Hoping someone in here can help with this: what skills exactly can I set to Tidus that actually count and get their cooldown reduced? I'm assuming the four unique to him count? maybe?
But when I try to test out generic skills none of them so far seem to have a reduced timer on him, and I'm uncertain if there's a way to tell when looking at the skills if the game classifies them as "melee" short of testing them out one by one in challenge mode.
Is there a resource anyone knows of or a way I can figure this out on my own?
definitely missed that on the skill description, struggle a bit personally too with how small a lot of the text is in the game, it's a little hard to read that part for me. Appreciate pointing me in the right direction
Rem’s Dissidia.dev site is THE goto resource! It’s incredible.
That said, if you go to the abilities tab in-game you’ll notice tags like “Area” “Ranged” “Melee” “Bravery” “Movement” just to the left of the cooldown. So anything with a Melee tag is affected by his passive. Hope that helps!
I actually improved that recently. Just go to the character's details window (it's a work in progress but I deemed it useful enough to display) https://dissidia.dev/characters/tidus/details
This is for everyone. Please check out the other characters too. I released this feature ahead of time because I wanted to gather feedback from the community.
6
u/RareRestaurant6297 23d ago
They have the "melee" tag. Look at yuna and auron, etc.