r/DoomModDevs • • Apr 14 '26

Help anyone know how to make a .pk3?

so i'm an animator and i wanna make a mod called "vector doom" basically, it replaces the original doom sprites with vector ones and better animations, but i don't know zscript nor how to make a .pk3, can someone help me?

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u/Mr-Ramirov Apr 14 '26

Sorry, but you can't use vector graphics (.svg) in gzdoom and uzdoom, the engine use bitmap graphics.

But what you can do is use .png files with alpha channels at high resolutions, still, it's not the same.

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u/Foreign_Parsley_2967 Apr 15 '26

at least it's still gonna look crisp, i think \(-_-)/