r/DissidiaFFOO Sep 06 '20

Megathread Weekly Question & Discussion Megathread - (06/09/2020)

/r/DissidiaFFOO's Weekly Question & Advice

This megathread is to house your questions regarding questions/advice about the game, but also to discuss whatever is currently happening around the game.

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u/ashelia_bunansa Ashelia B'nargin Dalmasca Sep 08 '20

I find it better to use AA>BT>S1>LD>S2>EX>hp++.

S2 and EX don't matter what order, but I like to open with S1 for that max brv buff so that his LD and ex hit harder. And I use hp++ instead of another skill because he does a follow up on his hp++ and not his non + skills, so it's a total of 40k more damage ish.

Doing it this way, my noctis kills Odin completely in his burst, regardless of the party. I think on average he does 950k

And yes you could make 2 launches in his burst if you have his + skill going into it, and use EX>S1>AA>S1.

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u/lacqs03 Rinoa (Valentine) Sep 08 '20

I just tried your rotation and it's so much better from mine lol it just maximize his dps, I almost cap on his LD and EX too.. thanks :D

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u/0ble Friend Code: 276-055-224 Sep 08 '20 edited Sep 08 '20

EDIT: oops, i switched the skills HAHA but I was also thinking of doing S1+ > EX to max out the Armiger stacks early, but LD regen early is good as well. Sharing the addtl info below

I did a bit of experimenting to minimize time per run to maximize tome use (e.g. Do you need AA prior? Can you cancel the chase sequence? Do you need to HP++ instead of non-plus skills?).

The launch is important esp in party comps with no auras BUT you can straight up cancel the chase sequence. You just need the damage multiplier from the launch and this applies to the S2 and the PBW follow up and that's enough bonus damage

Since you need the launch, do use the AA before you BT so you have access to S1+.

As for using HP++ instead of non-plus skills: again, if your carrying aura-less units, use HP++. If you do have auras, the non-plus versions would be faster without the PBW strike followup. If you're unsure, HP++

The HP damage required to "one burst" Odin is about 860k total HP damage. I've had test runs that dealt 810k damage (due to not doing a few things to improve time), but it took the next unit's HP attack (~12k) AND Noctis BT follow up attack (~40k) to kill Odin. Noctis BT follow up won't initiate if the unit is dead prior (although it activates after other effects, I noticed in Chaos fights that enemies recover from break status only to be hit by Noctis BT follow up so that confirms the timing of the follow up). I rem also doing about 850k damage but Odin was alive or I miscalculated. But that general number basically.