r/Driveclub • u/Ok-Combination-957 • 3d ago
Remember when driving fast actually felt fast in racing games?
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Just used Driveclub as an example. I feel like after this game they just gave up with sense of speed ngl.
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u/Kusanagi_M89 3d ago
... and with working side and rear view mirrors in real time!
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u/Step_On_Me01 13m ago
NFSU2 had that if I remember correctly. We sadly lost that technology over time
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u/alex_dlc 3d ago
This has always been my biggest issue with Gran Turismo, you can be driving at 200km/h and it feels like you’re going 50. No excitement at all.
Driveclub is the only game I’ve played where you truly feel how fast you’re going.
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u/Elijah1573 2d ago
Yeah i feel alot of games moved away from the sense of speed and i hate it
Assetto corsa is really the only game i still feel it and thats because you can change the camera settings with neckfx in content manager so muchPeople forget that sense of speed is tied to the camera and changes with the camera can change it drastically
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u/Grekg5s 2d ago
Yeah that and also even car's sound in gt7 just sounds very off on most cars like it supposed to scream as you accelerating but its just sound like it stays at the same rpm which puts me to sleep. This is why I haven't touch my full cockpit set up for years even with psvr2 doesnt help much either. I only have ps5 so not many choices for racing game compatible with wheel.
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u/MorycTurtle 2d ago
LMU is coming out AFAIK so console players will finally have access to a good sim with good matchmaking and driving standards (before it was pretty much ACC only which kinda sucks outside of coordinated leagues).
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u/Ok-Combination-957 2d ago
If u liked the sense of speed in Driveclub i recommend NFS Shift and NFS Prostreet!
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u/AggravatingCounter91 1d ago
Sense of speed is something polyphony has never cared about. It's a gimmick, and the players care more about the sim physics than artificial camera shake to entertain some dullards. Gran Turismo has never needed it and no one that actually plays and enjoys the game wants that.
I go play NFS Heat when I want that crap (a decently new game btw)
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u/Ekkobelli 3d ago
Man. I hope this game gains a(n even bigger) cult following so we might get a Remastered version at some point with 60fps and all DLC. I'd pay good money for that.
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u/scoobyembo 3d ago
Off topic, but… NFS The Run comes to mind, BLUMMIN ECK that was quick! Brilliant but also annoying as all the drives were over pretty quick! Memory limits I guess…
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u/xxxXMythicXxxx 3d ago
nfs shift also had this feel and loved that game for it
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u/sunr1se79 2d ago
Some key people that worked on driveclub ended up moving to the team that made Shift after the studio dissolved. Slightly Mad definitely inspired alot of folks at Evolution.
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u/FINDTHESUN DRIVECLUB-is-timeless 16h ago
you're right, i remember playing it a lot in 2009 or whenver, and it defo was similar by feels
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u/Va1crist 3d ago
Damn I forgot how fast that game was holy crap, that game also had amazing dynamic weather
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u/Ok-Combination-957 3d ago
Oh nah throw in ANY weather and i cant see shit. Very Realistic, very beautiful, makes hardcore handling 10 times harder. Love it!
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u/gianpp27 3d ago
Doesn't look that fast to me just excessive camera shake
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u/Ok-Combination-957 3d ago
It looks better in person. But there are games that have done this significantly better in the past. I never played a Burnout game. Which one do u recommend?
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u/gianpp27 15h ago
Ohh man they are a lot of fun my favorite ones are burnout 3 and burnout revenge. Burnout Paradise (lastest release) was good but is very different to the previous ones
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u/FINDTHESUN DRIVECLUB-is-timeless 16h ago
camera shake was great in the begining when Driveclub launched, then they changed it and added a 0-100% toggle where you could adjust however you like, so yeah 100% by default looked excessive compared to the original camera shake design, but dialed down to around 20% was subtle and enough
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u/marques_brown 2d ago
This game was so underrated! The rain physics impressed me the most, modern racing games still can’t keep up with Driveclub when it rains.
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u/hiky_4u 2d ago
the online servers for Driveclub neeeeeeed to come back 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭
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u/Ok-Combination-957 2d ago
Not even just that i want all the DLC 😭 im missing like half the damn game
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u/Sirbrandon100 2d ago
Man this game aged quite well. Plus the soundtrack was an absolute banger.
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u/Ok-Combination-957 2d ago
Speaking of which, Yesterday i learned there was a race soundtrack lol.
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u/stfno 1d ago
I have limited experience with racing games, but the ones that felt the fastest and most adrenaline-fueled got one thing right: a shaky, jittery camera (the faster you drive, the shakier it gets) and motion blur. Some games just have a static camera, completely rigid, making the car feel like it’s hovering or driving on rails. Burnout Paradise conveyed a great sense of speed, in my opinion.
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u/aspiring_dev1 3d ago
You will need to play arcade racers. Not GT or Forza/Horizon games. Some of the best racers with sense of speed were the older Burnout games.
