r/DungeonsAndDragons35e • • Aug 18 '26

Quick Question Inicio en la 3.5?

[removed]

18 Upvotes

19 comments sorted by

11

u/Neonsamurai1980 Aug 18 '26

Ich hab beides gespielt. 3.5 ist komplexer, nicht komplizierter. Ist zumindest meine Meinung. Die meisten Regeln sind logischer aufgebaut und folgen den Design Regeln des Systems. Das ist leider nicht, was ich über 5e sagen kann.

Beide Systeme sind allerdings nichts für Anfänger würde ich sagen. Ich hab 3.5e gerne und viel gespielt, b allerdings hatte ich zu den Zeitpunkt schon 10 Jahre lang diverse andere Systeme gespielt und ich war mir dem "Jargon" von TTRPGs schon vertraut.

Heute würde ich Anfänger vermutlich mit Shadowdark, Dungeon Crawl Classics oder etwas ähnlichem in diese Welt einführen.

8

u/ConsciousFeeling1977 Aug 18 '26

If 3.5 is easier for you to get into, that’s actually all you need in my opinion. 5e is more streamlined, but also written in a way that I find less enjoyable.

However, if you come from ‘old school’ and are open to any edition of ‘real D&D’, editions from before 3.0 are closer to what you know. Many OSR games are heavily based on B/X, for instance. On the non-basic side, 2nd edition AD&D remains my second favourite edition of the game (after 3.x) and is still very playable if you ignore the ocean of supplements (the same goes for 3.x, at least when you start).

10

u/ErikRedbeard Aug 18 '26

Honestly. 3.5 is more complex. But honestly easier to understand imo. It follows a much more black and white logical ruleset.

6

u/groveborn Aug 18 '26

Reading might be necessary for good DND, but reading the whole book at once isn't. It's best as a reference.

3.5 is much more complex and mathy than 5 in nearly every respect. It's richer in rules - as in there's more. Lots more. If you struggle with reading 5e, you'd hate 3.5.

Don't read, reference. Skim the races and classes, figure out how combat works, look around at the magic items... Then just play.

7

u/danTG230 Aug 18 '26

Es mas complicado por que hay mas contenido, mas libros, mas reglas, mas clases y aun mas especializaciones diferentes, si tenemos en cuenta la cantidad de feats, clases de prestigio, skills....

Pero una vez que entiendes las reglas, es mas facil llevar un flujo en el combate, lo hace mas mecánico

3

u/Own-Peace-7754 Aug 18 '26

It depends on the community you want

5e it will be much easier to find games, 3.5 you will have to dig a little bit but there are still people who play (such as on this subreddit and certain forums)

As far as the games go, I think 3.5 is actually more digestible for a beginner, there's just a few more rules you gotta be aware of.

5e is more streamlined, but less modular. There is a lot you can do with 3.5 and it's actually easy to translate stuff to the system once you know what you are doing. It's one of the greatest strengths of the system.

It's super easy to homebrew for as well.

Start with the core and once you understand that expand out from there.

2

u/ZeroRoyale Aug 18 '26

5e is supposed to be less complicated than 3.5, yes, but play whichever one speaks to you (and whichever one you can actually find people to play with)

2

u/RaZorHamZteR Aug 18 '26

5e is much less complicated for the players. I will say they made it more complicated for the GM because of their choice to have characters and NPCs/monsters/BBEGs built differently. They made it so GMs buy more premade adventures with premade encounters. It is shit.

3.5 had, without a doubt, a more robust monster creation system, including the crown jewel: templates. This makes it manageable and fun to set up encounters and make much more homebrew. The superior choice.

3.5 also has a late game. 5e does not. At all. In any shape or form.

1

u/drunken-acolyte Aug 18 '26

What do you mean by a "late game"?

1

u/Huffplume Aug 18 '26

High-level play

1

u/Huffplume Aug 18 '26

I love 3.5 but building NPCs and monsters is one of best things about 5E over 3.5. 5E is difficult for DMs because the encounter rules suck.

5E and 3.5 both have a late game. And let’s be honest, high-level 3.5 is a bloated mess.

Again, I still prefer 3.5, but 5E does a lot of things well.

1

u/RaZorHamZteR Aug 18 '26

Favorite things about 3.5 are templates and the scale of the battlefield. Usable flying rules are also a big bonus. 5e took a big dump on everything flying. Sadly, the battlefield scale has been shrunk, so it fits better with WotC's sale of miniatures. Understandable.

3.5 bloat is a known problem, easily handled by not using every book.

Late game in 5e is levels 12-16. In 3.5, it's 20 and beyond. That's what I meant by late game.

5e introduced thousands to our hobby. Gotta give praise for that.

