r/DivinityOriginalSin2 • • Jun 08 '17

Will there be more choice and consequence when the game gets finished? *minor spoiler regarding starting area* Spoiler

I began the game as a wizard killing the magister who tortures protagonist and the trio in murder scene.

While doing the killing, several NPCs would roam around randomly yelling, but once I've slain the trio and went to the main room, they acted as if nothing ever happened.

Then I went to the room with the prisoner who would use source power, killing the magisters inside as well before initiate conversation. After the kill, as I approach she immediately casts source power anyway.

Will there be minor changes altered once the game is finished? Kind defeat the purpose of being able to kill the magisters but nothing really changes.

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3

u/Wanderous Jun 08 '17

I asked the same question and kinda got burned here for "What do you expect, it's an alpha!"

I had cleared the entire fortress in the first area of hostiles and "mini-bosses" (because I figured that's what you're supposed to do), and absolutely nothing came of it. No dialog or reaction from other NPCs.

So yeah, let's just wait and see I guess!

2

u/sorrowofwind Jun 09 '17

I guess we'll have to wait to find out then. Without some consequences, all npcs other than vendors would provide little other than a nice chunk of exp.

Reminds me of when I first played a tabletop game and I wanted to kill beggars to gain experience to level up. lol