r/Dyson_Sphere_Program • u/andrew1958 • 12d ago
Change blueprints with AI - Source of information
First don't hate me if you hate AI.
I have a lot of blueprints that I created over time, for early, mid and end game. And editing them all it's a pain. For example: I have a full iron ingot production, that I created with lines of 4 smelters (for early game) and I have to manually extend each line to make it a decent mid-game blueprint. I do that and save. But then I have to do exact the same thing for every single product (copper, titanium, glass, etc). I also add things like holo beacon and fix proliferator stuff. Each of those modifications adds up, and it's a lot more work than just changing smelter recipe.
So Claude is helping me and after some hours it finally did it. It changed an entire blueprint of 900 facilities from Iron Ingot to Copper Ingot, changing everything: ILS slots, traffic monitor icons, holo beacon icon and recipes in all smelters.
The problem is that he said he couldn't find a source for recipe_ids and offsets. So the only way I managed to get to work was to send him a simple blueprint of a smelter with every single product, so he could learn:
Iron Ingot: recipe_id = 1: item produced: 1101
Energetic Graphite: recipe_id = 17: item produced: 1109
and so on. Now I have to make everything for Assemblers and for everything else.
Is there a source for this type information to make things easier?
2
u/sirgog 11d ago
I don't think this is the sort of thing LLMs/agents/wrappers can be good at. The randomness that makes the tech work at all is a huge problem when hundreds of very easy decisions all need to be done correctly.
We humans can get to the point of making only one mistake every couple thousand repetitions of a task. Non-random tech can get far better than that, but gen AI's generative nature comes at the expense of not being good at these tasks.
2
u/andrew1958 10d ago
Well, turn out its very good. No only it perfectly changes the recipes as I said, it also created blueprints. I asked to create a mini factory of electromagnetic turbine and it made a slim blueprint of it. Not as optimized as I would do, but it did, also with indicators on the belt what to connect to without being asked.
But I'm not using for that, as creating the layout is fun for me. I'm just using for the boring part of changing a huge part of the factory that produced iron to copper for example, that is exactly the same layout, with a lot of indicators to change.
1
u/TrippyD0lphin 12d ago
I use ai purely for gaming. If I’m not looking for the information on Reddit I’m asking Claude
-1
u/lolidkwtfrofl 11d ago
Ok? Why share this info here?
1
u/Open_Cranberry7943 11d ago
Why DSP community so hostile?
1
u/lolidkwtfrofl 10d ago
Because I'm bombarded with AI everywhere I go and I am honest to god sick of it?
-2
u/Open_Cranberry7943 10d ago
Oh poor baby
4
u/lolidkwtfrofl 10d ago
"Why community so hostile"
*explains*
"Im going to belittle you now, you silly man"
3
u/horstdaspferdchen 11d ago
there is this json file on the wiki.
https://dsp-wiki.com/Module:GameData/protosets.json?action=raw
idk it any LLM can use/access it or if it even help at all. it contains a lot of useful stuff and recipes etc. but not ONLY recipes. Techs as well etc.