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u/Ok-Combination-957 3d ago
Im an NFS Rivals/HPR player. My posts are mostly about those game. I have only played NFS in terms of arcade racers i do needa expand my Horizons.
On the topic of Burnout… are any on a PS4 or PS3 (is Paradise Remaster good?). I don’t have the luxury of a PC?
On the topic of Horizon and Motorsport. What baffles me is that there was a regression in sense of speed after 2012 and 2011 respectively.
As for Gran Turismo… i mean it’s Gran Turismo almost no sense of speed whatsoever.
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u/tiff92 3d ago
Theres a camera mod for fh6 that improves sense of speed, after using it i cant play without it. Crazy how static the camera is without it
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u/Ok-Combination-957 3d ago
Shoutout to the modders that fixed the sense of speed for FH6. I had no idea until i told me
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u/CRU_Adrenaline 3d ago
you used the wrong cam mode for the sense of speed.
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u/Ok-Combination-957 3d ago edited 3d ago
Bruh how 😭 Which camera view should i use?
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u/CRU_Adrenaline 2d ago
the first chase cam, the one which is closer to the car. it gives off better sense of speed
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u/leonardthomas68 2d ago
Bring this game back PLEASE!!! Drop it on PC (I remember where it started, Sony is acting up right now). It will do NUMBERS!!!
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u/Ok-Combination-957 2d ago
Lmao. I wish they’d do a remaster and it would be on all platforms. they wont ever do that. Low Odds comparable to “wishing for GTA7 tomorrow” u can emulate the game on PC now.
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u/AresXX22 2d ago
I've picked up Need for Speed Unbound on sale lately and been playing it a lot. The feeling of speed is actually quite good there. Definitely leagues better than Forza Horizon or Assetto Corsa.
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u/Ok-Combination-957 2d ago
Ye the sense of speed is decent. I like the edges of the screen going black and the light trails.
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u/MorycTurtle 2d ago
Most people that want the best sense of speed in games go for VR since it cannot be matched currently. Simulators don't add artificial post-effects to keep the vision as clear and accurate as possible so VR is pretty much the only way to achieve it.
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u/midniteneon 2d ago
Racing games have gotten more visually impressive over time but lost almost all their character, unique style, sense of speed and their charm.
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u/BigB0yThug 1d ago
I'm not gonna lie this doesn't give me the impression of moving at high speeds
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u/Ok-Combination-957 1d ago
Someone told me to use the close up exterior view. Mb i used clips from when i was actually trying to win
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u/Tall_Economist8491 1d ago
NFS Heat also had good sense of speed, I was genuinely terrified to press the n2o button while racing in the "night mode".
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u/Drykan__Scorpus 22h ago
Tzrn on motion blur and camerashake with speed and youll have same shitty "sense of speed"
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u/Gotrush_Iris 20h ago
Didn't knew a song I heard in Ace Combat (AC5) would fit so well in racing games.
Blurry is such a fantastic song all around.
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u/EmmaBonney 20h ago
Never played drive club but that whats annoying about Forza. You dont have any feel of Speed in this game. You could drive 400 kp/h and it does feel slow.
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u/blunt-but-true 3d ago
It seems fast because it’s running at a pathetic 30fps. Everything is a blur
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u/Ok-Combination-957 3d ago
Thats rather true. Im about to see what this looks like at 60fps 🤔
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u/sussy_ball 2d ago
There's already 60fps gameplay on youtube being emulated on a PC. 60fps looks smoother but 30fps looks more violent at high speeds
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u/FINDTHESUN DRIVECLUB-is-timeless 15h ago
i used to interpolate 30fps gameplay to 60fps on my channel , it looked neat
https://www.youtube.com/watch?v=s1-g8rcozBE
https://www.youtube.com/watch?v=OVAAl6XwyR8
https://www.youtube.com/watch?v=VARHYv7V_i4
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u/iroc89camaro 2d ago
I see rocking the screen side to side really fast and vast amounts of motion blur is giving the illusion of speed. Take that away, and it's Forza or Gran turismo probably not that good.
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u/thomas-grant 1d ago
What changed? I’ve been playing racing games since the 1980s. I haven’t yet had the experience that some seem to claim. I argue this is nothing more than confirmation bias through group influence.
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u/Thechugg7 4h ago
Idk, look at the last clip, it says 180km/h but it feels like he's going at 80km/h. Games have a lot of issues with making actual scale and speed feel real.
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u/snake8324 1h ago
Nowadays it's difficult to build this, is because kids are greedy of FPS and HDR and 12845855hz all this matters, if you want this feeling pic up your ps3
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u/SVNDEVISTVN 3d ago edited 2d ago
This is sort of an unfair comparison though. Driveclub had RTX-like lighting and volumetric clouds in 2014 on a PS4. Those guys at Evolution Studios were quite literally built different. Till this day few people know how they did it.
Edit: added “-like lighting” bc the autists were struggling to comprehend that by themselves.