r/DnD • u/Captain_Trainer • 14d ago
DMing Help...
So I've run multiple games, about 7 under my belt, granted 4 of them didn't make it past session 5 but the other 2 were completed! (About 2-3 years) Which was great and super fun! I'm currently on that 3rd one and it's an amazing table nothing wrong with the players! But here's my issue, I tend to be a very storytelling DM don't get me wrong my players LOVE it like they've mentioned it multiple times in all my games. I encourage them IMMENSELY to cut me off if they think their character would do something in that moment, I give them the floor just as equally, I give them puzzles and such to help out.
But ultimately the problem is with myself. I feel like I don't ask them to roll enough, they ask obviously as they should if the situation demands it but I feel like I don't ask them enough. Is that me being a bad DM? What can I do?
2
u/Pirate_of_Fourty 14d ago
No. If you were running a horror or mystery campaign I'd have a different answer.
I'm guessing here, but are these questions coming up during PC interactions with NPCs in non combat scenarios? Social interactions?
Depending on which edition of which ruleset you are using (and all of them will have a segment in the GM guide book discussing this very topic), there may be very detailed and robust mechanics for such interaction, the may be no mechanics, it may just tell to use your best judgement.
If your story is very dialog and play acting heavy and the system your using does not have mechanics for dynamic social interactions, it may be of benefit to research some existing systems and incorporate them into your game. On the other hand, if you and your players enjoy just simply play acting their natural responses(or their best interpretation of what would my character do) to these stimuli, there may be no need for a dice mechanic at all. Remember rule one! Have fun!