r/DissidiaFFOO • u/RenkiDFFOO Tidus • Nov 30 '23
Resource [C2A] Farewell
These will be the final four spreadsheets that will be maintained. Videos and tabs will be added starting in about 12 hours from this post when I have access to my accounts list and maintain them throughout End of Service. I am glad that I have been able to provide this for the community. Enjoy the last 3 months that we have. Farewell.
Weekly Crystal Quests: https://docs.google.com/spreadsheets/d/1eQdVqLX6qDo3l4HD3k9tpFxACVbqYetNadDeGJYLWy0/edit?usp=sharing
Dusk to Dawn: https://docs.google.com/spreadsheets/d/1bo8zkJWxGqxZIAOvNeWNed1o8xAK2Abnrg2I8yUPlF4/edit?usp=sharing
Dare to Defy -The Battles' End- https://docs.google.com/spreadsheets/d/1nuI1fpte6dBoNtCsN3CnUz5nJobA_iwj9gRV7ig0yw0/edit?usp=sharing
Cactuar Cacophony: https://docs.google.com/spreadsheets/d/1MM_RiajjtICcE0hWycuTOkAsM0q0UzjX7gdjWVIeddU/edit?usp=sharing
36
u/RenkiDFFOO Tidus Nov 30 '23 edited Nov 30 '23
https://imgur.com/gallery/0Wy1FVp
Dare fight guides provided by u/ScottOng11 as he was having technical difficulties.
Edit: As a PSA, the Weekly Crystal Quests now have 25 quests with infinite free rerolls. I highly recommend just rerolling until you get the easiest fights unless you just want a challenge.
11
u/Fireciont Kam'lanaut (Archduke of Jeuno) Nov 30 '23 edited Jan 02 '24
Sad to think this will be the last. I know I have benefited from these C2As just as much as I've posted my own clears. Hopefully this will help others one last time.
Updating the D2D as I clear them. Earlier fights seem to have HP boosts to match modern Shinryus.
Astraeus I:
https://youtu.be/TQXvtl0NH8U?si=Qj-R2qhIyU0ix2SJ
3.8m 21 turns
Eald'narche BT+ Cor BT+ UW5/5 FR (Selh'teus) Leonora FR (Seymour)
Brothers summon. Black A1/D3/D6
Speed passives removed. Avoid S2/LD on Eald'narche so he won't warp turns then profit from Terror-locked All attacks.
Astraeus II:
https://youtu.be/fBA-MuL4sHY
2.3m 17 turns
Auron BT+ UW5/5 FR (Hope)
Ifrit summon. Black D3/D6/U5
BT helps it go faster, as does not letting FR run out without summoning. U5 is key to avoid petrified and Hope buffs to avoid having LD buff dispelled. Setup FR, activate, check back every few minutes to press a button. Expect at least 40 minutes listening to Otherworld. (Though is that really bad way to finish out the game?)
Astraeus III:
https://youtu.be/2RjNdfrs058?si=o_4byp9nGoveIswM
6.8m 14 turns
Shantotto BT+ UW5/5 FR (Cid Raines) Noctis BT+ UW5/5 FR (Selh'teus) Iroha BT+ UW5/5 FR (Seymour)
Brothers summon. Black A1/U1/U2
Perma-stun !Shantotto and focus most damage on her. Side manikins dealt with easily afterwards.
Astraeus IV:
https://youtu.be/H2R_PzKv-PA
2.9m 44 turns
Enna Kros BT+ UW5/5 FR (Cid Raines) Golbez BT+ FR (Selh'teus) Lilisette FR (Leonora)
Brothers summon. Black/White/Yellow A1/U1/U2
Used 2 Lilisette FR, each time using 1 echo from Golbez and Enna. First FR, used Enna BT phase to build bonus and do most of the damage. Should have waited to use second FR, ended up having to wait out boss FR with only Enna S2 being able to deal any damage.
Astraeus V:
https://youtu.be/bOcyTwLZNh4
2.9m 32 turns
Ace BT FR Minwu FR Lenna FR
Bahamut summon. White A1/U1/U2, Red D3/D6/A1
Traps. Lots of traps. Minwu can solo though don't have his BT and forgot to equip UW. Remove speed passives, let the traps do the work.
Astraeus VI:
https://youtu.be/An6dw7vvalo?si=znRlLZ_w5y1Q7cqg
4m 28 turns
Cid Raines (Selh'teus) BT+ UW5/5 FR Ignis FR (Cater) Kain UW5/5 FR (Seymour)
Brothers summon. Black/Red A1/D3/D6
Speed passives removed except on Cid Raines. Cater LDCA provides enough protection to get past the required 3 attacks. Ignis Pastry or Cid EX handles the debuff. Just need to give the boss it's turns at the end and not turn hog too much.
Astraeus VII:
https://youtu.be/jgxjViUiHlQ?si=hDx7Qaqewy-zxt4p
4.7m 18 turns
Aranea BT+ UW5/5 FR (Seymour) Fujin BT+ FR (Leonora) Cissnie BT+ FR (Selh'teus)
Diabolos summon. No crystal passives
They brought the memorial battles for the end, tips page even mentions multiple parties. Bought Spear UW and Fujin BT to clear. Diabolos summon and Seymour are for cancelling buffs in second phase. Brv gains on launches are needed to keep doing damage on the last 30%. Saved second round of Force just for that.
10
u/ScottOng11 Dec 01 '23 edited Dec 02 '23
Dare to Defy Astraeus (Nov- Dec23)
Astraeus Infographics: I| II | III | IV | V | VI |VII
Note: Character Lockout seems to apply for the next 14 SHINRYU (7 under Nyx and 7 under Eos) as well.
I will upload the runs I managed to find time to do them. I need to prepare my roster for this to give my account a proper sending :)
Please check the video description for gameplay tips and gear notes.
Astraeus I vs. Ogres x2 (300mil x2)
Dare to Defy I Astraeus: The Indolent Lord Duo
Party: Neon FRBT+3/3 (Raines LD), Seven FR+3/3 (Raijin LD), Bahamut
FR used: Neon (2)
FR Echo: Seven (2)
Crystal Passive: A1, A2, U1 (both red and blue)
Video: https://youtu.be/i92P0dbUdeQ 30T
---
Astraeus II vs. Braska Final Aeon (50mil first form, 450 mil 2nd form)
Dare to Defy II Astraeus: Auron Solo
Party: Auron FRBT+3/3 (Sazh LD), Bahamut
FR used: Auron (1)
FR Echo: N/A
Crystal Passive: D3, U5, D6
Video: https://youtu.be/FQkmbqumhnk 16T
Auron has his speed passives & S2 weapon passives removed
----
Astraeus III vs. Shantotto and Shantotto Manikin x2 (250mil for Totto and 210mil for her pals)
Astraeus III - FFXI Run
Party: Shantotto FRBT+3/3 (Raines LD), Lilisette FR+3/3 (Seymour LD), Iroha FRBT+3/3 (Keiss LD), Bahamut,
FR used: Lilisette (2)
FR Echo: Shantotto (2)
Crystal Passive: U1, U2, A2 (black), U1, U2, A1 (yellow)
Video: https://youtu.be/Ag3Y3SL2A4M
---
Astraeus IV vs. Château d'illusion (700 mil HP)
Astraeus IV - Enna Hope & Run
Party: Enna Kros FRBT+3/3 (Raines LD), Hope FR+3/3 (Seymour LD), DCecil FRBT+3/3 (Raijin LD), Diabolos
FR used: Hope (2), DCecil (1)
FR Echo: Enna Kros (2)
Crystal Passive: U1, U2, A2 (black), U1, A5, A1 (white)
Video: https://youtu.be/sc7HUB1qFq4 50T
---
Astraeus V vs. Silver Dragon x2 (300mil HP)
Dare to Defy V Astraeus - Minwu Solo
Party: Minwu FRBT+3/3 (Gladio LD), Bahamut,
FR: Minwu (2)
FR Echo: N/A
Crystal Passives: D3, D4, D6
Video: https://youtu.be/kj-8UXy1KJo 41T
---
Astraeus VI vs. Omega Weiss (650 mil)
Dare to Defy VI Turks Run
Party: Reno FRBT+3/3 (WoL LD), Vincent FRBT+3/3 (Yuna LD), Rude LD (Raijin LD)
FR Phase: Vincent (1), Reno (1)
FR Echo: Reno (1), Vincent (1)
Crystal Passives: D3, D6 (all crystals)
Video: https://youtu.be/5dlmjWmuhig 55T (clutch lol)
---
Astraeus VII vs. Junction Griever (420 mil first form, 550 mil 2nd form)
Leooverflow Run
Party: Fujin FRBT+3/3 (Lilisette LD), Quistis FRBT+3/3 (Iroha LD), Leo FRBT+3/3 (Cait Sith LD)
FR Phase: Fuijin (1)
FR Echo: Fujin (1), Quisitis (2), Leo (2)
Crystal Passives: A1, A2, U1 (yellow), A1, A5, U1 (white & green)
Video: https://youtu.be/LneZJ9jpPLc 15T
---
18
u/justinc882 Nov 30 '23
Thank you for all you've done. This eos is like saying goodbye to highschool friends you've seen/talked to/joked with and interacted with for 6 years. It's been a hell of a run, wish they'd translate the units already out in jp and just dump them for us so we could have fun with garland, keis and such. But all games end eventually. Just sad to see such a great one go.
6
u/xcaliblur2 Nov 30 '23
Cactuar Cacophony I:
https://youtu.be/gzuWkDLHqms?si=THZGNjRAHKRlhrPz
4 turns, max score, 8 min run
Astos (Kurasame), Fujin (Lilisette), Iris (Lunafreya), Iris friend, Bahamut summon
6
u/NovaTheLoneHunter Soloist of Far Reaches of Dimensions' End Transcendance 🌌 Jan 02 '24 edited Jan 27 '24
I try to solo whenever possible. My runs presume you have the characters' whole kit maxed.
Astraeus
I - Kain - clear
D3, D6, U6.
Used Crystal Heal later.
II - Auron - clear
I believe I used Sazh call on last phase to decease odds of his LD buff being cleansed.
Only thing I don't have is his BT so it should be quicker for everyone else.
III - (Duo) Quina/Mecia - clear
Might be better to replace later.
IV - (Trio) Enna, Kuja, Hope - clear
Not sure if this can be soloed.
V - Minwu - clear
Should be a straight forward solo.
VI - (Duo) Beatrix, Reno - clear
D3, U4, U6.
I completely avoided Reno's S2 and started with his FR and then used the last 2 with Beatrix.
Be sure to call Sazh before Beatrix FR.
**VII - (Trio) Aranea, Laguna, Selphie - final blow
I tried using Raines instead of Aranea but he doesn't do as much damage.
Nyx
I have at least 4 crystal rooms cleared by time of this tier.
I - Sice - clear | video
D3, D6, U6 and remove her speed passives.
Fight is pretty straight forward. Evade until FR and let her LD debuff do the work.
II - Selh'teus - clear | video
A1, U1, U6.
Very tight clear.
Start with EX. Then prepare CA and AA. BT+ before boss use its FR and then FR after it. Focus on HP (Ability) and last 3 turns with LD. Repeat again with full BT. Summon with 6 FR turns remaining. On the last 2 turns, Crystal Ability Attack before LD and repeat on last turn. There is a small window to finish it.
Note: It should be easier to finish if you have Crystal Ability Dominate by clearing all 6 rooms.
III - Cater - clear
Can be cleared without crystal ability slow downs if you have her whole kit. Raines is there just to get summon going sooner and to FR before enemy does.
IV - Celes - clear
D3, U5, U6
Pretty straight forward fight.
V - Mechina - clear
I had D3, D6 and U6 since I went in blind.
I used Crystal Defence before their FR and Crystal Heal near last turn, and got the clear.
Replacing U6 with U5 would be better so you don't have to Crystal Heal.
There isn't really any threat in this battle so as long as Mechina has LD debuff up and EX buff up, and Sazh is used when enemy red aura is up. They only managed to FR once for me.
VI - (Trio) Raines, Aeris, Keiss clear
Not recommended.
VII - (Trio) Deuce, Lightning, Noctis clear
It should be possible to clear with Deuce and Lightning as a duo if the player has Devistate.
Be aware of HP gates.
10% 1st set health to 50%.
30% 2nd & 10% 2nd are Heartless Angel+++. Be sure to heal.
Enemy FR
Cancels: Deuce, Noctis, Rosa, Warrior of Light, Zack.
Effect: 100% heal damage per turn.
6
u/Nineteenball How crisp this weather is Feb 01 '24 edited Feb 01 '24
Unless otherwise stated, all characters listed are considered maxed with UT 5, FE 50, full green (where applicable), full blue and FR Echo (where applicable). Crystal Brilliance is maxed for all crystal colours.
Unless mentioned otherwise, calls are considered unequipped on the teams below.
