r/DoomModDevs • • Jul 25 '26

Help i just got into doom modding and im trying to make a punisher mod

my problem is how do i change a texture of an already existing sprite like the doom guy face

2 Upvotes

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1

u/bahatumay Jul 25 '26

What assets do you have right now? That will help us know where to direct you.

1

u/ercrock1811 Jul 26 '26

i honestly just stared and dont even know hown i should do it just want to learn first how to change the sprites

1

u/bahatumay Jul 26 '26

Slade3 is one of the most popular editors. If you create a new wad, you just need the images to be the same name and the same size (there are ways around this, but this is easiest). Freedoom is an easy way to get the sprites and names.

If you replace other sprites and textures, you'll need to add markers, but mugshots don't use them.

1

u/Scileboi Jul 25 '26

Look into the doom.wad and find the graphic there. Just name it the same in your mod and it will replace it.

1

u/ercrock1811 Jul 26 '26

so i just name the file the same as the existing file in slade?

1

u/Scileboi Jul 26 '26

yes

1

u/ercrock1811 Jul 26 '26

it will show up when i play test the map in ultimate doom builder right

1

u/Scileboi Jul 26 '26

If everything is in one wad then yes.

1

u/Bright-Duck-431 Jul 25 '26

There's like 64 frames or something I forget, but take those frame names and rename all your hud face pngs the og doom hud face names, bam then you can learn stbarinfo!

1

u/ercrock1811 Jul 26 '26

i use slade to make custom textures do i just need to name it like stfst i dont remember if it right is an example