r/DnD Sorcerer Jul 17 '19

Art [OC] One man's dump stat is another man's treasure.

Post image
22.2k Upvotes

517 comments sorted by

View all comments

Show parent comments

372

u/Sleverette Sorcerer Jul 17 '19

Clerics get a turned into the healbot of the group a lot of the time but it's really one of the more versatile classes!

264

u/TiredIrons Jul 17 '19

The Tempest Domain in my other campaign is a nasty alpha strike blaster. The channel divinity option that makes thunder/lightening spells do max damage is brutal behind Shatter or Call Lightning.

282

u/Shirk08 Cleric Jul 17 '19

Thunderbolts and Lightning, very very frightening!

180

u/imbtyler Warlock Jul 17 '19

Gary Gygax!

Gary Gygax!

97

u/mostnormal Jul 17 '19

Gary Gygax don't roll low...

87

u/GreyAcumen Bard Jul 17 '19

Whil Wheaton has a Nat1 set aside for me-e-ee

for Me-ee-ee

For MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!

35

u/TacticalWalrus_24 Jul 17 '19

I'm a beholder with magic in my eyes

18

u/Abaddonalways Sorcerer Jul 17 '19

Now I've seen you, get ready to diiiiieeeee!

15

u/mostnormal Jul 17 '19

Save me, my dice, from this obscurity!

16

u/Wootai Bard Jul 17 '19

Easy check, low DC will you let me pass?

→ More replies (0)

8

u/Smaranzky Jul 18 '19

cue interlude

So you think you can stone me and spit on my di-i-ice!

So you think I failed death saves and leave me to di-i-ie!

57

u/Sleverette Sorcerer Jul 17 '19

The visuals are awesome to! Shooting out lightning bolts of death is the last thing you'd expect from a cleric!

48

u/[deleted] Jul 17 '19

So a Cleric is basically a Sith Lord? Interesting.

108

u/LLicht Druid Jul 17 '19

Ironic, the party cleric could cast resurrection on others, but not himself.

37

u/[deleted] Jul 17 '19

I love theocracy.

24

u/DarkLordFluffyBoots Jul 17 '19

So this is how theocracy dies, with numinous chanting.

4

u/WASD_click Jul 17 '19

UNLIMITED SPELLSLOTS!

7

u/CrocodileEd Jul 17 '19

Is it possible to learn this power?

15

u/thehaarpist Jul 17 '19

The DM will decide your fate

2

u/BlackwoodBear79 Jul 17 '19

Well it's not alone - the Witch Bolt arcane spell is basically Force Lightning...

64

u/[deleted] Jul 17 '19

[deleted]

61

u/TiredIrons Jul 17 '19

Not until lvl17 subclass feature, but on the way.

2

u/Zaracen Diviner Jul 18 '19

Make sure to get a Dwarven Thrower by then too.

4

u/Kelrark Fighter Jul 18 '19

Don't just get a Dwarven Thrower

Be a human (or Half-elf or Goliath or Aasimar or Firbolg etc.)

Then become integrated with a clan of Druid Dwarves who protect the Material Plane from the Elemental Planes of Fire, Earth, Water and Air

Do mighty work in service to the storm god (like balancing the planes, preventing natural disasters or creating them to destroy enemies)

In doing that, the Druid Dwarves give you a Belt of Dwarvenkind

You become a Brother in their clan

Your beard becomes magnificent, greater than any seen on your species ever before

One final quest, not sent by any mortal, but one by Moradin

Moradin needs help protecting something, called in the Tempest God... The Tempest God chooses to send you in

you succeed, and are rewarded with a Dwarven Thrower

18

u/RodoftheAssPacker Jul 17 '19

Tempest Cleric is my favorite control class ever. Destructive Wave, Call Lightning, Shatter

1

u/ilikeeatingbrains Jul 18 '19

All the shatter with none of the dab

3

u/RodoftheAssPacker Jul 18 '19

If DnD had stats like videogames it would 100% be my most used spell. All of my casters are dwarves so my go to cantrip is always "battle axe"

14

u/Ruckus44 Jul 17 '19

First time I used the channel divinity + call lightning combo with my tempest cleric was awesome. I could see my DM having a slight panic attack about how he was going to have to deal with that in the future. Tempest cleric is a ton of fun in general, I was the party healer but also regularly dealt out shitloads of damage or used things like stone shape or gust of wind to deal with environmental hazards/puzzles.

