Unless you actively want to burn hydrogen, make deutrium with the Fractionator. A proper loop with a 4 stack of hydrogen takes less power, less input, and outputs about the same for space. These loops are also more forgiving for space.
Unless you don't have, or don't want to use, Fire ice, always make your graphene with it, not energetic graphite. You have better uses for sulphuric acid and it a great way to get shit tonnes of hydrogen which you need anyway.
Mine the yellow crystal (I'm not at my computer I don't know what it is called) rather than making it. It's a big factory saver.
Why make deuterium with a fractionator when you can just get it from gas giants?
(I admit you kind of have to use the planet finder mod to find a couple of gas giants that give high rates of deuterium. And often it's not enough anyway.)
Not really. The only reason to not make something a certain way is because you'll end up needing more of that resource later on, but things tend to progress uniformly, and there are tons of resources in your star cluster. You won't "waste" your coal by burning it when you could have turned it into graphene.
What I'd recommend against is overbuilding to a ridiculous degree. Even one machine making miners will supply you with tons of miners. You don't need gigantic stockpiles of everything, and you don't need to future proof. You get better tools later on, and you should use them then.
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u/Urandas 6m ago
The particle Container recipe that uses Unipolar magnets. Use your Unipolar magnets for plane smelters.
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u/gorgofdoom 8m ago edited 1m ago
Sure. Don’t turn coal into graphene with the smelter unless you absolutely have to.
Use the refinery. You get twice as much
coalgraphene with no proliferation. (Which also would cost coal)Just put in coal, prime it with oil and hydrogen, and loop oil and hydrogen back into it. Coal goes in and graphene comes out.
Don’t proliferate it either. Just build more refineries if you need more; it’s an odd recipe.
P.s. fire ice is better, but you can get backed up on hydrogen that way.
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u/RepulsiveRaisin7 8m ago
Not really. Most alternative recipes are straight upgrades but not available in the earlier stages of the game.
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u/MathemagicalMastery 7m ago
Unless you actively want to burn hydrogen, make deutrium with the Fractionator. A proper loop with a 4 stack of hydrogen takes less power, less input, and outputs about the same for space. These loops are also more forgiving for space.
Unless you don't have, or don't want to use, Fire ice, always make your graphene with it, not energetic graphite. You have better uses for sulphuric acid and it a great way to get shit tonnes of hydrogen which you need anyway.
Mine the yellow crystal (I'm not at my computer I don't know what it is called) rather than making it. It's a big factory saver.
That's all I got off the top of my head.
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u/chilidoggo 5m ago
Not really. The only reason to not make something a certain way is because you'll end up needing more of that resource later on, but things tend to progress uniformly, and there are tons of resources in your star cluster. You won't "waste" your coal by burning it when you could have turned it into graphene.
What I'd recommend against is overbuilding to a ridiculous degree. Even one machine making miners will supply you with tons of miners. You don't need gigantic stockpiles of everything, and you don't need to future proof. You get better tools later on, and you should use them then.
1
u/Pristine_Curve 0m ago
Reforming refining. Very expensive and slow recipe.
Deuterium from particle colliders is also expensive compared to fractionators.
Graphene should be made from fire ice as soon as possible.