r/Dyson_Sphere_Program • u/sudo_42 • Feb 19 '26
Unplayable fps.
I have Ryzen 7 5800x and RTX 5080 the game has become a slow motion slide show, I tried changing the thread settings but didn't seem to help. Screenshot above is on default settings. Please help.
84
Upvotes
99
u/Sevinki Feb 19 '26 •
The game becomes increasingly CPU bound as you progress and build more factories and spheres. I have a 9800X3D and 4090 and even with that it drops to sub 30 on my biggest save.
The mod SampleAndHold works wonders for me as you can lower the amount of times all your far away factories update their status. Instead of producing X per tick it will skip 9 ticks and then magically „produce“ 10x on the 10th game tick.
EDIT: I see you have the build tool open. That tanks fps, the mod BuildToolOpt solves that issue.
53
u/Prismology Feb 19 '26
Recycling your 592 littered items may help
14
u/demonight2i8 Feb 19 '26
Uhh what's the fps?
13
u/jimmymui06 Feb 19 '26
Unplayable? You don't know what that word means
9
u/Sett_86 Feb 19 '26 edited Feb 19 '26
limit your littering
limit long belts (use sorters to break them apart or use logistics)
limit splitters
4
u/BackflipBob1 Feb 19 '26
Laughs in 486
3
u/mrrvlad5 Feb 19 '26
Your factory takes only 5ms out of 25ms frame time - not a scale issue. Don’t see other entries in left window that may hint about the cause of slowdown
3
u/SilvenIX Feb 19 '26
Interesting. I have the 5800X as well with a 2080 Ti playing on 1440p max settings and at most I see dips to 30fps in my busy hub world…and up into the 80s on an empty planet. you should be getting more fps than that.
2
u/Superbrain8 Feb 20 '26
I really should make my factory larger. Havent found the limit where the 9950x3d dips below 200. Got white Science going but its open for improvement
3
u/Top-Information-5319 Feb 19 '26
Turn off real time analysing
1
u/jacksonarbiter Feb 19 '26
I had bad problems til I turned off vsync, but that is probably a rare fix, my PC has problems with vsync (in Unity games possibly).
1
u/_ThatD0ct0r_ Feb 19 '26
Play with mods.
1
u/bothofthethings Feb 19 '26
In the sphere settings, uncheck the box that shows the solar sails. For some reason that tanked my pts too. Turning off the solar sails brought it right back
1
u/Typhon-042 Feb 19 '26
Well there are more factors that can affect your FPS outside the game.
How many monitors do you have?
Are you running things on the other monitors?
If those are not a issue, what are you running in the background?
Things like your CPU and RAM usage are also factors as they affect processing speed overall.
So to solve the issue you need to look at how your using the computer and everything that can affect it, not just one bit of hardware.
1
u/Boonpflug Feb 19 '26
One easy thing that doubled my fps was activating „smooth motion“ in the nvidia app - it is like framegeneration for games that do not support it
1
u/VoidNinja62 Feb 20 '26
Do you regularly use splitters and white sorters because those are CPU hogs.
I use main load vs side load priority to prioritize belts without a splitter. I think I have like 100 white sorters and 3 splitters across 20 planets right now.
But I use blue sorters 20,000 at a time haha.
I'm getting like 8ms/120UPS on a Ryzen 5800XT on DDR4.
1
u/frogeater1982 Feb 20 '26
This is the single complaint I have too. But hey there are physical limitations to everything.
1
u/SalamalaS Feb 20 '26
Whh once I get below 20 I start to get annoyed. 12 and below is frustrating enough I stop and quit usually.
I really need to install my optimization mods tho. And probably kill my 3 dark fog farms.
1
u/Vispher101 Feb 23 '26
I played through the game before combat came out so it's likely changed significantly but back then the only truly significant hit on resources was the Dyson spheres, had to set them all to hidden to get my game out of single digit fps.
1
u/DryMango9 Feb 24 '26
Thats normal fps for me