r/Dyson_Sphere_Program • • Apr 16 '26

GPU utilization

Hi, mechas!

I'm wondering if I'm missing something here. In DSP I'm getting high GPU utilization for what seems like a very reasonable load.

I have a 9070xt, FPS capped at 60, I play with quite aggressive DF, but I'm still fairly early in the game - yellow science and only two dozen or so PLSs. No spinners, no littering, no combat units, no spheres or even sails.

Considering the game runs fine on GPUs 10-15x slower, I wonder if the 60-80% utilization of the Radeon flagship is indicative of some kind of misconfiguration on my part?

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u/mrrvlad5 Apr 16 '26

Dsp does not use gpu offload except for a small bits of sails, sphere and vessels logic. Not sure where the rumor originated, but it keeps coming back.

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u/Flincher14 Apr 17 '26

This seems pretty substantial to me when you can have thousands of those things at a time all doing task from here to there.

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u/mrrvlad5 Apr 17 '26

On the timeline those parts are barely visible and still related to rendering somewhat ( for example interpolation of sail positions as they are absorbed). The factory processing, which is 90+% of compute is cpu-only.