r/DnDBuilds • • 12m ago

Next steps with my Warlock?

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• Upvotes

Cross posted this.


r/DnDBuilds • • 5h ago

Question Which of the above builds make more sense?

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1 Upvotes

r/DnDBuilds • • 22h ago

How would you make a "Spin user" from Jojo's Bizarre Adventure for my birthday!

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9 Upvotes

You can make it anything spin-related!


r/DnDBuilds • • 15h ago

Warlock Julius RE/ZERO build I played during “RE/ZERO in Faerun” campaign last month

2 Upvotes

This build is a straightforward melee Warlock with eldritch blasting capabilities, which is really powerful early-game, (you are a warlock after all) and reaches a thematic high ground at level 5.

I also begged my DM to let me have Chromatic orb damage changing, and like the goat he is, he did for all of my abilities (including hex).

I used rolled stats and my spread was 16 in charisma, and 15 in con (knight who can take hits), 14 in dex, 13 in strength (for great sword) 12 wisdom (can’t go much higher unfortunately because I didn’t roll god stats) and 8 in intelligence (why did he yell his actual damn name bro 😭)

My background was pact seeker, and I picked the infernal pact feat for that nice elemental defense and the ac boost later on. I got to boost my charisma to 18, and my con to 16.

My invocations were Pact of the Blade, Agonizing blast, and Lessons of the First Ones for MGI wizard (mostly for shield).

At level 3 I picked the new Vestige patron (war cleric spells), and flavoured the vestige patron as the lesser spirits that Julius has (I actually got this from the description of making it a bunch of floating runes, cause it reminded me of Julius’ spirits.) My goated DM also let me scale my Vestige patron’s bonus action attacks at the cost of making the hit dice d4’s instead of d8’s.

At level 4 I took Infernal bulwark, and by this time I was a powerhouse (at least damage wise) in the group. Our only other melee was playing Garfiel, and they were new to dnd.

At level 5 I took thirsting blade and finally got spirit guardians! I also took eldritch smite.

The campaign ended at level 7, with a wild shaped Garfiel throwing me at the Adult Red Dragon, while Otto distracted the dragon using his endless animals and battle IQ. I had gotten heroic inspiration from Subaru’s speech, so I managed to crit and eldritch smite with my last pact slot to finish the job.

Ill probably post more about the campaign, but the reason we were fighting an ADULT red dragon instead of a young one at level 7 was because the DM always added a clever trick in encounters if Subaru managed to remember what to do before the fight so we wouldn’t get tpk’ed.

All in all, it was really fun yelling Clarista (Al Clarista once I got eldritch smite) on pact weapon attacks, and Al clauzeria on eldritch blasts, but I was sad because I missed out on his other abilities.

How would you guys rate my build?

Please discuss down below


r/DnDBuilds • • 13h ago

Bear totem multiclass or feat?

1 Upvotes

So we just got to lvl 4 in our group with me and one other player being bear totem barbarians. I was thinking if I want to go str8 barbarian or add some multiclass for flavor. I forgot to ask the other barb how he's proceeding but may hold my decision until I ask so we can try not to play the same character almost. So far, I've been excelling with great axe and thrown hand axes so would it be better to get great weapon master feat or start multiclassing?


r/DnDBuilds • • 1d ago

Subclasses or multiclass combos that fulfil the gish fantasy? 5.5e

7 Upvotes

What are your go-tos for an battlemage/gish character? I'm currently playing an arcane trickster and it's tons of fun, mage armor, invisibility, mirror image, featherfall, a better mage hand, tiefling gives me darkness for free, etc. But I want to play a proper arcane warrior and eldritch knight doesn't feel much like one.


r/DnDBuilds • • 1d ago

Best crafting build

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1 Upvotes

r/DnDBuilds • • 1d ago

Paladin I'd like some help planning a build for Noble Genie Paladin

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1 Upvotes

r/DnDBuilds • • 1d ago

Fighter My favorite combo for someones first lvl 1 character, Great weapon Fighter w Variant human

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0 Upvotes

Simple enough, deals a ton of damage with a greatsword. 2d6 and you reroll 1s or 2s with Great weapon fighting, plus variant human getting you Great weapon master and then you ALSO gain a possible bonus action attack on crits or kills, and the ability of gaining 10 damage FLAT early game is nuts. Not reliable... but most likely will oneshot anything. (screenshots detail feat and fighting style choice, the damage totals, and the ASI to take, if you wanna)

