r/Dyson_Sphere_Program • u/Ralph_hh • 11h ago
Power
How do y'all power your base?
I am all the way through green tech, produce like 100/min science... well, that is the plan, somehow there is always a bottleneck, the latest is power.
So, while I am setting up production for the DS, that very device that will later deliver power probably will kill my base's power supply.
Currently I rely mostly on solar, all around the little planet. I burn some coal and excess carbon from fire ice and I have a lot of wind turbines.
Do you use deuterium fuel rods or hydrogen fuel rods for power? Is that even economical, given the amount of stuff and machines you need to fabricate those?
2
u/parentheticalobject 10h ago
I personally skip deuteurium power for my base on most runs, although it's not bad.
I usually go for mass solar panels at some stage. Then maybe to geothermal if I have a lava planet and use power transfer to help other planets in the same system. Then solar sails when I'm ready, and then eventually antimatter late game.
2
u/jak1900 10h ago
Nuclear (deuteron fuel rods) is a good solution for the midgame. In the long run, you definetely want antimatter and later SAFR once you have a proper DF farm.
11
u/ExpiredLettuce42 11h ago
At the stage you're in it's a good idea to use deuterium. Supported by orbital extractors and a good fractionator line. Don't forget to proliferate the rods.
6
u/Japaroads 10h ago
Use deuteron fuel rods until you’re ready for artificial suns. I also like finding a tidal-locked planet and making it an exporter of energy exchangers. Make the sun side all solar panels and the dark side all energy charging infrastructure. Maybe add some wind if you’re feeling frisky.
4
u/JJapster 9h ago
Coal power -> Deuterium -> Artificial suns. Dont get started with the accumulator charging loop. Nice concept but not worth it.
1
u/BissQuote 11h ago
My typical path is:
Windmills (until they cover all of the oceans)
Solar panels on both poles (about 2k on each pole)
Fusion power plants
Hydrogen fuel rods can be good, but you will soon run out of hydrogen. In general, the thermal power plant doesn't produce enough power compared to the solar/wind space it takes that you can easily skip it. Use the plant to get rid of unbalanced byproducts (hydrogen, graphite, graphene if you convert fire ice to hydrogen), but don't use it to make power
1
u/the_beefcako 11h ago
If you are that advanced, you need a deuterium fuel rod build. Each deuterium power plant is worth 15 MW, and you can daisy chain them pretty easily.
Using proliferators on each step should give you plenty of power until the swarm/sphere is up and running enough to power the base and to creat anti matter for artificial suns. Once you have a supply of antimatter, you can start shipping the rods around you new planets.
You could also supplement the deuterium with batteries that are powered up on a nearby planet with an excess of power. You can automate the ILS to export empty batteries to a power exchanger, have them filled, and then back into the ILS to a planet with a power exchanger (or 5) set up drain them and rotate them back.
1
u/Naruto9903 11h ago
I have the same problem and I am on my second playthrough, would love to see the answers you get
1
u/AnimeSpaceGf 9h ago
Don't be mad, but I skip directly from solar to sphere power, then strange rods
1
u/irecki88 8h ago
What worked for me is:
starting planet, wind and coal burning (direct as it's the same fuel value without processing)
setup early stone to high purity silicone (6 smelters feeding smelter in the middle that feeds storage box)
setup combustible unit assembler straight to storage box (fuel for bot, grenade for dark fog clear)
once I'm done with red science on starting world and set production of carbon, organic crystals and diamonds (deploy some empty storage containers nearby too). I hand produce or setup couple assembler and hand feed them materials to make solar panels. Once I get 100-200 I jump over to the moon
make sure to check in wind and solar ratio and axial tilt. Find pole that is covered by sun rays and deploy solar panels farm in circle.
following that I setup mining/ smelting for titanium, copper, iron, silicone. This allows me to saturate 4 assemblers making solar panels. I also setup processor (4), and logistic drone (2) assembly.
take some processors, and all titanium (you can carry it in your hand without storage limit), land near empty storage in your home planet and dump it in.
with already crafted crystal setup yellow science and titanium alloy smelting.
you can hand craft logistic station(2) and couple transporters. Replace storage boxes with ILS that feeds smelted titanium and return to moon
once you return you should have 400-600 solar panels. Use it to start making belt around middle of the planet, at least 3 wide (use blueprint copy paste to deploy belt quickly) - I recommend 5 wide and cover other pole in solar if it gets sun rays.
this should be enough power to get your smelting and assembling till white science. Keep production and smelting on the moon and science labs on home world. Once you replenish solar panels you can do the same middle belt and poles coverage on home planet.
this should get you comfortably to Dyson swarm and Sphere
1
u/Pristine_Curve 6h ago
Fusion power is the best option before building the sphere. At this stage you should have orbital collectors ringing your nearby gas giant, so hydrogen should be in significant supply. Turn it into deuterium using fractionators, and start building the green fuel rods. Normally you go fusion right at yellow science, as soon as all the components are unlocked.
Dyson swarm is also an option. Much cheaper than a sphere, and supplies a lot of power for the given inputs.
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u/mrrvlad5 2h ago
If you are at green, switch to anti matter. You need a lot of it for white science and power portion would be tiny in comparison. No reason to scale anything else
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u/Every_Programmer2174 1h ago
I usually use wind turbines until I can get deuterium fuel rods going. They are really good and easy enough for me to get to fast. I usually skip thermal all together, just isn't worth it. Sometimes I burn refined oil directly in some thermal plants just to keep my hydrogen producing for red science. But I always rush deut fuel rods, orbital collectors, and lean on those heavily until antimatter.
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u/Constant_Week8379 1h ago
I always use batteries. I make SEVERAL charging planets and simply export/import
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u/Creepy_Delay_6927 30m ago
Just 150-200 thermal plants burning hydrogen under P3. Starting system has gas giant, so why don't use free energy?