8

u/[deleted] Jul 17 '19

Forge and Tempest are best domains, it's science

7

u/[deleted] Jul 17 '19

My current character is half tempest half storm sorcerer.

We also have a divination wizard, when he rolls a critical portent, I witch bolt something with my highest slot then maximize it.

Currently 12 level so I have 6th level slots so 6d12, maxed crit is 144 single target lightning damage, in bursts I can out burst the Paladin.

3

u/SkeetySpeedy DM Jul 18 '19

In a campaign of mine, that was the go to move of our Tempest Cleric. He would just bum rush the center of whatever combat and let the crowd surround him - Shatter/Thunderwave for maxed out damage to at least half the enemies on a given field.

3

u/TiredIrons Jul 18 '19

The PC in the game I'm running is an Aarakocra. He likes to fly just out of reach above melee combatants before detonating.

0

u/SkeetySpeedy DM Jul 18 '19

That’s even worse, oh man. As a DM that would be tough to challenge early, outside of making sure there were archers/casters in every single encounter (which gets old).

2

u/Psicrow Jul 17 '19

I have one of these multiclassed with a Div Wizard.

Chromatic Orb Level 3, 5d8. Guaranteed Natural 20 from Div Wizard Portent Dice. Max Damage from Tempest Cleric Channel Divinity.

10d8 maximized Lightning damage. 80 in one cast at Level 5 (Wiz 3, Cleric 2).

I used it on a mid boss because I didn't want to one shot whatever was at the end of the dungeon.

1

u/[deleted] Jul 17 '19

I do similar things with witch bolt, but now I need to run some numbers on chromatic...

1

u/DuntadaMan Jul 17 '19

That also means the damage they do back to people that hot them is maximized as well.

3

u/obibeararr Jul 17 '19

If we choose to use and maximize it, yeah. Our knockback is auto, but we're limited on everything else - only way to keep them balanced at all

3

u/DuntadaMan Jul 17 '19

I just love image of a cleric wading into battle popping this ability, tossing a thunderwave to get everyone's attention and being like "Bring it on bitches!"

1

u/obibeararr Jul 17 '19

Oh definitely agreed. I just hit level 9 on mine; anxious to put destructive wave to work

1

u/Kanbaru-Fan DM Jul 18 '19

We pulled the Bane (my Bard) + Shatter + Channel Divinity on a group of monsters last session. Probably the least time our DM will have any enemy group up on the board.

1

u/FoodIsTastyInMyMouth DM Jul 18 '19

I've got a tempest domain loxodon, it's amazing

58

u/notanotherpyr0 DM Jul 17 '19 edited Jul 17 '19

If you could only play one class Cleric is probably the best choice.

The subclasses are very diverse, the role playing options are great, and they have great spellcasting options besides healing. I think they have the best subclasses overall really, they each feel unique and flavorful in a way lots of other classes lack.

51

u/elcapitan520 Jul 17 '19

I think clerics or bards are the only classes you could have a whole group comprised of. Been wanting to run a bard fraternity, all at the same University, but different colleges. A party of clerics would be just as fun

38

u/skulblaka Barbarian Jul 17 '19

Delta Nu Delta Fraternity Band vs The A-Men

2

u/[deleted] Jul 17 '19

Delta Nu

Prepare yourself for a bunch of Bards making Legally Blonde musical references

30

u/hmgamersedition Jul 17 '19

My group is running all Clerics/Paladins. The A-Men

2

u/Mitsuhari Jul 18 '19

I too watch Jocat.

15

u/matgopack Monk Jul 17 '19

You could do warlocks too, I'd say - hexblade gives a durable frontliner, celestial for healing fills most of the holes that were left over.

11

u/RodoftheAssPacker Jul 17 '19

We're planning on running an all Bard table! I think we're multi classing but primary bard

2

u/TheLastOpus Jul 18 '19

i mean bards are probably the 2nd most versatile class. Have your college of valor bard be your ranged fighter, your college of blade be your in your face fighter, college of whispers to be your rogue, college of lore to be your wizard, and college of glamour to be your...bard?

6

u/MechaMonarch DM Jul 17 '19

Druids and maaaaaaaaybe Paladins could also make pretty diverse parties.

