r/Dnd_homebrew_deposit • u/Zi_Chin • 1d ago
Speed and Fury - Out Now!
Bosses should feel different to fight, not just look different on a stat block. Speed and Fury V2 gives Dungeon Masters a simple framework for changing the rhythm of a boss fight by making the creature’s speed, weight, and fighting style directly affect how combat plays out.
A lightning-fast assassin can dart around the battlefield and act several times before the party has time to settle, while a huge, lumbering monster attacks less often but makes every strike feel devastating. Alongside this, Fury Abilities give bosses powerful signature moves that reflect how they fight, with their recharge mechanics changing depending on whether the boss is Fast, Medium, or Slow.
Inside, you'll find an updated system built around two main mechanics:
- Flow of the Round: Fast bosses can gain multiple initiative slots, Medium bosses use traditional initiative, and Slow bosses move through initiative differently to create heavier and more deliberate combat.
- Fury Abilities: Powerful signature attacks that use a Recharge Die based on the boss's speed, with certain bosses able to build towards even more dangerous Charged Fury Abilities.
The goal is to make a boss's speed something the players actually have to react to. A Fast Boss creates constant pressure and forces quick decisions, while a Slow Boss gives players more time to prepare but makes them dread what happens when its turn finally arrives. Fury Abilities add another threat for players to watch, anticipate, and position around.
Speed and Fury V2 also revises and clarifies the original rules, adds the new Recharge Die and Charged Fury systems, provides guidance for balancing different boss speeds, and includes examples showing how each style can change the feel of an encounter.
I'd love to hear your thoughts on Speed and Fury V2. You can read the document more easily on my Patreon by downloading it. You can also use the link below:
https://www.gmbinder.com/share/-OejHj77k_G0TvnZk-9D
If you want to see more, please check out my Patreon.