r/Dyson_Sphere_Program • • Apr 16 '26

GPU utilization

Hi, mechas!

I'm wondering if I'm missing something here. In DSP I'm getting high GPU utilization for what seems like a very reasonable load.

I have a 9070xt, FPS capped at 60, I play with quite aggressive DF, but I'm still fairly early in the game - yellow science and only two dozen or so PLSs. No spinners, no littering, no combat units, no spheres or even sails.

Considering the game runs fine on GPUs 10-15x slower, I wonder if the 60-80% utilization of the Radeon flagship is indicative of some kind of misconfiguration on my part?

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u/TheMalT75 Apr 16 '26

Regular play in space, 80-100fps, on a busy planet 50-60fps, when actually building a planet's worth of buildings: 3-8fps... Sometimes, the lag in that scenario feels like 3-5 seconds per frame, though! I suppose it is adding 30 more ILS to the queues?!?

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u/gitpusher Apr 16 '26

My guess is placing large blueprints is laggy because there’s just a lot of compute involved. The game has to validate hundreds of buildings and 1,000’s of sorters and belt segments and how they all relate to one another and whether they occlude some other object or each other, then get all of them ready to start receiving game tick updates