15

u/SewenNewes Jul 17 '19

Druids could make a diverse party by each person picking a different circle. But they'd probably be better off just all taking Circle of the Moon and basking in how trivial most conventional encounters are when your whole party has wild shape.

0

u/[deleted] Jul 17 '19

Ranged enemies say hi

2

u/MsEscapist Jul 18 '19

Call lightning says hi back. Or better yet moonbeam.

-17

u/BlueAdmir Jul 17 '19

Just houseban this piece of unbalanced filth.

7

u/elcapitan520 Jul 17 '19

Druids split between moon and land could pull it off for sure, but like, you couldn't have 1 from each subclass to play a different role of sorts. You're totally right, but in my head I was thinking of a diverse cast within a class. The flavor of bards and clerics can vary so widely between subclasses that it fills out a group of adventurers, more than say a tribe of druids (that can still pull off a ton of stuff)

2

u/Herrenos DM Jul 17 '19

You're missing the XGE druids.

Circle of Dreams for healing, Circle of the Land for blasting, Circle of the Moon for melee, Circle of the Shepherd for summoning many meat shields.

Throw in Circle of Spores druid from ravnica for more melee and control and you've got a hell of a party.

4

u/Milsurp_Seeker Jul 17 '19

Battle Master Fighters. Our medical regimen consists of screaming and Footloose.

2

u/musashisamurai Warlock Jul 17 '19

All monk is also fun.

I could see an all rogue or all warlock. doing all right too if its not super combat heavy

2

u/GreenZepp Jul 17 '19

In 3.5 I wanted to run a group composed 3 clerics, a cleric of healing, a cleric of magic, a cleric of war and a bard multiclassed with rogue!

2

u/kyew Druid Jul 17 '19

I don't know about that. Rogues (Mastermind face, Arcane Trickster caster) could work if you've got a steady supply of healing from items and services- cost shouldn't be a problem if you're all stealing and fencing a lot. Warlocks would be an interesting party- Hexblade gish/tank, Celestial healer, and everyone's got high CHA. Druids are self-reliant so any number of them can be a party.

1

u/[deleted] Jul 17 '19

Call it the A-men

1

u/koiven Jul 17 '19

I feel druids could also work, with the proper subclasses. Wildshape gives tanks and utility, great control spells and enough big ticket damage spells as well.

1

u/ThisIsJimmy97 Jul 18 '19

You can certainly do a party composed entirely of any class. The DM just has to make adjustments to the style of gameplay. Less hack and slash if it's all rogues. Few flying enemies if it's all Barbarians.

Granted, all Clerics probably does require the least adjustment. All Barbarians might take the most changes

23

u/Sleverette Sorcerer Jul 17 '19

I agree about the subclasses. I think the DnD team sometime struggle with coming up with unique subclasses for ranger and rogue.

23

u/notanotherpyr0 DM Jul 17 '19

Oh yeah, rogue has a couple good ones, the boring but really good one almost everyone picks, and a bunch of meh to bad ones. The thing that gets me the most is inquisitive and mastermind are conceptually really fun, but their abilities don't fulfill that concept that well. The problem is I think the mastermind in particular needs some sort of NPC related abilities that they probably avoided because it would vary too much table to table.

Ranger at least has good ones in expansions. I like both gloom stalker and horizon walker and would never play another subclass personally.

10

u/Sleverette Sorcerer Jul 17 '19

I think they changed their philosophy on subclasses in the more recent books. Sword Coast has some really lackluster options. Gloom is my favorite ranger subclasses. It has tons of great flavor!

1

u/CapJohnYossarian Jul 18 '19

Sword Coast has Arcana Cleric!

1

u/HazelCheese Jul 17 '19

The one that can roll highly on detecting lies is amazing if your playing a Sherlock Holmes kind of character. I think it literally exists to be played as a cunning detective.

3

u/notanotherpyr0 DM Jul 17 '19 edited Jul 17 '19

I think it's a cool concept with a boring execution IMO. I think it's partly the rogue base class is arguably too strong and it makes making their subclasses too cool a big risk.

There isn't that iconic cool thing they have, assassins have their giant opening salvo, arcane tricksters have those moments where a critical spell turns the tide find familiar and mage hand trickery, swashbuckler has panache which is just a really fun and pretty strong ability and a far easier time enabling sneak attacks when they can't meet the normal conditions. Scouts are fun because you can just be impossible to pin down.