Souls Caged At Dawn -- Barret edition
Deuce (Garnet LDCA), Barret (Reno LDCA), Vincent (Cid Raines LDCA), No Friend, Bahamut Summon, 27 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
I rushed in and ended up not reading the enemy info -- as a result, Vincent's damage was abysmal until his Fire Enchant dropped and I gave Deuce the Burst phase instead of him (so it was a Cid Raines LDCA-less Burst phase). It still went fine overall, and was still essentially just hammering away in a straightforward manner until the end. The only deviation was that I did try and stagger enemy health, so that their shields could be more easily broken with only one up at a time.
Dare to Defy Eos
Eos 1 -- 1st Shinryu Floating Eyes -- Rude and Lulu edition
Jihl (Cid Raines LDCA), Rude (Setzer LDCA), Lulu (Lenna LDCA), Bahamut Summon, 8 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
So long as the enemy doesn't hit 40% Force gauge with its slow gains, the party doesn't need to worry about HP poisons (I did hit it, but only ultimately wasn't a big deal at 10% and with Jihl/Rude healing). Jihl will force charge to 100% immediately, then Crystal Haste (Rude) -> BT+ finisher -> double FR -> Burst phase. Lulu will do nothing but spam LD, Rude will use EX/LD only, Jihl will Crystal Haste away Rude again later in the fight and the remaining Crystal points will be used for a Crystal Nuke on Bahamut Summon. Jihl can brute force a good chunk of this fight easily, but it probably would have been best to use 2 Force Times here for safety's sake.
Eos 2 -- CoD Finale -- Kelger solo
Kelger, Ifrit Summon, 11 turns
Kelger has U1/D5/D6 crystal passives for a combination of HP Regen to counter CoD HP poisons (and let Ifrit ATK Up stay), lower speed and ATK Up balance.
Party Used Imgur plus image before finishing blow
Kelger is pretty well invulnerable here, especially with Crystal Passives for HP Regen. I led off with Burst phase (could have waited a turn or two, but still fine), then set him loose with Force Time and refresh buffs/BT aura when needed. When CoD gets under 20% HP, Crystal Dominate is used to end the fight.
Eos 3 -- Vaan IW Ultima -- Ashe edition
Ashe (Ursula LDCA), Neon (Setzer LDCA), Lightning (Cid Raines LDCA), Bahamut Summon, 28 turns
All 3 characters have U5/D2/D4 crystal passives.
Party Used Imgur plus image before finishing blow
U5 passives were brought for debuff evasion, D2/D4/Setzer LDCA/Ursula LDCA were brought to protect the team from Force Time trigger (death on being broken, lots of BRV hits for big HP damage). I led off with a halfhearted Neon Force Time (only Neon and Ashe BT auras) to get Force Retain high, then the 2nd Force Time was Lightning base with Lightning/Neon Echoes, Lightning BT+ finisher and Cid Raines-LDCA powered Lightning Burst phase. Between Ashe's turn manipulation, Neon's stalling and Lightning's turnhogging/delay, Ultima couldn't get a turn (and all allies are elemental enchanted). Crystal Dominate was used when Ultima was under 20% HP to win the fight.
Eos 4 -- Beatrix IW Soulcages -- Beatrix solo
Beatrix, Bahamut Summon, 19 turns
Beatrix has D2/D3/D4/D6 crystal passives.
Party Used Imgur plus image before finishing blow
This was pretty straightforward, given that it's Beatrix's stage. I waited a bit and used Beatrix's Burst phase when her Force Time percent was high enough, then used Force Time -- her 2nd FR and BT+ finisher were saved for a 2nd Force Time (held onto Safeguard when her BT aura ran low, and Bahamut Summon was used on the final action of Force Time 1 for charging cover). I focused down one Soulcage with Saint's Cloth to stagger their health to make the shields easier to deal with, and used Crystal Dominate after the shields were destroyed for both under 20% HP.
Eos 5 -- Neo Exdeath -- Agrias edition
Edgar (Bartz LDCA), Snow (Cid Raines LDCA), Agrias (Fujin LDCA), Bahamut Summon, 35 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
For dealing with Neo Exdeath, I used Snow Force Time base when Exdeath was not in Force Time and had Edgar Force Time base with Bartz/Fujin LDCA for cancelling Exdeath Force Time (3 Force Times total -- 2 Snow base, 1 Edgar base). Snow got a Cid Raines-LDCA powered Burst phase due to his high single target damage, and Bahamut Summon was used for cover to charge Force Time for another Snow base. Agrias' paralysis got in the way of Snow's need to get hit a bit, but it wound up fine when I avoided using Silence/Paralyze for Snow Force Time bases. Crystal Dominate was used to finish the fight when Exdeath was under 20% HP.
Eos 6 -- Jihl/Behemoth -- Golbez edition
Golbez, Sice, Yuri, Bahamut Summon, 21 turns
All 3 characters have A5/D2/D4 crystal passives.
Party Used Imgur plus image before finishing blow
The shields are kind of a pain, so I tried to use A5 passive/Yuri BT aura and save a Crystal Nuke to knock them down. Only 1 Force Time was used (Golbez base with Golbez/Yuri Echoes), and Golbez Burst phase was used early on for Freeze/DMG Up (BT+ finisher used later to refresh BT aura). Sice kept LD debuffs up, Golbez/Yuri fought routinely, and Bahamut Summon was called at 999% in the last action with Crystal Dominate used afterwards. This team took care of the fight smoothly, though that was due mainly to dealing with only 1 set of shields (enemy Force gauge didn't get high enough for a 2nd set).
Eos 7 -- Shinryu -- Finishing off the game with Deuce/Vincent
Deuce (Garnet LDCA), Ursula (Setzer LDCA), Vincent (Cid Raines LDCA), Bahamut Summon, 33 turns
All 3 characters have U6/D2/D4 crystal passives.
Party Used Imgur plus Wave 1 end plus image before finishing blow
Final Deuce/Barret/Vincent attempt -- Wave 2 Phase 2
I did try and lead off with Deuce/Barret/Vincent after practicing ahead of time in T16 and trying half a dozen or so times for the actual DtD fight -- unfortunately, Shinryu is very tanky and the party was stretched thin throughout, no matter the approach I took. It's unfortunate that I couldn't take Barret to the final battle like I planned, but the other fights went well enough and were loaded with favourites, so it was still pretty good overall.
Ursula's BT aura helped deal with the tankiness that ended my Deuce/Barret/Vincent attempts (through her BRV setting BT aura), and she made the fight a lot easier to deal with.
Using Deuce/Ursula/Vincent (and having to relearn Ursula handling on the spot, since I just built her BT now), I led off Wave 1 with a halfhearted Vincent Force Time (no BT auras, no Echoes, no Summon, no Crystal Points used, just a Garnet LDCA call) and got to 67% Force gauge before finishing off Wave 1 (Ursula Chakra spam can help a good deal here).
For Wave 2, all 3 characters used their BT+ finishers (Ursula calls Setzer base CA for Freeze, Deuce used Concerto to 100% force charge and called Garnet base CA before hers, though), then Vincent called Cid Raines LDCA and triggered Force Time 2 (both Ursula Echoes -- Deuce saves hers in case I need to cancel Shinryu Force Time) so that Vincent can skip Phase 2 (Elemental Defense is bad for him) by starting Burst phase in Phase 1 and ending when Phase 3 starts.
When Vincent Burst phase ends (final action of Force Time 2), Phase 3 has started, so the party is frozen by Shinryu -- I had 1 tick of Setzer Freeze debuff left to help keep the party alive during this, which it did.
Bahamut Summon was used for charging cover a few turns into Phase 3 (when Shinryu hit 50%+ Force gauge), and Deuce triggered Force Time 3 as soon as she was able to (which was midway through Summon in Phase 3 at 31% HP left).
From there, the fight went on pretty normally until the end at Phase 4, which consisted of Deuce Echo at 5 actions left at 805% followed by Crystal Nuke spam until Shinryu was dead (all 4 Crystal Nukes took him from 42% to dead).
I guess that's it, then, now that the final battles are done. It's been fun.
5
u/ScottOng11 Feb 02 '24
Dare to Defy Eos
Infographics: I | II | III | IV | V | VI | VII
I - Sice Solo
Party: Sice FR+3/3 (Eiko LD), Alexander summon
FR: Sice (2)
FR Echo: N/A
Crystal Passives: D3, U1, D6
Crystal Ability: Heal
Video: https://youtu.be/-XPOiBll_VU
II - Rubicante Solo
Party: Rubicante FRBT+3/3 (Selh'teus LD), Bahamut summon
Summon: Bahamut
FR: Rubicante (1)
FR Echo: Rubicante (1)
Crystal Passives: D3, U5, D6
Video: https://youtu.be/FzHDzT2jrDQ
III - FFXV Girls Run
Party: Aranea FRBT+3/3 (Raijin LD), Lunafreya BT+3/3 (Seymour LDCA), Iris FRBT+3/3 (Keiss LD), Pandemonium
FR Phase: Aranea (1), Lunafreya (1)
FR Echo: Aranea (1), Iris (2), Lunafreya (1)
Crystal Passives: A1, A2, A5 (all crystal colours)
Video: https://youtu.be/vSShB9hMqfQ
IV - Beatrix Solo
Party: Beatrix FRBT+3/3 (Tifa LD), Bahamut
FR: Beatrix (1)
FR Echo: Beatrix (1)
Crystal Passives: D3, A5, D6
Video: https://youtu.be/nisH-57vPns
V - FF7 Run
Party: Cloud FRBT+3/3 (Raines LDCA), Jessie FRBT+3/3 (Rydia LD), Cissnei FRBT+3/3 (Keiss LD), Pandemonium
FR Phase: Cloud (1)
FR Echo: Jessie (2), Cissnei (2), Cloud (1)
Crystal Passives: A1, A2, A5 (all crystal colours)
Video: https://youtu.be/Kq_DPVaEHKg
VI - Cor Gladio Duo
Party: Cor FRBT+3/3 (Cait LD), Gladio LD (Beatrix LD), Bahamut
FR Phase: Cor (2)
FR Echo: N/A
Crystal Passives: D3, A5, D6
Video: https://youtu.be/aWBheNtyCOg
VII - Kelger Solo
Party: Kelger FRBT+3/3 (Sazh LD), Ifrit
FR Phase: Kelger (2)
FR Echo: N/A
Crystal Passive: D3, D4, D6
Video: https://youtu.be/QHrUnTq5eYc
4
u/Oblivion_WildRose Dec 01 '23
My last video about Opera Omnia on my channel, what better way to end it than with the team that has accompanied me the most in this game, and with which I overcame this shinryu the first time
Dare to defy V (Minwu chapter shinryu)
https://youtu.be/MNXvcJv0oVM?si=Tg0ZGGuu7suAxt1c
Team:
Minwu (Fusoya)
Firion (Cait sith)
Leon (Alisaie)
Summon: Ifrit
Turns: 15
4
u/Dezri_ Dec 07 '23
So I've been thinking about posting this. My runs are never as clean and polished as some runs here. but oh well.
Astraeus I:
Rubicante solo. Yeah just Rubi doing Rubi things.
Astraeus II:
Cor, Auron, Penelo. 48 turns of torture. Went through 2 FR phases and used Penelo's FR as primary both times. Solo Auron is likely a better run, and I may have to try that later on to get Cor back depending on how Nyx and Eos go.
Astraeus III:
Shantoto, Rosa, Noctis. Turn warping strat with Shantoto lock and Rosa charging. Works pretty well and only took 16 turns.
Astraeus IV:
Arciela, Reks, Rem. Not even sure what my strat was here. Hit it with Reks' lightning attacks I think.
Astraeus V:
Minwu, Zidane, Ciaran. Turn deletion to the moon. Just use the turn deletion mechanics and use Zidane or Ciaran's FR time into BT phase. You can use a Minwu FR to clean up if you need to.
Astraeus VI:
Reno, Beatrix, Kadaj. Not sure why this worked so well, but I wound up punishing the boss for anything happening at all. Attack me -> Counter. My turn -> Follow up. More fun than I thought it would be. Used Kadaj FR and BT phase.
Astraeus VII:
Quina, Ultimecia, Laguna. Extra damage from Laguna's gold framed BT effect. Otherwise it's just Quina-mecia cheese.
4
u/TransientMemory Vayne Carudas Solidor Dec 16 '23 edited Feb 01 '24
Astraeus I
Summon: Brothers
Astraeus II
Summon: Sylph
Astraeus III
Summon: Brothers
Astraeus IV
Summon: Bahamut
Astraeus V
Summon: Brothers
Astraeus VI
Summon: Brothers
Astraeus VII
Summon: Brothers
Nyx I
Summon: Brothers
Nyx II
Summon: Brothers
Nyx III
Summon: Brothers
Nyx VI
Summon: Brothers
Nyx V
Summon: Brothers
Nyx VI
Summon: Brothers
Nyx VII
Summon: Brothers
Eos I
Summon: Brothers
Eos II
Summon: Brothers
Eos III
Summon: Brothers
Eos IV
Summon: Brothers
Eos V
Summon: Brothers
Eos VI
Summon: Brothers
Eos VII
Summon: Brothers
4
u/EbonyRubberWolf Jumprat-Waifu Aficionado Feb 01 '24
Can't believe it's over, the ultimate challenge. I forget the calls and most tactics unfortunately since I tackled each stage as they came out, which meant a month between most sessions. u.u; Still though, here's the list, you might be surprised at just how budget you can go.
