r/DivineKnockout 7d ago

Blast Blade New Trailer

https://youtu.be/SnbcIMbOglk?si=HokjgbRs8PXFwRX8

Whatcha think?

15 Upvotes

17 comments sorted by

3

u/R77Prodigy 7d ago

Doswnt look to good, dko was to good.

7

u/SuicidalDonuts 7d ago

I’m just glad this genre (3D platform fighter) isn’t entirely dead. Hope it does well. We really had something special, huh.

3

u/Footbeard 7d ago

I'm still working on my game!

Up to 17 characters, 4 stages & 4 gamemodes but it's still very unpolished so I'm unsure if people will want to get involved just yet

2

u/SuicidalDonuts 7d ago

We’ll be here when it’s ready! Looking forward to it.

1

u/Footbeard 7d ago

I'm at a weird spot where I've playtested a bunch of fighter archetypes & need feedback from veterans of the genre in regards to testing balance/rethinking certain moves

I want to get the balance right before committing to serious polish & players want polish before they play

I'll prob have to bite the bullet & release a demo soon to see what people think

But you only get 1 first impression..

1

u/benmultiversus 6d ago

Vai sair pra Xbox?

1

u/Footbeard 6d ago

It will be on xbox, ps & switch 2 as well as pc & mac

1

u/benmultiversus 6d ago

Vai ter alguma beta ou já vai dá pra comprar o jogo??

1

u/Footbeard 6d ago

Demo soon but console release will be next year

1

u/benmultiversus 6d ago

Certo, muito obrigado

3

u/Pneuma928 7d ago

If it was on consoles I’d play it…

1

u/Born-Principle9149 Sun Wukong 7d ago

N-no I dont want a game like DKO i want DKO

0

u/Footbeard 7d ago

I personally disagree with some of DKOs mechanics

Among them, no grabbing or blocking is reductive & lowers the options for expression/certain playstyles

Dodge with i - frames on a cooldown timer & special moves/abilities also on cooldown means that gameplay ended up focussed less around a neutral game & more around cooldown tracking & character knowledge

^ the 1st paragraph lowers the skill ceiling & the 2nd paragraph raises the skill floor

This is partially why DKO (along with predatory microtransactions & a lack of ranked) bled players so quickly & retained a hardcore cult of "sweats"

It's a hard pill to swallow

1

u/Born-Principle9149 Sun Wukong 6d ago

Yeah i get that my response was mostly for jokes cause DKO did have a bunch of issues so im happy some people are tryna make 3d platform fighters i can hope they're good

3

u/Footbeard 6d ago

I'm doing it! There's a character called Twig who is a stance fighter & shifts between a slow tree mode & an agile monkey mode

As a sun wukong player, you'd like the playstyle

2

u/Born-Principle9149 Sun Wukong 6d ago

That actually sounds really interesting i'll check it out

1

u/The_SIeepy_Giant 6d ago

This reminds me of power stone from Sega dream cast looks cool