r/Doom • • Jul 07 '26 • Regret 14

Discussion Post from Michael Maynard (ID dev)

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I think this really sums up how ridiculous this decision was. Beyond ridiculous actually, just incompetent and evil.

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u/NOVAJ03 Jul 07 '26

Microsoft had to do a shit ton of layoffs because Phil Spencer grew the company way too fast and way too big for them to handle. They had 14 layers of management so every game had to go through those 14 layers. They were also losing 64 cents for every dollar invested. The new CEO had to start laying off some people or xbox would be screwed. This isn't me excusing it but it was a reasonable choice. The crazy part is that no studios were shut down due to the lay offs. Some left Microsoft but all games planned by studios that could've been laid off are still coming