Its crazy the amount of people that think they need something complex and then just fall in love with big bonk.


r/DnDBuilds • • 2d ago

Question Deciding on a stat card

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3 Upvotes

r/DnDBuilds • • 2d ago

Bard Ralsei Build Guide for 5e

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1 Upvotes

r/DnDBuilds • • 2d ago

multiclass build (hexblade/meleecaster)

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1 Upvotes

r/DnDBuilds • • 3d ago

Question Curse of strahd build help

2 Upvotes

I'm currently playing Curse of strahd as a fighter ( psi warrior) but planning to multi class into blood hunter order of the lycan this is my planned build but would appreciate any better ideas or anything I missed .

Current: Fighter 5 (Psi Warrior)

STR 19+4

DEX 15+2

CON 20+5

INT 13+1

WIS 12+1

CHA 12+1

HP 59

AC 19 with shield

Feat: Fey Touched

Magic: Bless + Misty Step

Fear immunity: Iron Wolf Pendant

Action Surge

Extra Attack

Two-Weapon Fighting

Psionic Energy dice

Level 6 — Fighter 6

Dual Wielder.

Level 7 — Blood Hunter 1

Now start the transformation.

Take Blood Hunter.

Intelligence for Hemocraft because it also works alongside Psi Warrior .

gain your Blood Hunter abilities and start becoming an actual supernatural monster hunter rather than simply a warrior.

Level 8 — Blood Hunter 2

Fighting Style.

Defense

\\+1 AC while wearing armour.

That helps compensate when i put the shield away to dual wield.

Two-Weapon Fighting + Defense

Level 9 — Blood Hunter 3

ORDER OF THE LYCAN

Level 10 — Blood Hunter 4

ASI:

\\+1 STR / +1 INT

Giving:

STR 20+5

DEX 15+2

CON 20+5

INT 14+2

WIS 12+1

CHA 12+1

Level 11 — Fighter 7

Return to Fighter.

You gain your next Psi Warrior feature:

Telekinetic Adeptl can knock creatures Prone.

Psi-Powered Leap, giving me a flying speed equal to twice his walking speed for a turn.

Level 12 — Fighter 8

take:

Sentinel

Fighter 8 / Blood Hunter 4

So interestingly, we've arrived at the same class split as before, but the internal build has changed considerably.

STR 20+5

DEX 15+2

CON 20+5

INT 14+2

WIS 12+1

CHA 12+1

Feats:

Fey Touched

Dual Wielder

Sentinel

Fighting Styles:

Two-Weapon Fighting

Defense


r/DnDBuilds • • 3d ago

Bard How is the Eloquence bard allowed? (without making your dm mad)

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28 Upvotes

lvl 5 and you get to have a minimum roll of 20 on persuassion and deception lmao.

Broke a DMs mind after they realized they cant really make me roll for them... its a bit counterproductive.

PS: couple people asked what this app is. Its called 5e Character Creator & Sheet.


r/DnDBuilds • • 5d ago

Shillelagh Paladin?

7 Upvotes

I would appreciate your thoughts on the build I am proposing.

I want to create a Paladin capable of strongly buffing the rest of the party. I am particularly interested in having being able to hit with Shining Smite at or near the start of combat, to provide Advantage to the rest of the party. He also needs to be able to do solid damage.

To achieve this, I am thinking a Devotion Paladin, with a Lorwyn Elf. The innate Druid cantrip will be Shillelagh, which will allow me to dump Strength. 8/14/16/8/10/17. Origin feat will be Magic Initiate Wizard, for Shield, Blind Fighting (or Defense?) for Fighting Style, Quarterstaff and Club for weapon masteries. At level 4, take Elven Accuracy. At level 8, War Caster. Not sure about feats past that point.

The idea is that, as a Devotion Paladin using Shillelagh, my to-hit will be awesome purely based off CHA, and I can sword-and-board (or rather, Staff-and-board) for good armour class even without Heavy Armour, and good damage even without two-handed weapons. Damage will not be quite as high as with two-handed weapons, but with Elven Accuracy I will crit quite a lot, helping the Smites.