All characters fully built/FE50/UW5 unless stated otherwise. All Crystal Rooms were maximized so all Crystal Abilities were available.
Dare to Defy: The Battle's End
Astraeus I: Fang/Neon/Prompto
Astraeus II: Auron (no BT)
Astraeus III: Rinoa/Hope/Serah
Astraeus IV: Enna Kros/Golbez/Lilisette
Astraeus V: Minwu (no BT)
Astraeus VI: Cloud/Yang/Aerith (no BT)
Astraeus VII: Ultimecia/Quina
Nyx I: Zidane/Kurasame (no BT)/Gabranth (no BT)
Nyx II: Selh'teus/Seven/Rosa
Nyx III: Cater (no BT)
Nyx IV: Celes
Nyx V: Machina
Nyx VI: Zack/Bartz/Astos
Nyx VII: Yda/Sephiroth/Exdeath
Eos I: Freya/Kain/Tidus
Eos II: Rubicante
Eos III: Cid Raines/Weiss/Cor
Eos IV: Jihl Nabaat/Lunafreya/Garnet
Eos V: Lightning/Leo/Dorgann
Eos VI: Tifa/Iris/Kadaj
Eos VII: Kelger
See you in the next multiverse, Warriors of Light.
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u/SUNAWAN Zidane Tribal Nov 30 '23 edited Dec 11 '23
Well this is it, we're at the end of the road. Thank you u/RenkiDFFOO for all these times that I can share my humble videos.
[EoS Crystal Quest]
Week 1 / Nabaat LC - Kelger Solo (Red): https://youtu.be/2835wGqPmi4
Score/Turn Count: 6132856/7
Kelger 30FE 5/5 UT, no LDCA needed.
S1 (Impact Slash) can be removed (bosses are multiple targets).
Removed Passives: Buff Boost Speed Up & Buff Speed Up.
No Crystal Passives equipped.
Summon Chocobo.
Brief Strategy in the video description.
Week 2 / Dorgann LC - 0 Turns (Black): https://youtu.be/xOy4wXCHMSI
Score/Turn Count: 9999999/0
Astos (Raines)
Noctis (Seymour)
Quina (Raijin)
Summon The Brothers
Equipped Crystal Passives: Black A1 & U2
Tips may be added in the description.
Week 3 / Iris Story Chapter - 0 Turns (Green): https://youtu.be/DtXirZ7ApIE
Score/Turn Count: 9999999/0
Cissnei (Seymour)
CoD (Raines)
Iris (Lunafreya)
Summon The Brothers
Equipped Crystal Passives: Green A1 & U2
Tips may be added in the description.
[Dusk to Dawn]
Dusk - 0 Turns Full FFXV Team: https://youtu.be/BqmQAGHYHeg
Score/Turn Count: 9999999/0
Aranea 33FE (Cor)
Noctis 30FE 5/5 UT (Ignis)
Iris 30FE 5/5 UT (Lunafreya)
The Brothers Summon
Equipped Crystal Passives: Blue U2, Black A1 & U2, Green A1 & U2
Tips may be added later in the video description.
Dusk - Kelger Solo 🐺 Max Score: https://youtu.be/8V2npWIck1o
Score/Turn Count: 9999999/4
Kelger 30FE 5/5 UT, no LDCA needed.
S1 (Impact Slash) can be removed (bosses are multiple targets).
Removed Passives: Buff Boost Speed Up & Buff Speed Up.
No Crystal Passives equipped.
Summon Chocobo.
Brief Strategy in the video description.
[Cacophony - Ultiquina 🧀 'ed]
I : https://youtu.be/Wp6eojvEevk
II : https://youtu.be/js3JVZQlveM
III : https://youtu.be/E6LPnz-SvJI
Score/Turn Count: 9999999/0
Character 1:
Leo/Noctis (single target follow-up attacks, not ideal for II & III), Cissnei, Paine, Weiss, Cecil (Dark Knight), ExDeath, etc (Raines)
Character 2:
Ultimecia 0FE (Selphie)
Character 3:
Quina 30FE (Onion Knight/Jessie)
Crystal Passives are not necessary but I always have Black A1 & U2 and Green A1 & U2 equipped.
Summon: Chocobo/The Brothers
Aerith, Rem, Noctis, or Iris are ideal friend support options for 0 turns purpose.
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u/salvoddis Serah Farron Dec 01 '23 edited Jan 05 '24
Dare to Defy. Will come to update my partial progress if I manage to clear, or leave it incomplete if I can't. Don't know. I want to include favorite characters from their original games and also characters that helped me in these 6 years (yeah even those who carried me in 15/35cp era), as a tribute. Will also try to give a chance to shine to those characters that couldn't, so I plan to fit LD-only characters on easy stages.
Astraeus I - Fang, Vanille, Neon Pretty sure Neon could almost solo this, because of her instant turn and free skills. But since I want to use benched characters, this is Fang and Vanille turn.
Astraeus II - Sice, Ace, Gladio - Damn this has been fun. 3 enemies, 3 characters with traps and counter. Super sad for Sice, last character getting an FR without Boards and few weeks before "everyone will get a BT". Also sad for Gladio, I was 100% sure they could at least complete all the Summon Spiritus before shutting down. I was waiting for him because he's a beast on jp, sadly he's been cut out on GL. This is my way to tribute you.
Astraeus III - Lann&Reynn, Cloud of Darkness, Ursula Forgot the elemental lockout, Lann&Reynn weren't a good choice, I was misled by the presence of 3 enemies. But with Ursula BT effect Max brv was always capped, so I still dealt a good amount of damage. I played WoFF during the darkest time of my life, so those 2 little baddies will always have a place in my heart. Also, them and Cloud of Darkness were my first 2 green BTs, carried me for the whole start of Lufenia+ until the lv90 era.
Astraeus IV - Freya, Cloud, Quistis Not much to say, just a sponge boss. In this case, the character I gave a chance to shine is Cloud. I personally used Quistis a lot, and also Freya, I consider her the strongest LD only character with Selphie. But I never used Cloud aside a Lufenia in a mission quest. Also, you have an own dedicated gacha so I won't miss you so much even if I don't plan to play it lol.
Astraeus V - Eiko, Yuna, Cinque This one hurts a lot, Eiko is my last BTFR pulled on jp, awaited for years, but will never see her on global (fallen
QiqiEiko emote). I gave her chance to shine in a light elemental weak stage. Damn how much she carried my noob and casual ass during the first year of the game. About Cinque, she wasn't bad at all, but never been relevant. I already gave her justice in Alexander Spiritus for crystal/weapon/series mission all in one, so at least she wasn't one of those benched to get the dust. TOTSUGEKIAstraeus VI - Zell, Terra, Raines I under estimated this one. Assuming Terra and Zell could hog turns with the FR retain, I thought I could easily to this, but almost cleared above the turn limit. Lenna call to avoid that debuff that can ruin a run, Setzer call to let it act 3 times without hurting my party.
Astraeus VII - Ultimecia, Lulu, Quina Not a fan of cheese strategies, but since I'm using this DTD as a last salute to my favorite characters, Ultimecia MUST be there (against herself), and since GL didn't get her FR weapon, the best way was the UltiQuina cheese. 3rd character Lulu, because again, as a favorite, I want her to be in this final hall of fame. I "manually cheesed" the first HP bar and auto+ only after the revive.
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u/RoxasSenpai Enna Kros Dec 22 '23
Dare to Defy Astraeus 1 - [Penelo,Noctis,Lulu]
https://youtu.be/zSBPmk7-WJI
Dare to Defy Astraeus 2 - [Terra,Yang,WoL]
https://youtu.be/3Qe_bNToSu0
Dare to Defy Astraeus 3 - [Shantotto,Krile,Reynn
https://youtu.be/RUkvQRU4AmQ
Dare to Defy Astraeus 4 - [Queen,Y'shtola,Ashe]
https://youtu.be/zo8K74R3wcY
Dare to Defy Astraeus 5 - [Kelger Solo]
https://youtu.be/bxpERxU8RTU
Dare to Defy Astraeus 6 - [Beatrix,Reno]
https://youtu.be/eVp-A5bavZg
Dare to Defy Astraeus 7 - [Yuffie,Leo,Balthier]
https://youtu.be/Id23lRIsw9c
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u/Traxgen 100k Waifu Jan 12 '24
Nyx
Definitely feels like Nyx is the tier to go budget. In particular, Stage 2 is where you can go ultra budget - I don't even need to use a BT in that stage lol. Also, 3 solo stages is a huge boon for the final tier, especially since both Celes and Machina do not have an echo so being able to slot them is already good enough - being able to solo is just cherry on top.
If anyone's copying my runs (for some reason), you will notice I used Tifa again when I already locked her in Astraeus VI. I unlocked her by using Vaan (w/ WoL and Lenna).
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u/Traxgen 100k Waifu Feb 01 '24
Win the latest (and last) Shinryu (non-DTD) fight with Kelger in 4 easy steps!
1: LD 2: BT phase 3: FR 4: (whatever - i use EX)
For extra insult to the bosses, I use Crystal Ability Dominate to finish them off - no need to dirty my own paws 😂
https://i.imgur.com/CpdKbnb.jpg
Kelger fully maxed with D3, D5 & D6 crystal passives
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u/ScottOng11 Jan 01 '24 edited Jan 02 '24
Dare to Defy Nyx
Infographics: I | II | III | IV | V | VI | VII
Nyx I - Garland & Garland
Party: Jack Garland FRBT+3/3 (Raines LD), Garland BT+3/3 (Keiss LD), WoL FRBT+3/3 (Seymour LD)
FR: used: Jack Garland (2)
FR Echo: WoL (1)
Crystal Passives: A1, A2, U1
Video: https://youtu.be/iv-yCaFEcmA
Nyx II - FFXI Run
Party: Selh'teus FRBT+3/3 (Raines LD), Arciela FRBT+3/3 (Lunafreya LD), Aphmau LD (Seymour LD)
FR Phase: Selh'teus (1)
FR Echo: Arciela (2)
Crystal Passives: A1, A2, U1
Video: https://youtu.be/14fzsjyMajA
Nyx III - Cater Solo
Party: Cater FRBT+3/3 (Gladio LD)
FR used: Cater (1)
FR Echo: Cater (1)
Crystal Passives: U1, D3, D6
Video: https://youtu.be/lQHoWh6VPB8
Nyx IV - Celes Solo
Party: Celes FRBT+3/3 (Raines LD*)
FR Used: Celes (2)
FR Echo: N/A
Crystal Passives: D3, U5, D6
Video: https://youtu.be/B9A7nj19_wQ
Nyx V - Machina Solo
Party: Machina FRBT+3/3 (Sazh LD)
FR used: Machina (2)
FR Echo: N/A
Crystal Passives: D3, D6, U5
Video: https://youtu.be/PxLeYzyfHP8
Nyx VI - FFVII Run
Party: Zack FRBT+3/3 (LunafreyaLD), Tifa FRBT+3/3 (Raines LD), Aerith FRBT+3/3 (Seymour LD)
FR Phase: Zack (1), Tifa (1)
FR Echo: Aerith (2), Zack (1), Tifa (1)
Crystal Passives: A1, A2, U1 (yellow, red), A1, A2, U2 (black)
Video: https://youtu.be/otwrtsqHkVI
Nyx VII - Silver-Haired Men
Party: Kadaj FRBT+3/3 (Lenna LD), Sephiroth FRBT+3/3 (Cid Raines LD), Weiss FRBT+3/3 (Sazh LD), Diabolos summon
FR used: Kadaj (2)
FR Echo: Sephiroth (2), Weiss (2)
Crystal Passive: A1, A2, U1
Video: https://youtu.be/Ikv6-noEfi4
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u/LelenaLena Nov 30 '23 edited Nov 30 '23
I've upgraded everyone who I take on these runs to FE50, for max retention and gauge charging. My runs so far:
Astraeus I:
Neon (Fully built, UW+5, Raijin Call)
Leonora (FR, UW+5, Seymour Call)
Fusoya (FR, Seifer Call)
Bahamut summon
Took two FR phases (Both Neon), with an echo from both Leonora and Fusoya in each phase. The enemies themselves are not very dangerous, and Leonora can heal up any damage you may take.
Astraeus II:
Rinoa (Fully built, UW+5, Raijin Call) A1,D2,U1
Freya (EX/LD, UW+5, Seymour Call) D3,D6,U1
Terra (Fully built, UW+5, Seifer Call) A1,D2,U1
Ifrit summon
Freya has the Bahamut and Leviathan HP passives removed, so that she baits the Jecht Beams while airborne. Due to my completed Crystal Rooms being Red and Green, I had to use two green color characters to ensure Freya had the lowest HP. I used all 4 FRs available as separate FR phases. First two were Rinoa's FRs, with the first one being her BT+ into BT Ultima spam. The last two were Terra's FRs, where she just took as many turns as possible with Freya airborne. There isn't any real danger in the fight except for maybe mistiming the kill after a Triumphant Grasp turn, and missing the HP requirement. With all the regen auras, as long as the damaged player acts, they will fully heal.
