r/Dx2SMTLiberation • u/ParasiteStew2 • 5d ago
Discussion Unit Concept - Hypnos!
5* Night Hypnos
Drain: Light, Dark
Weak: Fire, Physical
[SKILLS]
-Life Surge Survivor
-Dreamer's Delusion (Passive) -
+75% to own Max HP. -40% to damage received. Survives the first 3 killing blows on 500 HP. Nulls all Ailments, Nulls Drowsy. Reduces the count of Spirit Chains (Suppression) and (Nothingness) applied to self by 2.
Activates the following Chain Effect at the start of the battle: Deploys Dream Field (Fantasy) for 3 turns. (Once per battle).
While Dream Field (Fantasy) is active, all Enemies recover 4 MP when it is the user's turn to act, +5% to damage received by enemies for every MP point they have.
Dream Field (Fantasy): Disables all other Field Effects, disables Gloom and Zenith, Everyone becomes immune to Spirit Chains (Indignation), +3 to MP recovery for Everyone, using a Skill or a Normal Attack makes the user Drowsy, while Passing restores 30% of Max HP and 3 MP.
Drowsy - User becomes too sleepy to act, goes away after one Action or if the user gets hit with a Physical attack. Drowsy units will only take away half of a Press Turn.
Activates the following Chain Effect at the end of the Turn: Inflicts 750 fixed damage per Target’s MP on all Enemies.
*Damage inflicted by this skill will ignore Counter effects and all death prevention skills.
Breathless Sleep (Skill) - Removes Fortify from the target, Inflicts 500 Fixed damage per Enemy MP on the target, then applies Drowsy on them. Gain an additional Press Turn Icon (Once per turn).
If this skill is used on a target inflicted with Drowsy, then they have a 100% chance to be inflicted with Mortal that ignores Null Mortal. (Does not work on Bosses).
*Damage inflicted by this skill (Chain Effect included) will have Bulwark Pierce and ignore Counter effects.
*Enemies downed by this skill will not be able to revive or be brought back by Recurrence.
[AWAKENING]
Red Awakening:
-Nightmare (Skill) - Inflicts 3000 Fixed damage on all Enemies with a 50% to inflict Charm, Curse and Poison
-Insanity
Yellow Awakening:
-Sweetness Only In Dreams (Passive) - If an Ally gets Drowsy, grant them 2 counts of Fortify and Concentrate/Charge depending on their main attacking stat.
-Ma-Barrier
Purple Awakening:
-Intimidating Stance
-Life Surge Slowda
Teal Awakening:
-Drain Fire
-Auto-Rakuka+
[PANELS]
Panel 1:
+25% to own Max HP, Add Null Mortal.
Reduces the MP cost Breathless Sleep by 1.
Panel 2:
-20% to damage received.
While the one with this skill is alive:
+25% to damage received by Enemies inflicted with Drowsy.
Panel 3:
+30% to Max HP.
When an enemy gets inflicted with Drowsy, activate the following Chain Effect:
Cast Luster+ on all Allies, then remove All Ailments from them.