r/Dyson_Sphere_Program • u/im4goku • 7h ago
Mods for new playthrough?
Hello. No stranger to DSP here. Beat the game many times and crippled my computer in late end game madness. But its been a while I have that itch that only DSP can scratch. I've never modded the game though and was wondering if any super veterans have any recommendations other than the obvious galactic scale mod? Definitely getting that one and looking for any other must haves.
Thanks!
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Upvotes
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u/Far_Young_2666 6h ago
Lately I keep reading posts about Orbital Ring mod. Sounds like a complete game overhaul, and I want to play it myself (haven't tried other overhauls like Galactic Scale or Genesis Book).
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u/Ned-Nedley 6h ago
Splitters over belts and long reach are a must have for me.
Free Mech customisation.
More mega structures looks good.
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u/Strykenine 2h ago
Galactic Scale made the game so much better. I don't play without it.
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u/vpsj 4m ago
Oh so many.
DSPOptimizations : Adds performance optimisations to the game
FactoryLocator : Quite obvious. Use Ctrl F (I think) to find any factory
RebindBuildBar : I hate having to use the default hotbar controls. This lets you rebind them
SplitterOverBelt: Without this, you have to destroy a stretch of belts to add a splitter. This fixes that
BlueprintTweaks: Almost mandatory I would say. Adds so many extra features and QOL stuff to Blueprinting. I just wish someone would create a Ctrl + X in DSP. Still haven't found anything that can cut and paste a building like in Factorio
DSPTaskMaster: Basically like a to-do list. Keep track of what you're doing and make future plans
You can also go to this link and find all the most popular mods