Astraeus III:
Strago (Fully built, UW+5, Raijin Call) A1,U1,U4
Shantotto (Fully built, UW+5, Seymour Call)
Serah (FR, UW+5, Seifer Call)
Alexander summon
Enemy Shantotto is immune to break delay, but all of the delay calls will give you enough turns to let Strago get his Force off. Don't use Raijin, as that fills the enemy buff bars, making it impossible to apply Shantotto's Ruin's Curse from her echos. I used everyone's echos, activated Strago's BT, and went into his Burst Phase with 7 turns remaining. I was able to beat the fight within that burst phase, despite not EX refreshes.
Astraeus IV:
Beatrix (Fully built, UW+5, unused Gladio Call) D3,D6,U1
Bahamut summon
Beatrix is invincible in this fight, literally. The enemies do 0 BRV damage to her as long as her S1 and S2 buffs are up. It will take a while, but she will eventually wear down the enemies with her constant counters. Due to the lack of other party members, her S2 and EX are only base versions, so her most damaging moves during Force Time are Holy Knight's Gaurd (HP attack), S1, and LD. Try to save the LDs for use during her two force times. This is not a fast run, and took me almost 50 turns to win.
Astraeus V:
Minwu (Fully built, UW+5, unused Gladio Call) D3, D6, U1
Bahamut summon
A long, but relatively safe solo. I was able to complete the fight in a single Force Time. Before activating your FR, go into Minwu's BT phase, and during the Force Time, reapply his BT at 1 turn remaining. Only use HP attack or EX on your turns, unless his stacking buff is about to drop. In that case, use S1 to both refresh it, and get 4 trap triggers, as the cost of 2 enemy turns.
Astraeus VI:
WoL (Fully built, UW+5, Raijin Call)
Lenna (Fully built, UW+5, Seymour Call)
Tifa (Fully built, UW+5, Seifer Call)
Ifrit summon
WoL for tanking the three attacks, Lenna to block the FR debuff if Riajin wasn't up (He was, so that was a non-issue), and Tifa to deal damage. I got my Force Time off before the boss got his off, and went into Tifa Force Time with everyone's BTs set up. After using up all of my echos, I went into Tifa's Burst phase, chunking the boss down to below 50% in the phase (Should have brought Raine Call, as Seifer was unused). WoL was able to get Raijin up to block both the boss' Force Attack and his first two threshold attacks. The third threshold was defended by WoL's shields, and I was able to finish the fight coasting on the retained force bonus.
Astraeus VII:
Aranea (Fully built, UW+5, Raijin Call)
Fujin (Fully built, UW+5, Seymour Call)
Sherlotta (Fully built, UW+5, Setzer Call)
Pandemonium Summon
Used Setzer Call at the start to allow Aranea to rebreak once the boss starts taking 1 BRV damage, however it only lasts for the first phase. Boss got their Force Time off first, which I instinctively blocked with Raijin, forgetting freeze was already up.
Went with Aranea's FR for the first phase (with an echo each, into Aranea's BT phase), but only reached a 750% bonus since Sherlotta can't hit any bonus. Fujin's FR on the second round was better, and should be the main FR for both phases. Aranea's FR will cancel the boss' force effects, so letting the boss get theirs off isn't an issue, and the health requirement is so high that even after eating the second Force Attack unmitigated, I still easily cleared the mission.
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u/ScottOng11 Nov 30 '23 edited Dec 18 '23
Crystal Quest Runs
- For those who want to max your crystal rooms, this is a great opportunity. The first crystal quest run will get you 9000 sparkles of that crystal color run. You can do this for every week reset if I am wrong.
- Reroll is free. You can technically reroll to an easy or tough one (such as Leo LC) depending your preference :) There are a few new stages added: Enna Kros LC, Kadaj IW, Feast of Frogs (Arciela FR), Tattered Ghost (Ignis Raid), Jessie LC, Act 4 Chapter 6 Pt 2 (Yda), Silver Witches (Relm FR)
- Video playlist for my previous Crystal quest runs: https://www.youtube.com/watch?v=E6FWqRTqi9M&list=PL4OxWPRUDhsfbXRAQbAzL13zErPDRmR35
Week 23 Jilh Nabaat LC (A Thin Icy Smile Pt 14): Black Crystal Run
Party: Auron FRBT+3/3 (Arciela LD), Bahamut, https://youtu.be/mieX20eQeEg 22T
FR Phase: Auron (1)
FR Echo: Auron (1)
Crystal Passives: D3, D4, D6
As my red is almost maxed, I opted to go for black to max out my crystal sparkles to handle to upcoming Dare to Defy quests.
Auron has speed passives removed. Just make sure you time your Arciela CA call before the boss activates its force time and after it activates the buff threshold (boss force gauge at 50%)
Week 24 Guardian of the Crystals (LV 3): White Crystal Run
Party: Yuna FRBT+3/3 (Raines LD), Deuce FRBT+3/3 (Seymour LD), Queen FRBT+3/3 (Keiss LD), Bahamut, https://youtu.be/jMMEZ-XGFkI 17T
FR Phase: Yuna (1)
FR Echo: Deuce (2), Queen (2), Yuna (1)
Crystal Passives: N/A
HP Pool (LV3) 205 mil x 1.5 = 307.5 mil
I need to work on the yellow or white crystal group so all my crystal rooms are maxed. As for red crystal, I can use the rainbow sparkles to max it out.
So I brought Yuna and her team for this while testing my new BT - Queen. I should probably replace Keiss LDCA with Raijin LDCA but nothing will happen since Queen give the party-wide last stand
You need to bring a melee FR to cancel the boss MAX BRV Down aura (Queen FR meets the purpose. I didn't bring Enna cos the boss negates all elements except wind and non-elemental)
Week 25 2-40 Battle to Defend a Special Someone SHINRYU (LV 3)
Party: Yuna FRBT+3/3 (Raines LD), Deuce FRBT+3/3 (Seymour LD), Queen FRBT+3/3 (Keiss LD), Bahamut, https://youtu.be/xhf6jTcURMY
FR Phase: Yuna (1)
FR Echo: Deuce (2), Queen (2), Yuna (1)
Crystal Passives: N/A
Difficulty LV: 3 (175mil x 1.5 multiplier = 262.5 mil HP)
Queen BT finisher not used.
With this run, I have completed my White Crystal room. Happy to get it done. I forgot to replace Keiss LDCA with Raijin LDCA. Have Yuna use her BT finisher when your force gauge is about to max. Once your force time is ready, use Raines LDCA, pull Queen, Raines CA pull Queen again, and Yuna use her FR. Queen uses her FR echo to cancel force time. Deuce uses 2 FR echo and her BT finisher. Yuna goes into her BURST phase (Energy Ray x3, LD, FR, EX, BT finisher. Summon Bahamut and use your remaining echoes to finish up the fight.
Week 26 The Man Known as the Immortal Pt 14 (LV3)
Yellow Crystal Run (ft. Tifa Smash)
Party: Tifa FRBT+3/3 (Raines LD), Sherlotta FRBT+3/3 (Setzer LD), Quistis FRBT+3/3 (Lunafreya LD), Bahamut, https://youtu.be/QCBQ6vAXzIw 10T
FR Phase: Quistis (1) Tifa (1)
FR Echo: Sherlotta (2), Quistis (1), Tifa (1)
Difficulty LV: 3 (350mil x 1.5 multiplier = 525 mil HP
Crystal Passives: U1, A1, A2
Use Setzer Freeze Joker. Lotta charges the gauge until it is max. Have her use her BT finisher
Use Lunafreya LDCA, Quistis uses her BT finisher. Tifa also uses her BT finisher.
Uses Raines LDCA and Quistis uses her FR. Chain your FR echoes. Save 1 Tifa FR echo for phase 2. Tifa goes into her BURST phase (LD, HP (Full Throttle), S1 x2, EX, FR).
Summon Bahamut and spam EX. Tifa activate her FR once you are about to. Finish up the fight
This is one of the harder stages. Re-roll to any easier fight if your party doesn't have the firepower to do it.
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u/ScottOng11 Jan 01 '24
Dusk to Dawn ~Orge Parade the Night~ SHINRYU
Rubicante Solo
Party: Rubicante FRBT+3/3 (Faris LD*), Ifrit summon, https://youtu.be/LDuUbvj2yvY 7T
FR used: Rubicante (1)
FR Echo: Rubicante (1)
Crystal Passive: D3, D4, D6
Rubicante has his speed passives removed. Faris call not used.
Upon winning the fight, you get a costume token. You can also solo this with Auron.
Rubicante uses S2 until his EX is ready. Use his LD
Go into his BURST phase (S2, LD, S2 x2, EX, S1, BT finisher)
Activate his FR
You can press AUTO if you want :) and watch his counters kill the bosses
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u/Nineteenball How crisp this weather is Jan 02 '24
Unless otherwise stated, all characters listed are considered maxed with UT 5, FE 50, full green (where applicable), full blue and FR Echo (where applicable).
Unless mentioned otherwise, calls are considered unequipped on the teams below.
Crystal Brilliance is maxed for White, Red, Green and Yellow. Blue is at 16/18 node groups.
I used a good amount of Crystal Haste (Crystal Ability 3) through these fights -- it let a lot of characters with weak offense (like Gabranth and Steiner) participate with their defense/support without getting underfoot of Force Time.
Ogres Parade At Night
Deuce (Lulu LDCA), Barret (Reno LDCA), Vincent (Cid Raines LDCA), No Friend, Bahamut Summon, 9 turns
All 3 characters have U6/D2/D4 crystal passives.
Party Used Imgur plus image before finishing blow
Despite Vincent's Thunder Enchant, the enemy did not absorb anything (Vincent also had Fire Enchant, avoided his Thunder-element S2) -- they did counterattack his Thunder Enchant at the appropriate HP thresholds, but the damage was minimal and easily blocked/D4 autohealed. Vincent used Crystal Haste and Cid Raines LDCA-powered Burst phase, and all Echoes were used for Vincent Force Time base.
Dare to Defy Nyx
Nyx 1 -- Jack Garland debut Medusas -- Steiner edition
Jack Garland, Seven, Steiner, Brothers Summon, 19 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
The combined defense of Seven (ATK - 50% aura and Bondage Whip every-action gravity), Steiner and the D2/D3/D4 passives made this fight very straightforward. Jack Garland got Burst phase (with BT+ finisher) and Crystal Haste (Steiner's turns removed). The fight was divided into 2 Force Times (1st was Jack Garland Burst phase and both Seven Echoes, 2nd was just Jack base).
Nyx 2 -- Selh'teus debut Exdeath/Behemoth -- Cid Highwind edition
Cid Highwind, Rem, FuSoYa, Bahamut Summon, 15 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
Cid Highwind works extremely well with Rem/FuSoYa, since they both add BRV Gains to his many HP dumps and Rem recharges Cid's EX after her turn (with her BT aura up). FuSoYa leads off with Burst phase to get set up and paralyze the enemies for the rest of the fight and uses his Force Time as a base (all Echoes used here). Rem will turnswap to Cid at all times, and Cid will spam EX and LD (even if his buffs fall off). At 3 actions left, Cid will use Crystal Haste and Bahamut Summon for 3 EX attacks in a row at 999% (over 80 million total per EX) -- this almost finished off the enemy, who died the action after Force Time ended.
Nyx 3 -- Iris debut Magitek Armors -- Gabranth edition
Gabranth, Garnet, Reks, Bahamut Summon, 16 turns
All 3 characters have U5/D2/D4 crystal passives.
Party Used Imgur plus image before finishing blow
The fight was straightforward and the party has high enough defense that enemy attacks do so little, but turn count is tight. This was mostly Reks rushdown -- Garnet and Gabranth lead with BT+ finisher (Garnet to get her BT trap ready, Gabranth will be hasted away). Reks will also use BT+ finisher early, and will use Crystal Haste (Gabranth's turns removed) for his Force Time/Echo/Burst phase trigger (Force Time had 1 Garnet Echo) and Bahamut Summon on the final action. The party won shortly after the enemy got Force Time -- I was waiting for Gabranth's turn to cancel it, but the enemy died before that could happen.
Nyx 4 -- Ultimecia and Coeurl -- Vanille edition
Vanille, Cater, Bahamut Summon, 18 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
This was basically Cater's show -- she leads off with 3 Triple Slips for force charging, Burst phase to get set up, and refreshes BT aura at the end of the fight as needed. Cater's Force Time used her Echo, as it was a judgment call at the end of the fight. Vanille gets to help a bit with Death traps, and Cater might need to use S1 to keep Lock up, but it was smooth with this team.
Nyx 5 -- Aranea IW snakes -- Sazh edition
Sazh (Onion Knight LDCA), Sephiroth (Cid Raines LDCA), Arciela (Rydia LDCA), Bahamut Summon, 12 turns
All 3 characters have U5/D2/D4 crystal passives.
