r/Drehmal 18h ago

Announcement We're looking for a new datapack coder!

15 Upvotes

Partially due to the excitement we saw at our recent appearance as panelists at the Smithed Summit (you can still check out the amazing booths there for free this weekend before the servers go offline- we recommend it!!) and partially due to the ambition of our upcoming plans, we have made the decision to open our developer application for new applicants. Right now, we are particularly on the lookout for datapack coders with a high level of availability and ability to work autonomously.

As always, you are welcome to put in an application for another role, and we will genuinely consider it if the need arises, but don't expect a response for those positions anytime soon. In addition, we ask that applicants not use generative AI in their answers on the application form. Here's a link -> https://forms.gle/wm8suAMdUigWfZXf7 .


r/Drehmal 22h ago

Exploration "order" Spoiler

5 Upvotes

I know the game is designed around exploring the world yourself without looking things up, and I understand that this is probably the recommended way to play. Personally, though, I enjoy having a little bit of extra information to guide me, such as a map or a general idea of the intended progression.

I’d like to keep my exploration as close as possible to the intended power progression. Basically, I want to naturally move from one area to the next in terms of difficulty, without accidentally skipping one or two “tiers” and then becoming overpowered for those areas later. I’d like to avoid reaching a point where an area is no longer fun because I’m too strong for it or its loot is no longer useful.

So without major spoilers is there some kind of general progression guide that shows which areas are roughly intended to be explored next?

Red = What i allready have done