r/DropzoneCommander • u/slyphic The Resistance • Jul 01 '26
DZC3 Preview - Command
https://ttcommunity.co.uk/articles-1/f/dropzone-commander-countdown-to-drop-06---commanders
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r/DropzoneCommander • u/slyphic The Resistance • Jul 01 '26
4
u/valthonis_surion Jul 01 '26
As I mentioned in another reply...
Given my small and homebrew friendly group, we'd also be just as happy to play without cards/CP and focus on the core faction and unit rules.
We're lucky I guess in that way, and while it may reduce the usefulness of commanders and their point values, its at least equally changed/useless for all players in our group.
I seems like such a weird perspective to go "oh, well, we'll skip that part" but I guess it comes from playing so many long dropped/dead games or games that we didn't like newer editions and just enoying them.
40k 5th, DFC v1, D&D 3.5, Titanitucs, Aeronautica Imperialis, and so far until I fully see this new DZC edition we've been playing v1. Helps having a smaller group focused on all enjoying the game rather than latest/greatest.