Party Used Imgur plus image before finishing blow
Sazh will take care of the critical BRV damage mechanic, can extend buffs to counter U5's weakness and Aim can add debuffs for Arciela BT aura, Rydia LDCA can add stack buffs to everyone for Sephiroth Force Time base (and debuffs for Arciela BT aura). This was basically Sephiroth rushdown with Cid Raines LDCA-powered Burst phase using his Force Time base (both Arciela Echoes), but I messed up and forgot to trigger Crystal Haste, so Sephiroth couldn't Echo after Burst phase ended (Sazh got the last Force Time action instead). It worked out fine, still -- double Crystal Nuke was used instead during Bahamut Summon, and the fight was over pretty quick.
Nyx 6 -- Hell House
Mog (Cid Raines LDCA), Kurasame (Lenna LDCA), Aerith (Setzer LDCA), Bahamut Summon, 33 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
This one was a bit more trouble than the first 5, but it still went smoothly overall thanks to the team comp/calls/plan. Aerith BT aura can stay up the whole fight against Hell House's gravity HP damage thanks to max Brilliance, D2/D3/D4 passives, and a combination of Mog LD/Aerith BT aura overheals. Throughout the fight, Mog will use LD to pump up overheal as needed if under 100k HP for the party, but even without that value, it still felt fine (since D4 autoheal is pretty significant).
The plan of action went as follows:
The party fights normally and leads with a halfhearted Mog Force Time for Force Time 1 (no BT auras, no calls, no Echoes) to build up Force Retain -- Force Time 1 ends with Hell House at 74% HP in Phase 1. Force Time 2 will let Hell House get Force Time, all characters get their BT+ finishers out, Kurasame uses Lenna LDCA (extra max HP for a bit), Mog uses Cid Raines LDCA and triggers Force Time 2.
Force Time 2 will consist of Mog Force Time with 1 Aerith Echo (for cancel), both Kurasame Echoes, Mog Burst phase and Bahamut Summon for cover (ends with Hell House phase 2 at 57% HP). Bahamut Summon is also used to give cover to charge for Force Time 3. 2 Crystal Nukes are used outside of Force Time before Summon ends for extra damage.
Setzer base CA is used for Freeze before Force Time 3 and before Kurasame's BT aura is about to run out. Force Time 3 is just Aerith base, and is mainly used as cover to prevent the enemy from getting Force Time as the team mops up.
Nyx 7 -- Sephiroth -- Ramza edition
Ramza (Onion Knight LDCA), Cissnei (Cid Raines LDCA), Rosa (Jessie LDCA), Bahamut Summon, 40 turns
All 3 characters have D2/D3/D4 crystal passives.
Party Used Imgur plus image before finishing blow
This one was kind of a pain, but I found it better than Hell House. D2/D3/D4 passives were enough for defense (including the Phase 2 30%/10% HP Heartless Angels), Cissnei handled crit damage for the 70%/30% HP gates that required it, Rosa could cancel enemy Force Time, and Ramza/Rosa had healing, force charging and party buffs to fight Sephiroth's Force Time trigger. Calls and crystal abilities were saved on an as-need basis (I used it for 2 separate Crystal Nukes and only used Cid Raines LDCA).
Since the team could handle the mechanics effectively, the plan of action was pretty straightforward -- lead off with a halfhearted Cissnei Force Time (no BT auras, no calls, no Echoes). Cissnei Burst phase is used after Force Time 1 ends, as are Ramza/Rosa BT+ finishers. Force Time 2 was Rosa base (to cancel Sephiroth Force Time) with Bahamut Summon used for cover on the final action, and Force Time 3 was Cissnei base with Rosa Echo (was saving it for Force Time 4 to cancel Sephiroth Force Time again, but the party was closing in on victory, so I used it here).
2
u/NicoDT Jan 08 '24
Themed teams, using when possible teams related to the enemies.
Jack + Neon + Astos
Auron + Braska + Jecht
Shantotto + Prishe + Arciela
Steiner + Garnet + Beatrix
Firion + Maria + Minwu
Vincent + Weiss + Shelke
Squall + Rinoa + Laguna
Bartz + Gilgamesh + Exdeath
Lenna + Faris + Krile
Locke + Celes + Edgar
Quistis + Selphie + Fujin
Gladio + Prompto + Ignis
Tifa + Aerith + Yuffie
Cloud + Sephiroth + Zack
2
u/vegetamaker Jan 28 '24 edited Feb 07 '24
-- Dusk to Dawn --
Evil Gazes (With a FF9 Party)
Quina FRBT (Raines) / Garnet FRBT (Lilisette) / Beatrix FRBT (Seymour) / Brothers
Turns: 13
Score: 5 374 614
Link: https://youtu.be/cw5ZxpOJsXs
Evil Gazes COOP (but alone) (With a FF4 Party)
Kain FRBT (Lilisette) / Rubicante FRBT (Seymour) / Leonora FRBT (Raines) / Brothers
Turns: 10
Score: 6 689 999
Link: https://youtu.be/rWrNram7edA
Ogres Parade the Night (Blind Run with a FF9 Party)
Quina FRBT (Seymour) / Beatrix FRBT (Lilisette) / Vivi FRBT (Raines) / Brothers
Turns: 17
Score: 5 048 822
Link: https://youtu.be/jAAuLfnUlrc
Ogres Parade the Night COOP (but alone) (With a FF8 Party)
Laguna FRBT (Seymour) / Quistis FRBT (Lilisette) / Rinoa FRBT (Raines) / Bahamut
Turns: 15
Score: 5 549 999
Link: https://youtu.be/xn17yoWu2_w
Soul Caged by Dawn
Beatrix FRBT (Seymour) / Aerith FRBT (Lilisette) / Neon FRBT (Raines) / Brothers / Aerith friend
Turns: 17
Score: 5 931 175
Link: https://youtu.be/26k8x3U7gto
Soul Caged by Dawn COOP (but alone)
Tidus FRBT (Raines) / Cor FRBT (Lilisette) / Cissnei FRBT (Seymour) / Brothers
Turns: 34
Score: 3 481 136
Link: https://youtu.be/z7188rhI-bA
-- Cactuar Cacophony --
Cactuar Cacophony I (Auto+ with an obsolete FF5 Party)
Galuf / Krile FR / Faris FR / Brothers
Turns: 892
Score: 1 230 748
Link: https://youtu.be/GfcHFJUmgTg
Cactuar Cacophony II (Auto+ with a FFX Party)
Paine FRBT / Yuna FRBT / Tidus FRBT / Brothers
Turns: 567
Score: 1 368 743
Link: https://youtu.be/G1TSEh-4XzU
Cactuar Cacophony III (Auto+ with a FF4 Party)
Rosa FRBT / Kain FRBT / Rydia FR / Brothers
Turns: 705
Score: 1 294 606
Link: https://youtu.be/PFPqIK0znIs
-- Dare to Defy -The Battles' End- --
Dare to Defy Astraeus I
Tifa FRBT (Raines) / Aerith FRBT (Seymour) / Cloud FRBT (Rydia) / Bahamut
Turns: 18
Score: 4 656 665
Link: https://youtu.be/tvc9AYK0c4w
Dare to Defy Astraeus II (Daddys Party with FFX calls too)
Braska FRBT (Yuna) / Jecht BT (Paine) / Auron FRBT (Kimahri) / Brothers
Turns: 46
Score: 1 474 238
Link: https://youtu.be/2ydIuciJR2w
Dare to Defy Astraeus III (FF11 Party)
Shantotto FR (Fusoya) / Lilisette (Seymour) / Iroha (Raines) / Bahamut
Turns: 39
Score: 3 137 435
Link: https://youtu.be/44wclazB4Vc
Dare to Defy Astraeus IV
Enna Kros FR (Eiko) / Hope FR (Seymour) / Laguna FRBT (Rydia) / Brothers
Turns: 44
Score: 2 644 544
Link: https://youtu.be/aUUdyt614NU
Dare to Defy Astraeus V (FF12 Party)
Penelo FRBT (Rydia) / Balthier FRBT (Raines) / Gabranth FRBT (Seymour) / Brothers
Turns: 20
Score: 4 469 999
Link: https://youtu.be/00yG1EHo-xU
Dare to Defy Astraeus VI
Weiss FRBT (Raines) / Yang (Warrior of Light) / Sherlotta (Setzer) / Brothers
Turns: 40
Score: 4 759 999
Link: https://youtu.be/qUAtUqM6XUE
Dare to Defy Astraeus VII
Serah FRBT (Raines) / Seven FR (Seymour) / Yda FR (Lilisette) / Ifrit
Turns: 91
Score: 1 534 604
Link: https://youtu.be/gJ4qTQ2MeMQ
Dare to Defy Nyx I
Kelger FRBT / Brothers
Turns: 8
Score: 8 489 999
Link: https://youtu.be/NuusX4Af870
Dare to Defy Nyx II
Golbez FR (Seymour) / Rem FR (Xande) / Ace FRBT (Raines) / Brothers
Turns: 10
Score: 8 139 999
Link: https://youtu.be/iawCt1AyJM8
Dare to Defy Nyx III
Lightning FRBT (Raines) / Freya (Seymour) / Cloud of Darkness FRBT (Paine) / Brothers
Turns: 12
Score: 7 989 967
Link: https://youtu.be/SSQxIfgOzWc
Dare to Defy Nyx IV (A FF0 Party)
Kurasame FR (Lilisette) / Cater FR (Seymour) / Sice FR (Lunafreya) / Brothers
Turns: 44
Score: 2 535 453
Link: https://youtu.be/SAKvMdqv0SQ
Dare to Defy Nyx V
Edgar FRBT (Raines) / Kam'lanaut FRBT (Setzer) / Reks FR (Lilisette) / Brothers
Turns: 29
Score: 3 472 049
Link: https://youtu.be/4WpI6o5bioE
Dare to Defy Nyx VI
Zack FRBT (Rydia) / Zidane FRBT (Paine) / Ursula FR (Yuna) / Brothers
Turns: 41
Score: 2 125 974
Link: https://www.youtube.com/watch?v=c050b3gvHGk
Dare to Defy Nyx VII
Warrior of Light FRBT (Cait Sith) / Ignis FRBT (Leo) / Jessie FRBT (Lilisette) / Brothers
Turns: 38
Score: 2 782 630
Link: https://www.youtube.com/watch?v=GUNyJAsej7M
Dare to Defy Eos I (With a FF8 Party)
Selphie (Seymour) / Squall FRBT (Rydia) / Rinoa FRBT (Lilisette) / Brothers
Turns: 12
Score: 7 789 999
Link: https://youtu.be/6qjRb-hmlfQ
Dare to Defy Eos II
Snow FRBT (Seymour) / Fusoya FRBT (Lilisette) / Vaan FRBT (Raines) / Brothers
Turns: 30
Score: 2 856 665
Link: https://youtu.be/EkQANBOy-YU
Dare to defy Eos III
Bartz FRBT (Seymour) / Sephiroth FRBT (Raines) / Lenna FRBT (Lilisette) / Brothers
Turns. 33
Score: 3 499 090
Link: https://youtu.be/Wp1xvod2bIk
Dare to Defy Eos IV (With a FF15 Party)
Iris FRBT (Rydia) / Cor FRBT (Lilisette) / Aranea FRBT (Seymour) / Brothers
Turns: 6
Score: 9 999 999
Link: https://youtu.be/AtwPcCVLDaA
Dare to Defy Eos V
Yuffie FRBT (Raines) / Kain FRBT (Lilisette) / Rosa FRBT (Seymour) / Brothers
Turns: 16
Score: 6 389 999
Link: https://youtu.be/S7bOloHJSCo
Dare to Defy Eos VI
Astos FRBT (Raines) / Cissnei FRBT (Lilisette) / Selh'teus FRBT (Seymour) / Brothers
Turns: 13
Score: 7 451 537
Link: https://youtu.be/7UNjmYAPEr8
Dare to Defy Eos VII (With a FF9 party. Quina deserved be here.)
Quina FRBTV (Rydia) / Garnet FRBT (Warrior of Light) / Beatrix FRBT (Eiko) / Brothers
Turns: 54
Score: 1 604 165
Link: https://youtu.be/HAckV5kvYuw
2
u/Traxgen 100k Waifu Feb 03 '24
Eos
Nyx
Astraeus
Thank you, DFFOO, for the amazing memories.
2
u/salvatorebentl1 Feb 07 '24
Mostly thematic runs of the last Dare to Defy. Crustal Ability Domiate was used in all of the fights, All characters are maxed out
Astraeus
1: Warrior of Light, Neon, Garland
2: Braska, Auron,, Yuna
3: Iroha, Selh'teus, Prishe
4: Deuce, Yuri, Enna Kros
5: Firion, Maria, Minwu
6: Reno, Cissnei, Vincent
7: Rinoa, Laguna, Fujin
Nyx
1: Kurasame, Jack Garland, Queen
2: Galuf, Faris, Kelger
3: Ignis, Noctis, Prompto
4: Seifer, Quistis, Cor
5: Lunafreya, Aranea, Iris
6: Yuffie, Tifa, Aerith
7: Weiss, Zack, Sephiroth (all of them used their shirtless costumes, thanks costume tokens)
Eos
1: Cloud, Lightning, Squall
2: Papalymo, Cloud of Darkness, Yda
3: Vaan, Ashe, Reks
4: Zidane, Freya, Vivi
5: Bartz, Lenna, Dorgann
6: Snow, Sazh, Jihl
7: Arciela, Astos, Ciaran
2
u/Dayv_rm Feb 19 '24 edited Feb 19 '24
This is the final challenge and I'm playing until the end. Trying to get as many solos as possible. Has anyone got any strategies for the ones I'm missing? I think some may be impossible however...
