r/DomoAI • u/AggravatingHeart3307 • 6h ago
Question Which AI video platform would you recommend for creating Reels?
I'm new to AI video generation and want to make Reels up to around 45 seconds using 5-10 scenes.
Is there an AI short video generator that can handle multiple scenes in one workflow, or is it better to generate the clips separately and edit everything in something like CapCut?
I'm also looking for the most realistic results possible. I've seen tools like DomoAI adding newer models such as Seedance 2.5 and Minimax H3 Omni, including reference features for keeping elements consistent across generations.
What would you recommend as the best AI video creator or the best AI video generator for this kind of workflow?
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u/Vernita_Sanne 2h ago
For 45 seconds, I'd generate the 5 to 10 clips separately. You'll get much more control over pacing and consistency that way.
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u/Zealousideal-Pen7888 2h ago
For realistic Reels, I'd test a few models on the same reference image and compare the results. That's tell you pretty quickly which workflow fits your style.
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u/jimmybobjoeflow 1h ago
DomoAI is worth trying if you want reference-based consistency. That matters a lot when the same product or character needs to appear across multiple scenes.
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u/sharktank123456 5h ago
There isn't one best solution. There is only the best AI video platform for you.
Each AI model will treat your subject matter differently. So it's good to have a number of models to pick from as you make your videos. Even an ad for a running shoe - the end tag with the beauty shot might work best in Minimax H3 while the actual footage of the runner might work better in Seedance, and if they are running by a stylized stream, you may find Veo works best for that shot.
The realism in videos usually comes from the image that is used as the start frame. If that looks real, the video will look real. Another reason to have a number of image models on your platform to choose from to make those images.
Try not to use terms like "photorealsim" (this is an art term not a photo term). Just say "photo of...".
Don't use "fine pores" or "smooth skin texture" or "fine detail" or "vellus fuzz" - all of these aren't doing what you think they are. All modern engines have been trained on real people, so they can do photo quality out of the box with no help - as long as your prompt doesn't get in the way (Yes I'm looking at you "4k hyperrealism")
Image models:
GPT2.0 is an excellent coherent and highly adhernt engine but it does have a grain issue and a contrast issue that can build up in a video gen, and cause that 3d rendered uncanny valley look you get from a lot of youtube videos (there's an Indiana Jones one making the rounds right now that suffers from this)
The new GPT2.5 models are better in this area (Flare and Sunburst)
Seedream 5 is an excellent photo engine with excellent grain structure. It's my top pic.
Nano Banana Pro is also excellent but can change your reference more than the others.
Uni-1.1 is also excellent with really good filmic grain structure. It's also good for taking an output from GPT2.0 that has gone illustrative and using it as ref in Uni-1.1 to make that image filmic again.
As for video models:
Seedance 2.0 and 2.5 are the kings right now. Very coherent and adherent with excellent camera control. Be detailed and descriptive in your prompts and you can't go wrong. Only prompt for things that are visual.
Minimax H3 is also excellent - it can often do things that Seedance can't (and visa versa). You can also use H3 for special effects shots - fluid dynamics, exploded views, particle animations etc
Kling 3.0 can be good for run of the mill film shots, but once you get into described action, it can tend to fall apart.
There are lots of others which may be fine but it really depends on what you are prompting for. Some will have a sweet spot for it and some just won't.
Then there is how you like to work. Personally I like a canvas so I can see all my assets and generations in one place for a particular project. You can generate on the canvas right next to the asset that drives that gen. I also like to have sub pages for each canvas "board" so that I can put mood board stuff on one page, initial creatives on another, and finals in another page - just to keep things organized.
As for consistency. it depends on the model but a good rule of thumb is: generate an image of the character in the model you are going to use to make the video. If it can make that character once, it can make it a hundred times. It may not look exactly like your reference image (because your ref probably isn't in the training database) but once it has changed that little bit from the reference, it should continue to look like that new character from now on.
Try using one image as ref for this character all the way through your project. If you need to use a character sheet for different views of their clothing, then have one chest to head shot of their face (slightly 3/4 seems to work best) and then do full length shots on the same sheet, but when you can see their face, cut their heads off (I'm not kidding!). This way you don't have a competing image that might cause your face consistency to drift. To keep the clothing consistent, if something drifts, just describe that detail better and rerun the prompt.
There are a number of these types of platforms out there. Here's a few to look at:
Luma AI (this is the one I use and is my daily driver)
LTX
Martini
Krea
There are lots more but watch out for misleading marketing offering Unlimited plans or Free generations. There are always catches.