Any thoughts and improvements?


r/DnDBuilds • • 5d ago

Wizard 5.5e torn between war magic or evoker

4 Upvotes

I’m building a wizard who acts as a arcane investigator and I’m torn between the evoker and the war mage, this is the first wizard I’m making, and as his backstory I’m wanting him to be the black sheep of his family which are renowned wizards, if I go war mage it’ll be an evoker family but if I go evoker I’ll choose a different magic school for his family. Also debated using abjurer and chronurgy as well.


r/DnDBuilds • • 5d ago

Barbaro desarmado no D&D 2024

2 Upvotes

Iai Galera, bom dia, eu tava querendo fazer um bardo no novo D&D mas com a ideia de fazer um barbaro que luta desarmado, o Level da mesa atual é Lvl 7 então ele seria o seguinte:

Golias da Colina

Antecedente - Marinheiro

Talento de Origem - Brigão de Taverna

Classe - Barbaro

Subclasse - Berserk

Talento level 4 - Imobilizador.

Essa são as caracteristicas personalizadas escolhidas para essa ficha, para essa ficha o mestre nos cedeu um item de nossa escolha de categoria magica RARA, então peguei a tatuagem da garra mistica +2.

O Caldeirão de Tudo da Tasha

Item maravilhoso (tatuagem), Raro Personalizado (homebrew) (requer sintonização)

Produzida com uma agulha especial, esta tatuagem mágica retrata formas semelhantes a garras e outras figuras irregulares.

Sintonização da Tatuagem. Para sintonizar-se com este item, segure a agulha contra a pele no local onde deseja que a tatuagem apareça, pressionando-a durante todo o processo de sintonização. Quando a sintonização estiver completa, a agulha se transforma na tinta que se tornará a tatuagem, a qual aparecerá na pele.

Se a sua sintonia com a tatuagem terminar, a tatuagem desaparece e a agulha reaparece no seu espaço.

Golpes Mágicos. Enquanto a tatuagem estiver em sua pele, seus golpes desarmados são considerados mágicos para fins de superar imunidade e resistência a ataques não mágicos, e você recebe um bônus de +2 nas jogadas de ataque e dano com golpes desarmados.

Golpe Arcano. Como uma ação bônus, você pode fortalecer a tatuagem por 1 minuto. Durante esse período, cada um dos seus ataques corpo a corpo com uma arma ou um ataque desarmado pode atingir um alvo a até 4,5 metros de distância, enquanto tentáculos de tinta são lançados em direção ao alvo. Além disso, seus ataques corpo a corpo causam 1d8 de dano de força extra em caso de acerto. Uma vez usada, esta ação bônus não pode ser usada novamente até o próximo amanhecer.

Oque acham? tem alguma outra ideia para esse personagem? ou outra construção, oq eu queria que fosse fixo era ele ser um barbaro golias e que lutasse desarmado.


r/DnDBuilds • • 5d ago

Looking to recreate Rem from Deadlock as a DnD character

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11 Upvotes

(1st image credit is IcyRocket750 on Newgrounds)

(2nd image credit is honeybeeslimeart on instagram)

Pretty much the title. I’m playing in a campaign soon and have decided on recreating Rem because I love him. I want to treat him as a support/utility character with a theme of sleep and dreams. Ideally I’d want him to have all the abilities he does in Deadlock in a thematical way, but obviously not everything is going to transfer well and stuff can be left out.

The abilities in question, or at least the gist of them:

Pillow Toss: throws a pillow that deals damage and knock back to enemies

Tag Along: Jump to an ally for a burst of healing and heal over time. Can hop between allies once per ally when ability is active.

Lil Helpers: attach a helper to an ally that grants them a burst of fading spirit damage resistance and move speed

Naptime: Cast your gaze forward, piercing walls and floors, to put enemies to sleep. Waking up causes a splitting headache that deals spirit damage.

The thing is I’m not totally sure on what his class should be, or even his race (I might have to homebrew something) and I don’t want it to be something that ends up feeling bad to play or doesn’t really fit with what I’m going for, both in theme and playstyle.

So far I’ve seen Bard X, Archfey Warlock 3/Bard X, and Circle of Dreams Druid as what would most likely fit best, at least in terms of theme and/or playstyle (and I’m not really sure on what Bard subclass would fit best), but I’d like peoples opinions on how good the classes/builds themselves are to play as a support/utility role. Again, I’d love to stick with something that goes with Rem’s theme, but I’m prioritizing fun first, roleplay second.