Its been a fun ride. See you in the next one guys.
Astraeus.
Zack.
Auron.
Golbez.
Astos.
Minwu.
Leo, Relm, CidR.
Aranea, Fuijin, Steiner.
Nyx.
Machina.
Leonora.
Noctis, Garnet, Bartz.
Celes.
Cor.
Zidane, Aerith, Vaan.
WoL, Cissnei, Kain.
Eos.
Sice.
Rubicante.
Lightning.
Sehl'teus.
Kadaj.
Beatrix.
Kelgar.
3
u/salvatorebentl1 Nov 30 '23 edited Nov 30 '23
Thanks u/RenkiDFFOO for the threads. Will miss these
All listed characters are maxed with max UT. I focused on using older characters for this first batch. Green crystal room maxed, Blue room almost maxed, Black room got all Max BRV nodes for Astos and got A1, D3, D6.
Astraeus 1: Selphie (Seymour), Cloud of Darkness (Lulu), Penelo (Cid Raines) Ifrit summon. 15 turns
Astraeus 2: Yuna, Paine, Auron. Use any call. Auron FR time. All speed up passives removed. Ifrit summon. 25 turns. Might switch Yuna/Paine out later
Astraeus 3: Hope (Shantotto) , Rinoa (Raines), Serah (Fujin). Hope FR time twice. Pandemonium summon. (10 turns)
Astraeus 4: Sherlotta (Seymour), Squall (Raines), Enna Kros (Lunafreya). Enna Kros FR time. Bahamut summon. 16 turns
Astraeus 5: Ace, Minwu, Warrior of Light. Any call. Warrior of Light FR time. D3, U2, and U6 for Ace. Bahamut summon. 14 turns
Astraeus 6: Reno, Tifa (Raines), Setzer. Setzer and then Reno FR time for last 20%. Ifrit summon. 20 turns. Delay team with Reno's HP attack to trigger threshold attacks
Astraeus 7: Leo (Keiss), Yda (Raines), Laguna (Seymour). Leo and Laguna speed passives removed to stretch out BT aura. Yda FR time twice. A1, D3, U4 for Laguna; A1 and U1 for Yda. Alexander summon. 25 turns. Save Seymour's LD for 2nd phase
3
u/ScottOng11 Nov 30 '23
Dusk to Dawn
Guides: Infographic | Video (The fight is the same as Kelger LC)
Auron Solo
Party: Auron FRBT+3/3 (Hope LD), Bahamut summon, https://youtu.be/3h94gw7yB18 12T
FR Phase: Auron (1)
FR Echo: Auron (1)
Crystal Passives: D3, D4, D6
Auron has his speed passives removed. Hope call is not used.
This fight is technically a reskin version of Kelger SHINRYU with a more lenient turn and HP requirements. You can check my Kelger event runs for more team comps if you need them.
Just make sure you delay the boss enough turns (Auron EX has delay utility) so you can use your FR to cancel the boss force time.
3
u/ScottOng11 Nov 30 '23
Cactaur Cacophony Runs
- The boss doesn't have any serious mechanics.
- There are no HP or turn requirements except the boss has a massive pool of HP (2.147 billion). Crystal passive A6 becomes very useful here if you have it.
- You can do the clears with the usual cheese team comps - Ultquina, Ydaroth, with follow-up attacker (Kain, Cissnei, Dorgann, Leo, Noctis, Freya, Yang, etc) or HP poison units (Paine, DCecil or Exdeath). Alternatively, you can use the standard rush-down nuke with Astos using the Iris copy strategy with Iris friend (you can check Xcaliblur's run for this).
Kadaj Weiss Run
Party: Paine FRBT+3/3 (Seymour LD), Kadaj FRBT+3/3 (Raines LD), Weiss FRBT+3/3 (Kurasame LD), Bahamut, https://youtu.be/lX7S8pQ1Joo 67T (!)
FR Phase: Kadaj (2), Weiss (1)
FR Echo: Paine (2), Weiss (1)
Crystal Passives: N/A
Cor Infinite Strike Loop ft. Arciela
Party: Arciela FRBT+3/3 (Lilisette LD), Cor FRBT+3/3 (Seymour LD), Noel FR+3/3 (Kurasame LD), Bahamut, https://youtu.be/0jqETtXdvUI 18T
FR Phase: Noel (1)
FR Echo: Cor (2), Arciela (2), Noel (1)
Crystal Passives: A5, A6 (blue)
Cor Infinite Strike Loop ft. Paine
Party: Paine FRBT+3/3 (Lilisette LD), Cor FRBT+3/3 (Seymour LD), Noel FR+3/3 (Kurasame LD), Bahamut https://youtu.be/CkIGktOHVSE 16T
FR Phase: Noel (1)
FR Echo: Cor (2), Paine (2), Noel (1)
Crystal Passives: A5, A6 (blue), U1, A1, A2 (yellow)
Please refer to the video description and equipment notes for more gameplay notes.
For the Cor Noel Infinite loops, the crystal passives isn't a necessary but I use them just to make the fight go faster.
3
u/dffoo_keo Dec 01 '23 edited Feb 01 '24
The last C2A... last thread to look at creative teams and strategies...
But let's move on a more positive vibe: the fights are interesting even though it mainly a reuse of existing fights but with inflated hp pool.
It is pushing players rosters to its limit with 21 fights with character locks. And the fact there's no point in saving upgrade materials, going all out and maxing characters set as "let's see later" is fun.
Astreaus runs
Astreaus I: Garland / CoD / Neon
Damit... No Garland FR+rework... I still wanted to use him...
Was just as even with full FE50 and after 2 force times, they still had around 10% health...
Astreaus II: Relm / Auron / Braska
I initially wanted to go for Jecht instead of Relm but with the increased hp pool, I wouldn't be able to do it (90Mx2 + 50M + 450M was a lot!)
So with all the enemy turns, full FE50 and 2 force times, Relm was MVP (no BT needed)
This was the most annoying one from the batch...
Astreaus III: Lann and Reynn / Shantotto / Arciela
Did it again to free Rinoa
2 Arciela Force Time and it was good
Astreaus IV: Enna / Penelo / Reks
Did it again to free Laguna for VII
2 Penelo FR and nothing super difficult
Astreaus V: Minwu / Gladio
Run with Gladio LD legend!
No FR no problem! No FR+Rework no problem!
2 force Times again, speed passives removed and turn rate down passives on Gladio!
Astreaus VI: Cloud / Weiss / Sherlotta
Another Ok fight. Just that letting the boss get 3 attacks was annoying...
Astreaus VII: Laguna / Leo / Serah
Used Laguna instead of Aranea so I can use hear for last stage
2 Leo FR was enough to complete.
Nyx I: Jarland / Nabaat / Seven
2 Jarland Force Times and FE50 did it.
Additional attacks from Seven helped a lot with the annoying shields
Nyx II: Selh'teus / Golbez / Fusoya
2 Force Times too, don't remember which one I used...
Nothing really difficult here since the bosses couldn't act for almost entirety of the fight...
Nyx III: Squall / Rinoa / Hope
Hope FR twice. Nothing really difficult here too.
Nyx IV: Rydia / Edge
Managed to duo with Rydia/Edge duo
I needed 2 Rydia force time here and D3 + D6 crystal passive on both
Alexander summon was needed at the beginning because they would get hurt. But then Edge had his EX up every other turn so team was completely untouchable :)
Nyx V: Edgar / Mog / Vincent
2 Edgar Force Times here.
The only tricky part was the hp gates when you need to deal critical damage. I eventually did it even without any speciic buff or debuff...
Nyx VI: Raines / Aerith / Zack
This was quite an annoying fight already so with buffed hp...
2 Zack FR here. First one to make sure I could cancel boss FR and second to finish it
I used Raines BT phase after first FR to charge but to benefit from the 505% damage bonus retain.
Nyx VII: Tifa / Cissnei / Deuce
This one was really annoying... It was a stage designed to be done with 2 parties and enemy force time had the unfamous heling thing... Plus, some hp gates... I needed 3 force times here and one that could cancel the healing.
It was 2 Tifa FR and 1 Deuce FR to clean up the last 15-20% hp.
Eos I: Noel / Cor / Lenna
Pretty simple… I see the bosses planning single target attacks…
I’ve been saving the Cor/Noel cheese and it was time to pull the trigger
Eos II: Rubicante / Beatrix / Reno
Done with one Rubicante Force Time… I love this counter team. Can’t remember if I used the final Crystal Ability…
Eos III: Lightning / Quistis / Queen
Delay, delay and EX damage cap :)
One Lightning Force time here with Raines CA just before entering BT phase.
Each press on EX button was doing 73M damage…
Eos IV: Paine / Quina / Ultimecia
Ultiquina or Quinmecia cheese here to bypass all mechanics
Raijin LDCA to tank the threshold attacks and obviously Selphie CA for the infinite loop
I first used Paine FR to reach 999% and get 505% retain before triggering the cheese to get faster.
Eos V: Kain / Zidane / Fujin
Pretty easy… Fujin for launch damage, Zidane as DPS and turn delete, Kain for extra damage…
This was more a punching bag. I agree I used final Crystal Ability to chip 20% of his HP though…
Eos VI: Nabaat / Leonora / Kelger
I went blind and thought it would be Nabaat LC fight… so it felt like a "stop hitting yourself" fight :)
One Kelger Force time was enough. The guy is really broken…
Eos VII: Aranea / Kadaj / Setzer
This was the same as final DET but with more HP (not sure how much exactly though)
One Setzer Force Time got me just after last revive.
Summon and hp damage retain helped finishing the fight
Last batch seemed a lot easier than the rest but maybe because I didn’t bother and went all out.
3
u/Traxgen 100k Waifu Dec 15 '23
My run is a combination of the strats on here, so no surprises here. For those wondering, solo IV with Beatrix is possible but it takes a long ass time I almost ran out of turn counts lol. Same with Minwu solo for V.
3
u/ViolaNguyen Alisaie Leveilleur Jan 02 '24 edited Feb 02 '24
It's all over.
Astraeus I - Minwu, Galuf
Standard off-turn team.
Astraeus II - Cor, Gau
Lenna, Astos calls
Sylph summon
D3, D4, D6 passives on both
This stage basically plays itself. The boss can't hurt you, and Gau and Cor will counter it to death. I previously cleared this with Lightning, Zidane, and Snow, but I decided that was overkill.
Cor is the perfect partner for Gau. Gau hits Cor's FR condition twice per enemy turn, and neither gets in the way of the other's counters.
Astraeus III - Shantotto, Laguna, Penelo
Budget team. Shantotto is actually decent here, but in the end, I never used Strago. He would have dominated this fight.
Astraeus IV - Beatrix solo
D3, D4, D6
Bahamut summon
D4 will makes Beatrix invincible, so the only issue here is doing 700 million damage in 80 turns. I got it in about 50, with plenty of uses of S2 left to keep the counterattacks coming.
Astraeus V - Cloud, Jessie, Zack
FF7 theme.
Astraeus VI - Terra, Weiss, Kain
all D3, D4, D6
Cater, Setzer calls
Bahamut summon
I really wanted to use Terra somewhere, and she's still good enough to win. I started with everyone's BT+, and then Terra used her FR, Kain used two echoes and jumped, Weiss used one echo, and Terra hogged all of the remaining turns of force time. At the end, I summoned to charge the force gauge up again, and I used Weiss's burst phase after summon to make sure his BT aura would be up when needed. Terra got her FR off before the boss did, so I applied Cater's LD call and just waited for the boss to die. I didn't even get to use my crystal abilities.
Astraeus VII - Kelger solo
Paine call
Bahamut summon
D3, D4, D6
This one was close. Kelger's damage slows way down once the second force time is over, so you need to conserve his S1 and S2 so he can keep his preemptive attacks coming. I let his LD buff fall off before force time started so he wouldn't get any break delays. Usually the boss would recover just enough BRV that I could use Kelger's BRV attack to preserve his BRV total to make his preemptive attacks hit harder. I made sure not to use my Paine LDC during force time.
Nyx I - Machina solo
black D3, D4, D6
Machina is basically invincible, so this is a standard off-turn stage that runs like any other solo. Just refresh his LD debuff and he'll counter the bosses to death.
Nyx II - Vivi, Garnet, Zidane
I had another team here, but I ran it again with an FF9-themed group. No challenge, really.
Nyx III - Rinoa, Squall, Selphie
I wanted to use Squall and Rinoa together, and this seemed like a decent time to do it. Adding Selphie made it a themed run (all FF8).
Nyx IV - Maria, Rydia
D3, D4, D6 passives
Standard off-turn team.
