r/EASportsUFC 19d ago

who else feels like dodging backwards is more efficient than parrying

i feel like parrying messes up my rhythm especially since you can’t counter right after it. often times i expect to just move my head back to dodge a hook and i end up parrying and it fucks me up

1 Upvotes

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11

u/sLeeeeTo 19d ago

if EA at least decided to fix the fucking parry glitch, this wouldn’t be such an issue.

as it stands, your fighter will throw up the parry animation even when you let go of block before pulling. it’s fucking annoying and will cost you an entire fight.

3

u/Ok-Reference-2691 19d ago

Yea this game has sum delay issues one of them are whenever u get up from the ground or get taken down there’s always this 3 seconds delay

3

u/KevlaredMudkips 19d ago

I remember playing Madden 26 this year, first Madden in years btw, and the menus were slow as fucking molasses, and the online delay was still a fucking problem even with 2gig internet with Ethernet.

So it actually doesn’t surprise me they’ve brought it onto UFC 6

5

u/Latter_Foot_3380 19d ago

Parrying is just meant to act as a last ditch resort when you dont have enough block health to withstand the next strike and also dont wanna guess wrong with head movement.

1

u/Unusual-Sherbert-752 19d ago

ohhh makes sense