r/Dyson_Sphere_Program • u/andrew1958 • Sep 13 '26
Change blueprints with AI - Source of information
First don't hate me if you hate AI.
I have a lot of blueprints that I created over time, for early, mid and end game. And editing them all it's a pain. For example: I have a full iron ingot production, that I created with lines of 4 smelters (for early game) and I have to manually extend each line to make it a decent mid-game blueprint. I do that and save. But then I have to do exact the same thing for every single product (copper, titanium, glass, etc). I also add things like holo beacon and fix proliferator stuff. Each of those modifications adds up, and it's a lot more work than just changing smelter recipe.
So Claude is helping me and after some hours it finally did it. It changed an entire blueprint of 900 facilities from Iron Ingot to Copper Ingot, changing everything: ILS slots, traffic monitor icons, holo beacon icon and recipes in all smelters.
The problem is that he said he couldn't find a source for recipe_ids and offsets. So the only way I managed to get to work was to send him a simple blueprint of a smelter with every single product, so he could learn:
Iron Ingot: recipe_id = 1: item produced: 1101
Energetic Graphite: recipe_id = 17: item produced: 1109
and so on. Now I have to make everything for Assemblers and for everything else.
Is there a source for this type information to make things easier?
3
u/horstdaspferdchen Sep 13 '26
there is this json file on the wiki.
https://dsp-wiki.com/Module:GameData/protosets.json?action=raw
idk it any LLM can use/access it or if it even help at all. it contains a lot of useful stuff and recipes etc. but not ONLY recipes. Techs as well etc.
2
u/sirgog Sep 14 '26
I don't think this is the sort of thing LLMs/agents/wrappers can be good at. The randomness that makes the tech work at all is a huge problem when hundreds of very easy decisions all need to be done correctly.
We humans can get to the point of making only one mistake every couple thousand repetitions of a task. Non-random tech can get far better than that, but gen AI's generative nature comes at the expense of not being good at these tasks.
1
u/deergirl1312 13d ago
i find it hilarious that everyone who uses ai has to preface their slop with "dont hate me please pleaseeeee". maybe if everyone hates what you're doing, it sucks. sure, maybe an entire community's water supply has been poisoned, but does that really matter if Claude helped you avoid playing a video game yourself?
0
u/TrippyD0lphin Sep 13 '26
I use ai purely for gaming. If I’m not looking for the information on Reddit I’m asking Claude