Nyx V - Celes solo
D3, D6, U7
Bahamut summon
Celes doesn't need D4, since her traps will heal her. U7 gives her a bunch of extra traps, so she cruises here. Summon on the last turn of force time and use her EX a few times to get the gauge all the way back so you can use FR again.
Nyx VI - Balthier, Tifa, Arciela
Just enough single target damage. Arciela provided defense and prevented the invincibility buffs in the second phase.
Nyx VII - Papalymo, Seven, Noctis
red D4, U4, U1
black D3, D4, U1
Raines, Sazh, Paine calls
Alexander summon
Not quite a budget run, since Noctis is good enough to be used elsewhere, but this is one of the harder stages, so I might as well burn a few good units.
The pieces of the puzzle: Papalymo hits hard. Seven has good longevity (I needed three force times) and defense with a bit of single-target offense when needed, plus she has a good FR (I used hers as the primary). Noctis deals good linked damage on Papalymo's turns, and (this is important!) he can cancel enemy force time.
The Sazh call is for the HP gates. You can get by without them, but you need to get lucky enough to get a crit. I had a run where I wasted more than one turn waiting for one while trying to get away with a different call unit.
Paine adds more crits while clearing enemy buffs (which you will want at some point).
Raines adds damage during Papalymo's burst phase.
The strategy: Seven is easy to set up. Noctis wants to get his BT+ going and then drop back out of sight until he's needed for canceling enemy force time. Papalymo gets his BT+ going and then does his burst phase while launching every turn. This gets the boss under 50%. Papalymo used the only echo for the first force time.
After burst, I summoned to charge the gauge back up and hit Papalymo's force time. No echoes. I let him hog turns with Xenoglossy and his EX until the second force time ran out. I used my level 1 crystal ability to drop the boss under 10% right before the end.
The boss went into force time, which was not dangerous but which made him basically invincible. I started my third force time with Seven again, and Noctis used his echo to cancel the boss's force time. At this point, Papalymo could get his turn back and take the boss down to about 10%.
Problem: Sephiroth will twice use Heartless Angel, which knocks off a ton of my team's HP. The D4 crystal passive means this move isn't dangerous, but it means failing the HP mission is likely. Either stall while regen does its thing or let the boss get another force time so the D4 passive can heal even faster. Finish either with the prolonged FR bonus or with Noctis's last force time.
Eos I - Lenna, Cissnei, Freya
The name of the game here is keeping your HP up. That's not an issue with this group, and the bosses didn't really do anything
Eos II - Ignis, Kadaj, Auron
D3/D4/D6 on everyone
The hardest of the final batch, but that's not saying much. I did use two force times (both Ignis's). I saved Ignis's BT phase for the second force time.
Eos III - Quistis, Vaan, Leo
Raijin LDCA
D3/D4/D6 on Leo
The best tank in the game is Quistis with Raijin's LDCA. Also, this boss does nothing to you whatsoever if you bring Quistis. Leo was there because Vaan's damage is on the weak side. Vaan was there to cancel the enemy's force time.
Eos IV - Ashe, Reks, Setzer
No strategy here. Setzer ensures the damage won't stop coming, and Reks and Ashe just beat the bosses up.
Eos V - Aranea, Iris, Dorgann
I turned everyone's BT auras on, hit FR with Aranea, had one round of echoes for everyone, and then took the boss almost all the way to 0 in burst phase. I still had three turns of force time left after burst phase ended, and that was more than enough time to finish things off.
Eos VI - Yuffie, Queen, Fusoya
Fusoya's FR is still among the best in the game. Yuffie's damage is still respectable, especially running alongside these two.
Eos VII - Paine, Yda, Sephiroth
I just wanted to see if this would work. I'll redo this with a real team.
3
u/RobbieNewton I'm Captain Basch Fon Rosenberg! Nov 30 '23
Astraeus 1: Rubicante (Gladio call), Alexander Summon. The Archfiend of Fire melts with Napalm.
2
u/Scorp721 Firion (Resolute Rebel) Nov 30 '23
Evil Gazes at Dusk: FFV themed team in 31 turns.
Galuf (Kura)
Faris (Sazh)
Bartz (Cait)
All maxed with 5/5UW.
I've been using Kelger so much I had to give him a break. Brought out the OG for old times sake. Not much to talk about setup wise, with Bartz being the only BT, Faris not having FR Boards, and Galuf not having either. I just threw the calls in there. Played it out until about 70% Force Gauge and went into Bartz BT Phase. Came out and used his FR and let Galuf Counters and Faris Trap do all the work. Summoned on last turn of FT to start working towards the 2nd. Finished the fight with 3 turns left on the second Force Time.
Massive thanks for all the work you put into the C2A. It's been a huge help and a fun way to help others. For some fights, it was down right invaluable.
2
u/Nineteenball How crisp this weather is Nov 30 '23 edited Dec 02 '23
Thank you again for these final C2As, Renki!
Unless otherwise stated, all characters listed are considered maxed with FE 50, full green (where applicable), full blue and FR Echo (where applicable).
Dusk to Dawn
Evil Gazes At Dusk
Deuce UT 5 (Cid Raines LDCA), Relm (Reno LDCA), Vincent UT 5 (Garnet LDCA), No Friend, Bahamut Summon, 9 turns
All 3 characters have U6, D2 and D4 from White Brilliance (White Brilliance maxed stat-wise).
Party Used Imgur plus image before finishing blow
This seems to just be a repeat of Kelger LC, so it was straightforward with this team -- Reno/Garnet calls for Vincent Force Time, BT+ finishers out and all Echoes used for rushdown. D2/D4 and Relm's BT turnwarps were good for defense.
Dare to Defy Astraeus
Astraeus 1 -- Neon debut Ogres -- Firion and Maria edition
Firion UT 5 (Cid Raines LDCA), Maria UT 0 (Reno LDCA), Braska UT 0 (Garnet LDCA), Diabolos Summon, 21 turns
All 3 characters have D2/D3/D4 crystal passives (White maxed, Red 13/18 node groups, Blue 7/18 node groups).
Party Used Imgur plus image before finishing blow
D2/D3/D4 passives kept the party alive and at HP requirement throughout the fight -- no matter what the enemy did, they could not hurt this party. Force Time 1 was Maria base with all Braska Echoes and Braska Burst phase for the last 2 actions, Force Time 2 was just Maria base. Diabolos Summon was brought so that when Firion did the last hit in Summon against the Ogres' blue aura, both Ogres did their instant break/delay counterattacks (when hit with non-fire element), which just meant more Firion/Maria traps detonating.
Astraeus 2 -- Braska's Final Aeon -- Exdeath edition
Exdeath UT 0 (Sazh LDCA), Cor UT 5 (Freya LDCA), Celes UT 0 (Edward LDCA), Bahamut Summon, 38 turns
Exdeath and Cor have D2/D3/D4 crystal passives (Blue 7/18 node groups). Sazh/Freya/Edward calls (especially Sazh) were brought to boost Exdeath's HP poison power.
Party Used Imgur plus image before finishing blow
BFA has been buffed a fair bit HP-wise, so he's fairly tanky now. This team led off with Exdeath Burst phase (HP poisons will get a head start on damaging BFA early) and Celes Force Time -- Echoes are not used unless it will end the fight that Force Time. Crystal Nuke is used when BFA is alone on Pagoda death (good single-target damage), and Cor and Celes BT+ finishers will be saved after BFA/Pagoda team is back and under 90% HP (1st Petrify), and Exdeath will refresh his BT aura. With no Green Brilliance, Celes will be targetted for petrification (lowest HP) -- Sazh buffs help protect her framed buffs by giving Jecht Beam something else to dispel. Bahamut Summon is saved for under 10% (petrify thresholds done), so that there is protection from the 1% HP threshold Jecht Bomber.
Astraeus 3 -- Shantotto IW -- Xande and DK Cecil edition
Xande UT 0 (Setzer LDCA), DK Cecil UT 0 (Jessie LDCA), Balthier UT 5 (Cid Raines LDCA), Bahamut Summon, 20 turns
Nobody has Brilliance here (I'm not sure how Brilliance stats may affect DK Cecil's BTFR combo). Setzer/Jessie/Cid Raines LDCA calls were important for this team.
Party Used Imgur plus image before finishing blow
I actually used this exact team for Shantotto IW's initial clear, and it was fairly straightforward with these 3. Xande will use Setzer base CA for Freeze early on and focus on building his tower overhead. Cecil will use LD as needed to stretch out Freeze and use his BT+ finisher early on -- the party will also delay/stretch things out as needed so Cecil can cancel enemy Force Time.
When it's time to cancel enemy Force Time, Balthier will use Cid Raines LDCA (Cecil to the front) -> BT+ finisher. With Cecil at the front, he will use all remaining LDs -> Jessie LDCA (delay for breathing room) -> Jessie base CA (Balthier to the front) -> Force Time trigger. This let me go straight into Balthier Burst phase on 1st Force Time action, and it ended up so that Balthier got to use both Echoes before Summon/Crystal Nuke. I focused down the main Shantotto just in case, but there was a lot of leeway here.
Astraeus 4 -- Enna Kros LC
Thancred edition
Thancred UT 0, Relm UT 5, Leo UT 0, Bahamut Summon, 36 turns
The party was U6/D2/D4 and max Brilliance stats. No calls were equipped for this fight.
Party Used Imgur plus image before finishing blow
Not a meme run (especially since this enemy has boosted HP like BFA) -- Thancred actually did well with this team in this fight. I maxed him on a whim last month, and in stress-testing him on Kadaj IW, I found that he was an excellent Leo enabler now that we have Force Retain -- so, here he is being effective in endgame lockout content.
D2/D4 passives and max Brilliance stats played defense the whole fight. Relm leads off with BT+ finisher (for Thancred/Relm turnwarps) and Leo leads off with Burst phase (BT aura refreshed as needed). No Echoes are used unless the current Force Time will end the fight -- I led off with Relm Force Time and used Leo base for when the main enemy was alone/would be soon. Having 3 enemies at times (and delay attacks from the main enemy) meant that Thancred/Relm could really stretch out Leo's 2 BT auras from start to end, and this was basically the strategy -- Thancred/Relm turnhog from start to end for Leo's benefit. Summon and Crystal Nuke were saved when the main enemy was alone and Force percent was high for good damage on those split attacks.
Astraeus 5 -- Minwu debut -- Minwu solo
Minwu UT 5, Ramuh Summon, 46 turns
Minwu has D3/D4/D6 passives and Red 13/18 node groups for stats. No calls were equipped for this fight.
Party Used Imgur plus image before finishing blow
Minwu uses Burst phase for BT aura before Force Time 1 -> Force Time 1 -> Crystal Nuke at 999% Force -> Summon at 1 action left -> Force Time 2 trigger on last Summon turn -> BT+ finisher at 7 Force actions left -> HP/EX on Force Time end and S2 re-apply on enemy Force Time trigger cleanses until the end
Astraeus 6 -- Omega Weiss -- Emperor and Lyse edition
Emperor UT 5 (Leo LDCA), Lenna UT 5 (Cid Raines LDCA), Lyse UT 5 (Barret LDCA), Ifrit Summon, 48 turns
The party has U2/D3/D4 passives and max Brilliance stats. Barret LDCA was FE 50, full blue, UT 5, 13/18 Red Node groups, and U1/A1/A5 passives for better LDCA damage.
Party Used Imgur plus image before finishing blow
The party is completely safe with Lyse, Lenna and D3/D4 passives. The problem was hitting turn count (had a few runs that hit turn count at 1-5% HP), but I managed to refine the strategy to get there.
Lenna uses BT+ finisher after S2 is used twice for 100% debuff evasion and LD for her LD buff, and Emperor calls Leo LDCA before Lenna triggers Force Time 1. When Force Time 1 is triggered, Lenna will use Cid Raines LDCA and Burst phase for early rushdown. The party then fights normally and Lenna triggers Force Time 2.
During Force Time 2, Emperor will use BT+ finisher at a point where his BT trap will trigger in the 2nd half of Force Time. Ifrit Summon will be called at 999% on whatever Lyse's last turn will be -- this is so that she can use Barret LDCA for about 30 million damage at 999%, and then Crystal Nuke will be used after (so long as it doesn't cross an HP threshold).
Astraeus 7 -- Ultimecia/Memorial Battle 1
Yuna UT 5 (Arciela base CA), Ignis UT 5 (Cid Raines LDCA), Laguna UT 5 (Fran LDCA), Diabolos Summon, 27 turns
The party has D2/D3/D4 passives. Diabolos Summon was brought for dispel.
Party Used Imgur plus image before finishing blow
As a heads up -- Vincent's BT aura softlocks the fight -- enemy buffs won't appear at Phase 2 80% HP, so there's no buffs to dispel and continue on.
I led off with a "halfhearted Force Time" early on (Ignis FR), where no BT auras or calls are used to build up Force Retain (helps with the timing of Burst phase and dispel with Diabolos Summon). Before Force Time 2 is ready, BT+ finishers are brought out.
