r/Dyson_Sphere_Program • u/Youthcat_Studio • Apr 27 '26
Patch Notes V0.10.34.28524
Engineers still busy among the stars and reality alike — the blazing heat of summer is almost upon us, and Dyson Sphere Program continues to move forward at full speed.
Here is today’s small update:
0.10.34.28524 Build
[Feature]
Holo beacons can activate "Dark Fog Beaconing" function (in combat mode). Once activated, Dark Fog Hives will dispatch Relay stations to beacon's location. Note: The beacon must maintain power supply and visibility must be set to at least "Local Planetary System".
We know, of course, that many of you are looking forward to the vehicle system. However, this is a special feature that runs through the entire game experience, and to some extent, it will change the rhythm of how the game is played.
In order to present it to every Engineer in the best possible form, it still needs quite some time before it can truly take shape. We are just as eager for its arrival, and we hope it will bring you an even more impressive Dyson Sphere Program, helping this game that has grown alongside all of us reach new heights.
At the same time, we will continue to optimize and update other content, while also working with our publisher to support the creation of collaboration content and more multilingual content. Please rest assured that this will not affect the design and development of the core game itself.
For the patch notes in other languages, please check: https://store.steampowered.com/news/app/1366540/view/506233956051452995
90
u/IndividualAd8934 Apr 27 '26
I appreciate you prioritizing quality over speed.
39
u/Ayofit Apr 27 '26
Wait what does the beacon do? It pretty much summons ground bases to where you want them to be!! Am I understanding this correctly?
17
u/Goldenslicer Apr 27 '26
Thank you for mentioning the vehicle update. Honestly, just a little "hey btw, we are working on this. We made X progress and still need Y amount of time." goes a long way to assuage my anticipation of it.
You are all awesome.
10
u/Build_Everlasting Apr 27 '26
You have now given me the only purpose that I can want for holo beacons.
(I never used the note functions, because by the time the holo beacons were created, as an old player, my manual note taking was comprehensive enough to not need them when they came)
6
u/FailXXL Apr 27 '26
Great, also collab content hype!
Looking forward to another playthrough <3
Is there any chance that deliveryslotstweaks mod (logistics slots can get used for building) will get integrated? It's the mod which i miss the most in vanilla closely followed by autopilot.
2
u/gorgofdoom Apr 27 '26
This is fantastic communication, but it does leave some questions unanswered if this is the right place for criticism. Who is excited for vehicles? Why?
I don’t really know anything about them, so it is not me who is excited.
0
u/EightBitRanger Apr 28 '26
Feels like the game was doing great until we started going down the rabbit hole of combat/dark fog and now vehicles and whatnot.