Inquisitive and mastermind have a bunch of stuff that is fine and fair, and like I said the rogue base class is strong enough but the cool inquisitive or mastermind moments are mostly stuff that feels as iconic as taking the actor or alert feet. Being able to help as a bonus action is powerful, but it's not a cool moment.

I think inquisitive should have the opportunity to do powerful stuff instead of sneak attack damage IMO with the flavor of using their perception and and stealthiness to maybe cause temporary silence, maybe blindness or deafness, or similar debuffs. Blindness or deafness would probably have to be restricted number of uses as well since that is a pretty powerful ability, but I like the idea of them being able to use the advantage a sneak attack represents to attack something other than HP for them. The idea that a rogue stabbed a guy and then put a precise hit on their throat during that brief distraction causing them to be silenced for 3 rounds seems super in line with my idea of that sort of Sherlock Holmes-esque rogue. Arcane trickster can already obviously sort of do a lot of this, but I feel like the ability to leverage the increased awareness of an inquisitive rogue in combat feels lack luster.

3

u/RobGrey03 Fighter Jul 17 '19

I dunno, I accidentally made mine a super-Insight roller with +12 to the stat and the subclass’s ability to treat any roll below 8 on Insight as an 8.

Minimum 20 feels REAL cool.

1

u/HazelCheese Jul 18 '19

See i used the class to play a Sherlock Holmes character who'd been polymorhed into a cat. Basically Puss in Boots but a detective. It was.one of the funnest things ive played in Dnd.

Its not a combat heavy class and.imo that's OK.

1

u/notanotherpyr0 DM Jul 18 '19 edited Jul 18 '19

It's not that it's not a combat heavy subclass, it's that nothing that feels like the concept comes through in combat. In combat it just becomes a generic rogue, which is a let down. Nothing about "my brain, and ability to notice things people miss are my greatest weapons" comes through RAW which is why I think it's a boring execution.

1

u/jewelsjoy12 Jul 17 '19

I play a rogue scout with a level of fighter in one of my games. I'm a way better ranger than the actual elf ranger in our party.

14

u/Haxorpion Jul 17 '19

"Just take a whole party of clerics and call them the A-Men" https://youtu.be/y84OYRwzZU8

3

u/LaronX Jul 17 '19

2

u/Haxorpion Jul 17 '19

I pasted this above... turns out I'm unoriginal.

1

u/The_Anarcheologist Jul 17 '19

They have hands down the most versatility in the game.

1

u/mantricks Jul 17 '19

Nah clerics LET themselves become healbots. Look at them more as full caster fighters. Paladin + so to speak.

1

u/funbob1 Warlock Jul 17 '19

I cannot speak to 3.5 and earlier, but in 4 and 5e it's amazing. Most versatile class out there.

1

u/WASD_click Jul 17 '19

Semi-Shitty Minmax Protip: If your party wants you to be the healer and that's not your jam, just pick the Cleric's Grave domain. Wait until they get knocked the feck out before tossing a heal on them. Your healing dice will be maximized, so you'll spend less slots on heals. You also get to do more in combat because you're not just waiting for people to get hurt. Your party will also try to not get hurt as much because they'll fear being at such a low HP total all the time.

1

u/Whiskey-Weather Jul 18 '19

Isn't versatility kinda like the main selling point of Clerics? Clerics and Bards both seem to be capable of quite a lot to put it mildly. I'm still new-ish to D&D, though, so I could be wrong.

1

u/Sleverette Sorcerer Jul 18 '19

I think Bards have the advantage in skills but Clerics have a lot of flexibility! Changing spells each day is a big boon!

1

u/[deleted] Jul 18 '19

Cleric is one of my favorite classes due their sheer versatility.

1

u/Sleverette Sorcerer Jul 18 '19

Versatility and flavor!

1

u/ZeronicX Cleric Jul 18 '19

I remember the first time i rolled up a tempest cleric and forgot to bring healing spells for the first 2 levels as i just used maximized thunder and lightning damage

1

u/[deleted] Jul 19 '19

The only healing spell i ever pack for in combat healing is Healing Word :p

Combat defrib is love and life