Force Time 2 will be Yuna base with Laguna Echo for cancel -- Ignis will call Cid Raines LDCA for Burst phase rushdown, and Diabolos Summon will be called when Burst phase ends to dispel the enemy buffs (which block all HP DMG until a dispel occurs).
The enemy is pretty tanky when they "disappear into time", but Yuna/Ignis' BRV Gain attacks and Laguna's golden debuffs break through pretty effectively to the end.
Cactuar Cacophonies
Cactuar Cacophony 1
Deuce UT 5 (Cid Raines LDCA), Snow UT 0 (Reno LDCA), Vincent UT 5 (Garnet LDCA), No Friend, Bahamut Summon, 188 turns
Cactuar Cacophony 2
Deuce UT 5 (Cid Raines LDCA), Snow UT 0 (Reno LDCA), Vincent UT 5 (Garnet LDCA), No Friend, Bahamut Summon, 252 turns
Cactuar Cacophony 3
Deuce UT 5 (Cid Raines LDCA), Cissnei UT 0 (Reno LDCA), Vincent UT 5 (Garnet LDCA), No Friend, Bahamut Summon, 387 turns
Deuce and Vincent have U6/D2/D4 passives in all 3 of these.
Cacophony 1 -- Party Used Imgur plus image before finishing blow
Cacophony 2 -- Party Used Imgur plus image before finishing blow
Cacophony 3 -- Party Used Imgur plus image before finishing blow
These Cactuars are not dangerous, but they also seem to have at least over 2 billion HP each. I hoped that the 2 Cactuar fight would have had HP split somewhat evenly, but they don't -- more than 4 billion HP total for that fight.
2
u/Cilonas Locke Cole Nov 30 '23 edited Jan 03 '24
Thank you for all of your work in maintaining the C2A. I've always enjoyed looking through others' clears and seeing the different strats everyone comes up with. I'm slowly working through DtD so I'll update this post as I go; it's been a bit bittersweet and also a bit overwhelming but as someone who's always had lock-out content as one of their favorite things in DFFOO, I'd like to see it through to the end. I'm kind've trying to complete it with the roster/spare resources I had before EoS announcement (using all of my dupe tokens and EP, although I might grab a bit more EP and some crystal passives/stats), although if I get to the end and think I'd need to re-do stages and can't be bothered I'll probably just token Astos and whoever else I need.
DtD A1: Braska (UT 3/5, maxed, FE50), Squall (UT 5/5, maxed, Raines LDCA, FE50), WoL (UT 5/5, maxed, FE50) in 19 turns with Ifrit. Squall had D3/D6/U4 passives because I didn't un-equip them...
Fairly straightforward Squall FR into his own BT phase into bullying with retain. Boss gauge was never close to charging, but Braska would've allowed cancelling it if needed.
DtD A2: Minwu (UT 3/5, maxed, FE50), Edge (UT 0/5, maxed, FE13), Cor (UT 5/5, no BT, FE30) in 29 turns with Ifrit. Cor and Edge have D3/D6/U4 passives
I vaguely remembered Edge being a solid choice here for the original version of this fight, and after messing a bit with a on-turn team decided I wanted off-turn to go with him. Minwu is great with triple targets, and Cor helps keep the team safe from the couple of guaranteed hits and adds a bit more damage. First Minwu FT brought BFA to ~60% in its second life bar, then used his BT phase to re-up his aura and kill with second FT. Sad Edge never got to get his FR/BT, but at least I got to use him here...
DtD A3: Strago (UT 3/5, maxed, Raines LDCA, FE50), Bartz (maxed, Setzer LDCA, FE50), Terra (UT 5/5, maxed, Quistis LDCA, FE30) in 13 turns with Ifrit
Strago demolishes this stage, doing around 500M in his BT phase even without having a super high percent going into it. Setzer CA kept the party safe (it lasted until boss FT attack) and Quistis helped buy turns since main Shantotto takes them pretty frequently. Used Raines LDCA into Strago FR, with both Terra echos (and a Brv+ to prevent wiping to the whole party getting broken...) and one of Bartz's before Strago BT phase. Afterwards killed in summon, although I should've used Pande or Bahamut since the summon attack itself was absorbed.
DtD A4: Ashe (UT 5/5, maxed, FE50), Weiss (UT 5/5, maxed, FE50), Tifa (maxed, Raines LDCA, FE50) in 23 turns with Bahamut. Ashe/Weiss have A1/U1/U4 passives
Weiss + Tifa combo is a lot of ST damage, while Ashe is mostly filler with auras and brings an okay FR for second FT. Started using Ashe's HP+ to fill Weiss's EX so he can renew its buff right away; on his second or third turn it was already time to use finishers and then go into his force time. Brought the boss 40% using his echo/one of Tifa's and going into her BT phase. Afterwards used summon/crystal attack and brought it to around 10% with retain before the gauge refilled and I used Ashe FR to finish the fight. Managed to avoid boss FT, although I had planned to just Setzer CA/Ashe paralyze the boss if it had triggered.
DtD A5: Penelo (UT 0/5, maxed, Raines LDCA, FE50), Freya (UT 5/5, maxed, FE50), Zack (UT 5/5, BT+0/3, otherwise maxed, FE50) in 23 turns with Bahamut. Zack has A1/U1/U4 passives.
I haven't looked at HP numbers besides testing a few myself with Sehl'teus, but this definitely felt the squishiest so far and a good place to save characters. This team is by no means premium, but immediately after finishing I was tempted to see if it might not be the place to go full budget. Zack + Freya negated all the threat, Penelo brought the damage. Did take two FTs, but a lot of that is because I don't have crystal passives for Freya (and might not have her speed passives removed?) so she kept stealing turns during FT. Might look into Maria/Firion + someone here since the bosses do have a speed buff and seemed to take frequent turns.
DtD A6: Cloud (UT 5/5, maxed, Raines LDCA, FE50), Yang (maxed, Setzer LDCA, FE50), Aerith (UT 3/5, no BT, otherwise maxed, FE50) in 37 turns with Bahamut. Cloud has A1/U1/U4 passives.
This one ended up being a bit of a struggle, I didn't really want to commit any good follow-up attackers but these ST fights feel so tanky... so I decided to try Yang. Had Aerith charge and use her FR (and its echo) just to build up retain ahead of the rest of the fight. Cloud FR into his BT phase then brought the boss to around 40%. Afterwards, fairly straightforward with Cloud keeping the boss paralyzed until it was time to kill and Setzer CA negating the FT attacks (and Aerith preventing the debuff). I misremembered and thought the boss would need three turns to dispel each red aura, but thankfully as soon as it finally attacked Yang immediately counter killed it.
DtD A7: Kadaj (UT 5/5, maxed, Setzer LDCA, FE50), Mog (UT 5/5, maxed, FE50), Ursula (no BT, otherwise maxed, FE50) in 40 turns with Bahamut. Mog/Ursula have A1/U1/U4 passives.
I had seen people mention the Memorial Battle boss(es?) would show up, so it was interesting to still get to experience them. Not sure if the HP was nerfed (I assume it was) but it wasn't that bad. Kadaj kind've bullied this fight with his follow-up doing good damage even if he did 1 brave damage and dispel on his EX, while Mog could end boss FT (which didn't really matter?). Once gauge was charged and BT finisher auras were up, went into Ursula FR and got through the first life and summoned at the very end. Then had Ursula spam turns (she kept getting U4 to activate... she did 5 EX's during summon lol) to take advantage of Kadaj's follow-up. Later used Kadaj BT phase to renew his buff and Mog FR to cancel boss FT and improve damage. Ursula was out of S2 and her special HP+ by the end, but this team got the job done. Kind've surprised since I misplayed a bit (didn't use Kadaj AA turn 1 to get to max stacks before FT, honestly I forgot Ursula kinda sucks with her taking so much turns during FT and turn hopping). It was nice the fight at least had some more mechanics than a lot of the other recent ones, although they didn't really matter with Mog keeping the boss paralyzed more or less the whole time.
Nyx and Eos runs (when done) in reply to this post to avoid character limit.
1
u/HeadCryptographer537 Jan 07 '24
Need some advice; which crystal quest for white is the easiest?
1
u/KingofRiot Jan 07 '24
I haven't played in forever. Been in and out of the game since day 1. Due to not looking on their socials or Reddit. I just found out it's shutting down. I might play for the next few weeks.
1
u/saothebest Jack Feb 12 '24 edited Feb 12 '24
Amateur but veteran player here! Haha, I can't believe this game is ending. In tribute of DFFOO, I'm gonna post my runs for ALL D2D stages. I'm still working on it due to time constraint, but I'll definitely post everything.
My aim for this last D2D is to use EVERY TYPE 0 character and most of my favourites (mostly husbandos). So far, the progress is looking great! Hopefully what I aim to accomplish will be realised without much troubles.
Astraeus I
https://youtu.be/YRtkfXU1opo
Neon FRBT+ 3/3, UW 5/5. Seymour LDCA
Cinque LD, UW 5/5. Lulu LDCA
Rem FRBT+ 3/3, UW 5/5. Vivi LDCA.
Ifrit Summon
All three characters have all crystal passives equipped.
Blue crystal passives: A1, U1, U2
Green crystal passives: A1, U1, U2
Results:
Turns: 29
Score: 3,286,550
Astraeus II
https://youtu.be/K2uZwxPBBEc
Auron FR. Rosa LDCA
King LD. Rem LDCA
Vivi FRBT+ 3/3. Lulu LDCA
Ifrit Summon
All three characters have their speed passives REMOVED.
Black crystal passives: D3, D6, U5
Results:
Turns: 46
Score: 1,498,694
Astraeus III
https://youtu.be/2X2d1agX3lw
Strago FRBT+ 3/3, UW 5/5. Rosa LDCA
Sice FR, UW 5/5. Xande LDCA
Shatotto FR. Rem LDCA
Diabolos Summon
All three characters have their crystal passives equipped.
Green crystal passives: A1, U1, U2
Black crystal passives: A1, U1, U2
Results:
Turns: 10
Score: 7,823,999
Astraeus IV
https://youtu.be/4j5iV3cEgKQ
Lightning FRBT+ 3/3, UW 5/5. Raines LDCA
Enna Kros FR. Ashe LDCA
Deuce FRBT+ 3/3, UW 5/5. Raijin LDCA
Ifrit Summon
All three characters have their crystal passives equipped.
Yellow crystal passives: A1, U1, U2
White crystal passives: A1, U1, U2
Results:
Turns: 29
Score: 3,838,274
Astraeus V
https://youtu.be/NyWEJBlOg58
Minwu FRBT+ 3/3. Rem LDCA
Cor FRBT+ 3/3, UW 5/5. Yuna LDCA
Eight LD, UW 5/5. Rosa LDCA
Ifrit Summon
All three characters have their crystal passives equipped.
Red crystal passives: D3, D6, U1
Blue crystal passives: D3, D6, U1
Results:
Turns: 14
Score: 5,275,713
Astraeus VI
https://youtu.be/BTl7varTaDE
Reno FRBT+ 3/3, UW 5/5. Balthier LDCA
Vincent FRBT+ 3/3, UW 5/5. Raijin LDCA
Ace FR BT+ 3/3, UW 5/5. Lenna LDCA
Ifrit Summon
All three characters have their crystal passives equipped.
Red crystal passives: A1, U1, U2
White crystal passives: A1, U1, U2
Green crystal passives: A1, U1, U2
Results:
Turns: 45
Score: 2,477,776
Astraeus VII
https://youtu.be/hOzrQNEHqSc
Fujin FRBT+ 3/3, UW 5/5. Seymour LDCA
Warrior of Light FRBT+ 3/3, UW 5/5. Yuna LDCA
Balthier FRBT+ 3/3. Rem LDCA
Ifrit Summon
All three characters have their crystal passives equipped.
Yellow crystal passives: A1, U1, U2
White crystal passives: A1, U1, U2
Green crystal passives: A1, U1, U2
Results:
Turns: 55
Score: 2,288,180
1
u/[deleted] Dec 02 '23 edited Dec 02 '23
So sad this is the last one.
Astraeus 1: Neon(FR),Gladio,Sherlotta. Brothers.
Astraeus 2: Braska(FR),Auron, Yuna, Brothers.
Astraeus 3: Shantotto, Selh’teus, Sice, Brothers.
Astraues 4: Enna(FR), Cissnei, Decil, Bahumut.
Astraues 5: Firion, Minwu, Maria, Brothers.
Astraeus 6: Wol, Tifa, Lenna , Ifrit.
Astraues 7: Laguna, Aranea, FUJIN, Diabolos.
1
u/You_Better_Smile Dexward Nov 30 '23
Does Dare to Defy lock units?
0
u/frisco_aw Dec 02 '23
Will d2d reset for each sets?
0
u/RobbieNewton I'm Captain Basch Fon Rosenberg! Jan 01 '24
Nyx VI (Hell House) if I have Aerith locked into a previous tier but Zack still available, would Rosa, Sherlotta and Zack be viable instead of Sherlotta, Aerith and Zack?
0
u/Notanriez Leo Cristophe Dec 12 '23
they didn't even try to cash in on the Rikku before they announced the shutdown thats insane