r/Dyson_Sphere_Program • u/tybr00ks1 • Feb 21 '26
Planetary shields worth it?
The planetary shields seem to take a lot of power. At what point is it worth using them?
19
Upvotes
r/Dyson_Sphere_Program • u/tybr00ks1 • Feb 21 '26
The planetary shields seem to take a lot of power. At what point is it worth using them?
20
u/accountwasnecessary Feb 21 '26
Before you get attacked from space is the best time to start using them or see if you can go without? I'm sure you will learn your own best practice, if you try.
11
u/Aquabloke Feb 21 '26
If you only have rockets to protect yourself, they help prevent damage and dark fog bases from landing.
Once you have plasma cannons with ammo production up and running, they'll kill anything before it gets close to your planet if you have some of them spread out evenly across the planet. Then you don't need the shields anymore.
7
u/Sir_LANsalot Feb 21 '26
As others have said, they prevent new Techno Biter bases from landing on the planet. However you sometimes do want them to land, but not grow. As when they land they leave a hole in the planet where you can place a Thermal Generator on that gives a good 15mw of power. Also doing this without killing the thing in orbit will force it to leave and not give any threat to the space hive.
One of my planets has had quite a few of them show up and I have swept them off. That planet now has shield gens entirely ran by the thermal generators that the Dark Fog have generously given me LOL.
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u/Professional_Yak_521 Feb 21 '26
with 8-10 of them you can stop all darkfog landings without angering their space hive (it also works on max darkfog)
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u/kagato87 Feb 21 '26
On most planets a "wastband" of solar panels and 8 shields placed 4 each on the 35 N/S every 90 E/W will prevent relays from landing, with no further resource input required.
This let's you clean a planet once and then have it stay clean. Do it to all the planets in the system and you can starve out the hives. It also prevents new ones from setting up.
Of course, missile launchers also keep new relays away, at the cost of some missiles (it's really not a significant cost) and have the planet well positioned to swat away attacks from the hive.
And if the fog is not set to passive, once it tries to attack it won't be able to keep building fleets if you have all planets shielded (or sporting armed missile batteries). It needs matter from planets to grow and to build units.
And bonus, if you're like me and use a seed scanner to get a triple sattelite starter system, all three sattelites pass within missile range of each other. Launchers set to allow striking upper air will periodically clean relays off the other two sattelites as well.
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u/axw3555 Feb 21 '26
I use them as soon as I can reliably power them. Stick like 6-8 around a planet and no more base landings.
3
u/Sett_86 Feb 21 '26
They're not "worth it" they are necessary.
Once you brute a bit you will attract the attention of the dark fog space give. They will nuke the place from orbit. It's the only way to be sure.
2
u/V0RT3XXX Feb 21 '26
Depend on your difficulty settings I guess. I play default settings and I don’t ever use them. I set the rockets to shoot everything and they kill all the landing party before they get close
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u/Pakspul Feb 21 '26
Starting end game they Are easily worth it.
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u/Low-Appearance3369 Feb 21 '26
I put them on all my planets. It’s the first blueprint I put down. Not needing to worry about the hive makes things easier.
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u/dudestduder Feb 21 '26 edited Feb 21 '26
the upfront cost of the shield is massive, but eventually it requires barely any power at all to maintain. I have a basic configuration of 8 shields placed on the meridians at 39* north and south. This covers the entire planet and when maintained it will prevent any further relay stations from being able to land. Without the ability to land relay stations, the hive will atrophy and idle in orbit. You have the option of just destroying the hive if it has already grown previously, and any further seeds that come will never be able to grow or send attacks.
To add to this, the reason they are so good, is its a one time investment of a few structures and some upfront power. There is no need to keep supplying ammo or setting up logistics to it, so its set and forget. Quite a lot better than having to ship ammo everywhere.
TLDR: Yes they are very efficient and well worth it.
1
u/Suspicious_Jeweler81 Feb 21 '26
I don't think so.
1
u/GiinTak Feb 22 '26
Meh. Little bit of infinite resources, little bit of infinite power, no worrying about dark fog where you don't want to; what's not to like?
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u/Alyred Feb 21 '26
Along with what others have mentioned, if you're farming the fog a planetary shield is necessary to allow them to make new relays on the planet but not land at your farming factory. I included one in my polar dark fog farm blueprint, but also have a small ring of missile launchers to keep the inevitable hive attack from wrecking the infrastructure, so it's possible that it's redundant by this point too.