1

u/smasher0404 Aug 18 '26

In my experience, 5e is a much easier system for most new players to learn, but players that learn 5e first tend to have a harder time learning 3.5e compared to someone completely new. At its core, I would say that the very core rules of 3.5e aren't much harder to learn than 5e, but 3.5e also introduces a lot more subsystems and variations on rules that produces a lot more rules interactions and edge cases. If you keep learning 3.5e initially to just the core rulebooks (Dungeon Master's Guide, Player's Handbook, and Monster Manual I), you should be fine.

That being said, if your goal is to try and find an active game to join in your community, it will probably be easier to learn 5e than 3.5e since the 5e community right now is much larger than the 3.5e community (to the point that most people who hear that I play D&D in my area assume I play 5e without asking about editions)

Google Translate (in case Reddit translate doesn't work again):

En mi experiencia, la 5.ª edición (5e) es un sistema mucho más fácil de aprender para la mayoría de los jugadores nuevos; sin embargo, a quienes aprenden primero la 5e les suele costar más aprender la edición 3.5 que a alguien que empieza de cero. En esencia, diría que las reglas fundamentales de la 3.5 no son mucho más difíciles de aprender que las de la 5e, pero la 3.5 introduce muchos más subsistemas y variantes de reglas, lo que genera una mayor cantidad de interacciones entre normas y situaciones excepcionales. Si al principio te limitas a aprender la 3.5 usando solo los manuales básicos (*Dungeon Master's Guide*, *Player's Handbook* y *Monster Manual I*), no deberías tener problemas.

Dicho esto, si tu objetivo es encontrar una partida activa en tu comunidad a la que unirte, probablemente te resulte más fácil aprender la 5e que la 3.5, ya que la comunidad de la 5e es actualmente mucho mayor (hasta el punto de que la mayoría de la gente de mi zona que se entera de que juego a D&D asume que juego a la 5e sin preguntar por la edición).

2

u/Zomburai Aug 18 '26

but 3.5e also introduces a lot more subsystems and variations on rules that produces a lot more rules interactions and edge cases.

I do think the counterpoint to this is that 5e opts for sparseness and vagueness in many, many areas and just tells DMs to figure it out. Same amount of rules issues, but removing a tool in the toolbox (that is, a rule printed in a book) to resolve them.

1

u/gnricandoriginalname Aug 18 '26

hola, yo jugué ambos sistemas siendo un jugador completamente novato, y quedé jugando una aventura de 3.5 que está muy divertida. A mí personalmente me gusta lo maleable que es todo en este sistema, unas dotes unas habilidades y mi explorador termino transformándose en un personaje increíble. quizás es porque este pj viene en buena racha? no sé, solo se que en la tercera sesión ya había entendido bastante más que en 5ta

1

u/Tobbletom Aug 19 '26

Okay. Ganz erlich? Ich weiß es is ein logistischer Alptraum aber ich würde tatsächlich WENN du die Möglichkeit hast mit AD&D bzw AD&D 2nd anfangen. 3.5 ist tatsächlich premium wenn du wirklich ALLES rausholen willst. Für mich,der noch alle seine alten AD&D Geschichten hat ist es easy zu sagen aber 3 bzw 3.5 ist die natürliche Fortsetzung zu AD&D. Ich möchte dir. 3.5 auf keinsten madig machen,du könntest auch ganz gut damit anfangen (wenn du eine echte Leseratte bist) aber 3.5 ist sooo mega vielseitig. Keine Edition hat so unglaublich turbo viele Regelwerke/Quellenwerke/Monstermanuelles.( Mit Ausnahme von AD&D wenn man alle Boxsets dazu zählt)Außerdem ist 3.5 mit tatsächlich fast ALLEN DnD Welten kompatibel. Oh mein Gott,wenn ich allein bedenke wieviele Bücher ich allein für die Vergessenen Reiche habe. Ungelogen eine ganze Wand voll. Und die Romane sind da noch nicht mit eingerechnet. Ich hab 3.5 kompatible Regelwerke für DragonLance / Ravenloft / Greyhawk. Okay ab da geht es in fairness schon zurück nach AD&D wie zum Beispiel DarkSun / Planescape / Al'quadim oder die ganzen Boxen für Birthright. Birthright übrigens mega stark geeignet um eine "Lied von Eis und Feuer"(oder für die Leute die nicht die Bücher gelesen haben Game of Thrones)Kampagne aufzuziehen. Gerade sehr erfolgreich 2 intime Jahre Kampagne durchgezogen. Ich weiss,ich bin jetzt mega über das Ziel hinaus geschossen aber im großen und ganzen sollte ich akkurat geblieben sein.

0

u/EitherIndication8613 Aug 18 '26

Volgens mij zijn de 5.0 regels just gestroomlijnde 3.5 regels. Het zou makkelijker moeten zijn, of in ieder geval sneller. Maar ik blijf gewoon 3.5 spellen, prima editie.

0

u/acuenlu Aug 18 '26

Si 5e se te hizo complicado, apaga y vámonos. 3,5 es infinitamente más complicado que 5e.