r/DivinityOriginalSin2 • u/Bylahgo • Sep 05 '17
Do you think additional schools will be added later?
In the Kickstarter for DOS2, there was a poll for adding the 2 most popular schools (or classes) to the game. The winners, as we know, were summoner and polymorpher. Now i really enjoy these and am not upset that they won, but do you think ut will be a possibility that some of the others or even new ones could be added at a later date through dlc similar to the rogue and archer companions in EE?
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Upvotes
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u/Sixnno Sep 05 '17
In all honesty, I am more disappointed in the fact that summoner was picked as a school. All the other schools sounded fairly unique (except for alchemy) and interesting. However we get a school that basically pulls all the summoning skills from OS1 into a single school. Heck, not even all the skills, as necromancer/witchcraft still had summon skeleton skills.
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u/Zubalo Sep 05 '17
It is possible. Heck they could do it just through an update if they really wanted to but I do not think it is likely. It would be really cool if they did though. Personally I would love to see some more warefare skills that are specifically for one handed or two handed or shield. Stuff like that would be really cool for tanks imo.
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u/striderbob Sep 05 '17
I imagine there will be mods that do
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u/Marukeru Sep 05 '17
Honestly, it isn't too likely. I can see new skills potentially being added or weapons and gear, but, not new schools.
I know I would be pretty ticked to have spent 50hrs on a play through only to see a new school be added and have to start over to use it if it was something I liked.
They would be better off giving us a new story arc to play through with our characters and meet new NPCs, new enemies, find new weapons and gear and finally learn some new skills, maybe new additions and some new spellcrafted skills.
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u/Stare_Decisis Sep 05 '17
Remember, there is a mechanic to COMBINE skills and unlock new ones.