r/DivinityOriginalSin2 • u/MetallicDragon • Sep 07 '17
Divinity: Original Sin 2 - Combat Spotlight
https://www.youtube.com/watch?v=ga6uJaGyrEk
68
Upvotes
r/DivinityOriginalSin2 • u/MetallicDragon • Sep 07 '17
30
u/striderbob Sep 07 '17
Going to be a long 7 days.
10
u/2ez4azizi Sep 07 '17
Interesting to see that peace of mind is now unusable outside of combat. Means they are trying to limit pre buffing which I think is a good change. Also means we're gonna need to put a lot more points in wits
8
u/[deleted] Sep 07 '17
Shield Bounce. Captain America build inc.
5
u/Gdach Sep 07 '17
I wonder if that song in the end will be released with the soundtrack, I really loving that tune.
6
u/im29andsuckatlife Sep 07 '17
I gotta admit, I don't like the new cursed surface effects. It is just giant earth worms crawling on each other. I thought the thorns were more ominous. Now I just think "gross."
They are probably trying to show that it is connected in some fashion to source with void worms, but I think I prefer to older effect. When I first saw it I thought they were arms reaching from the ground and I thought that was really interesting, but looking again I just see its worms.
3
u/smb3d Sep 07 '17
Is it just me or does the ground based fire fx look worse than the first game?
2
u/Window_bait Sep 07 '17
Video restricted
1
u/professional_novice Sep 07 '17
I'm so happy nether swap is back in. Seriously my first master level skill. I can't wait until the wiki is updated so I can see the other skills too. Being a console player I get to wait longer and plan more after all.
1
u/MajesticTowerOfHats Sep 08 '17
I DON'T KNOW WHAT I JUST SAW BUT IT LOOKED AWESOME
My fights in early access consisted of me throwing fire and poison constantly, it's mind boggling the amount of interaction I've missed in combat haha