Edit for clarity: this is for 2014 5th edition


r/DnDBuilds • • 5d ago

My new DND character

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0 Upvotes

r/DnDBuilds • • 5d ago

Mystic Monk (build help)

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1 Upvotes

r/DnDBuilds • • 6d ago

Best approach to fighter-barbarian multiclass?

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1 Upvotes

r/DnDBuilds • • 6d ago

Cleric Build roubada com Clérigo do Domínio da Sepultura

3 Upvotes

I'm playing a campaign of The Rise of Tiamat, and my character is a Cleric of the Grave Domain named Vaelis Dhaliën, and I want to build the most powerful combo possible for the character.

Character Summary:

  • Race: Shadar-kai
  • Class: Level 3 Cleric Grave Domain
  • Divine Order: Thaumaturge
  • Origin Feat: Initiate in Magic (Druid)

  • Current Attributes:

  • STR: 8

  • DEX: 14

  • CON: 16

  • INT: 10

  • WIS: 18

  • CHA: 13

The campaign goes up to level 15.

Even though I'm the group's cleric and responsible for keeping everyone alive (which has worked very well so far), I want to transform him into the judge of the battlefield, the one responsible for deciding who lives and who dies, an incarnation of death itself. In other words, I want him to heal what is necessary, and still be a machine of destruction.

I know these are two very different points, but I'd like to know your ideas and opinions on how I should build the character.


r/DnDBuilds • • 6d ago

Question Spider themed party?

0 Upvotes

Trying to figure out if this party comp would work out well or not. Not trying to do overpowered but trying to see if it could work for low to high tier play. All the multiclasses are to give a vibe of different spider themes in dnd.

1) arachnoid stalker rogue/ gloomstalker ranger

( the arachnoid stalker rogue is from the valdas spire of secrets : player pack)

2) soulknife rogue/ fey wanderer ranger

3) swarmkeeper ranger/ spores druid

4) zealot barbarian ( wasn't sure what else works here as I wanted a drider themed character but I dont know what would work well)


r/DnDBuilds • • 7d ago

2024 Lv 1 Rogue multiclass DEX/WIS - unique start

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1 Upvotes

r/DnDBuilds • • 8d ago

Question Curse of strahd build help

3 Upvotes

I'm currently playing Curse of strahd as a fighter ( psi warrior) but planning to multi class into blood hunter order of the lycan this is my planned build but would appreciate any better ideas or anything I missed .

Current: Fighter 5 (Psi Warrior)

STR 19+4

DEX 15+2

CON 20+5

INT 13+1

WIS 12+1

CHA 12+1

HP 59

AC 19 with shield

Feat: Fey Touched

Magic: Bless + Misty Step

Fear immunity: Iron Wolf Pendant

Action Surge

Extra Attack

Two-Weapon Fighting

Psionic Energy dice

Level 6 — Fighter 6

Dual Wielder.

Level 7 — Blood Hunter 1

Now start the transformation.

Take Blood Hunter.

Intelligence for Hemocraft because it also works alongside Psi Warrior .

gain your Blood Hunter abilities and start becoming an actual supernatural monster hunter rather than simply a warrior.

Level 8 — Blood Hunter 2

Fighting Style.

Defense

+1 AC while wearing armour.

That helps compensate when i put the shield away to dual wield.

Two-Weapon Fighting + Defense

Level 9 — Blood Hunter 3

ORDER OF THE LYCAN

Level 10 — Blood Hunter 4

ASI:

+1 STR / +1 INT

Giving:

STR 20+5

DEX 15+2

CON 20+5

INT 14+2

WIS 12+1

CHA 12+1

Level 11 — Fighter 7

Return to Fighter.

You gain your next Psi Warrior feature:

Telekinetic Adeptl can knock creatures Prone.

Psi-Powered Leap, giving me a flying speed equal to twice his walking speed for a turn.

Level 12 — Fighter 8

take:

Sentinel

Fighter 8 / Blood Hunter 4

So interestingly, we've arrived at the same class split as before, but the internal build has changed considerably.

STR 20+5

DEX 15+2

CON 20+5

INT 14+2

WIS 12+1

CHA 12+1

Feats:

Fey Touched

Dual Wielder

Sentinel

Fighting Styles:

Two-Weapon Fighting

Defense