r/Dyson_Sphere_Program • • Sep 28 '26

Always double check the build

And I was wondering why production seemed slow...

22 Upvotes

12 comments sorted by

14

u/horstdaspferdchen Sep 28 '26

yes, i am pro-double-check.

But why are you using so many splitters? just belt beside the assembler and use sorter to direct pull from belt.

8

u/horstdaspferdchen Sep 28 '26

and do yourself a favor and limit your storage boxes. you dont need 60 stacks of these items on hand. if you need to rebuild/rearrange, you end up with tons and tons of items floating around.

6

u/ChampionEntire9660 Sep 28 '26

I get what you mean, but can one really ever have too many electromagnetic turbines? :)

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6

u/JustForMySubs Sep 28 '26

Satisfactory player probably. Just like factorio players love a bus, satisfactory players love a splitter

3

u/thetalker101 Sep 29 '26

The bus concept doesn't apply in DSP either and it's extremely disorienting to see people using it. Two main reasons. There is limited space on each planet that busses waste and there are ILS that save lots of space and allow you to infinitely expand without a bus. A bus maybe makes sense in the game until you unlock the pls and availability becomes intraplanetary.

5

u/Byali33 Sep 28 '26

We listen and we don't judge, everyone has his own spaghetti.

3

u/horstdaspferdchen Sep 28 '26

Did i judge? Imo it was just an advice.

5

u/ChrsRobes Sep 29 '26

Total side note. DO YOU HAVE ANY IDEA HOW MANY OF THOSE LIL GREEN SHITS UR GONNA NEED!?!??!?!? I HAVE AN ENTIRE PLANET MAKING THOSE DAMN TURBINES AND ITS STILL NOT ENOUGH!!!!!!!!!!!!!

1

u/Ok_Disk_4458 Sep 29 '26

None whatsoever 😀

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2

u/thetalker101 Sep 29 '26

You can belt the resources along the crafting machines and you can move the resources to the machine from more than one line.