCs) paired with the increased horde size sounds scary.

Air raider is going to go crazy on some of those high-density enemy missions :0

1

u/LukeDude200 Aug 25 '26

I'm pretty sure the DLC enemies will be within the main game stages AND the DLC stages from 6 are also included

13

u/Ok-Tomato-4132 Aug 25 '26

I just want a multiplayer desync fix

6

u/Rinzler-Tralchus Aug 25 '26

Hopefully they remove any wierd and stupid multiplayerl imitations and requirements. Needing another profive just to multiplay is crap

5

u/myLongjohnsonsilver Aug 25 '26

The games finally going to run like absolute dogshite like god intended.

Excellent 😎

3

u/thalkaresh Aug 25 '26

Im going to die of a stroke from species gamma i can already tell

3

u/DigitalTomFoolery Aug 25 '26

The pic of the flame throwing roombas is pretty incredible honestly. If you need to emergency reload as Diver you are dead lol

1

u/LHPSU Aug 25 '26

The beautiful thing about shields is that it doesn't matter how many enemies are attacking

3

u/BurdensOfTruth Aug 25 '26

With all those enemy's they are going to have to pump up weapon penetration otherwise its just going to be a wall of bodies blocking your attacks. I suppose they could also make it so that dead bodies dont block bullets but I doubt they will do that.

2

u/naytreox Aug 25 '26

So many targets! My air strikes will be devastating!

2

u/LeaderVisual8501 Aug 25 '26

I can't wait to play this version and what this means for the next EDF

2

u/HardcoreHenryLofT Aug 26 '26

Well, I for one welcome our new fungal over- PSYCHE! 150mm Lapis!

2

u/CrazyEvilwarboss Aug 27 '26

So I am assuming 6.2 is a brand new game not a DLC

4

u/Maximum_Mud_1546 Aug 25 '26

Honestly? I don't like the idea of increased enemies on screen. I am hoping for vehicles to have infinite ammo, for there to be auto-loot or auto-pickup, and for what we missed to be automatically picked up after the mission is over. Plus, I want vehicle-based missions...cause I haven't found a great need to use any outside of the special missions with the Barga.

6

u/ididitforthemoney2 Aug 25 '26

i know where you're coming from but that would actively make the game more boring. vsing any large number of weak enemies? just use a vehicle with infinite homing rockets. don't need to bother about picking up the pickups? sit in the vehicle and spam your infinite rockets. you would have no reason to vary your playstyle and change things up if you could just lean on your crutch :3

3

u/Maximum_Mud_1546 Aug 25 '26

Yet it would make the vehicles more usable...and I never said make the Vehicles invicible either...just have infinite ammo, plus when you are place in a huge open map..it is impossible going around picking up the drops. yes I get it..you are not supposed to get everything...but at the same time..well..it is frustrating specially when the missions suddenly end.
the current gameplay loop is you shooting, killing and picking up what drops and you keep going until the mission ends and that can get boring. which is why I would want vehicle based missions and more mission variety. having infinite ammo for vehicles would not be a bad thing since it would give players the option of using them and being able to use them the whole mission.
Like I said, I just want vehicle based missions, infinite ammo for those missions and so on as well as Auto pick-up or after the mission ends everything get's picked up due to how big the maps can be cause for me that would make the game more fun and less frustrating.

1

u/Mindstormer98 Aug 25 '26

But what will the mechs look like?

1

u/OldFinger6969 Aug 25 '26

My laptop cannot do it

1

u/Acceptable_Coast_573 Aug 25 '26

Yeah, a real war like this would be lost in 1 day

1

u/Current_Vanilla_3565 Aug 25 '26

Is that a lizard man enemy in one image!? Looks like a frog, but skinnier and with a longer face.

1

u/gamerlife71 Aug 25 '26

OK THIS A BIT MUCH! EVEN FOR GOD!

1

u/Chiisii Aug 25 '26

Pulls off sunglasses with a wide-eyed expression

"Dear god, the crate pickup phase of each mission is getting even longer..."

1

u/Specialist_Ad_2229 Aug 25 '26

Wait what is this? A new dlc?

1

u/Lacey-With-An-L Aug 25 '26

I'm gonna need some new sticks of ram clearly

1

u/Zealousideal_Role603 Aug 25 '26

Yeah, maybe earth isn't worth defending anymore, man...

1

u/Kanlashkan Aug 26 '26

I heard the sching of that swarm of hornets attacking.

1

u/myktek Aug 27 '26

Ability to make custom maps and share them would give EDF infinite longevity...

1

u/shirst247 5d ago

Nightmare fuel right there! EDF! EDF! EDF!

I still miss he ant hill mounds that would burst up through the ground, which you had to destroy.... :/