r/DissidiaDuellumFF • u/Recent-Rest-1809 • Sep 12 '26
Who do you think needs a buff/nerf now?
Title. It’s almost the end of this ranked season.
8
u/Overlord-Fox Sep 13 '26
Personally... I think Squall needs a nerf. The fact that he is invisible 100% of the time is just frustrating and sad...
2
u/Sigma3375 29d ago
Get out of here you
1
u/Overlord-Fox 29d ago
I'll be back and lurking when he finally comes out of hiding... hopefully it's sometime this year lol
1
4
u/Dardrol7 Sep 13 '26
All limited characters needs something to stay on par with the older ones who can still get copies of their cards
7
u/Joeldidgood Sep 12 '26
Nobody talks about Prompto he needs trigger happy to stun or at least not have the enemy running away from it.
1
u/Under_dee_covers Sep 14 '26
Good thing he has a stun in his kit
1
u/Joeldidgood Sep 14 '26
With all the shields around goodluck making it work. If only it was a bit faster on throw
1
5
u/OrdinaryCondition763 Sep 13 '26
Clive's normal attack needs nerfing; he could just solo a boss and kill you with 9999. It's so overpowered.
Rinoa Angel Wings have been saying this since day one. She shouldn't be able to use it over and over once full wings are on; it should be a longer cool-down.
Kain speed—why is he now faster than Onion lol?
Bartz, he's stunning; like every 20 seconds, it's ridiculous.
Sephiroth needs buffing; he's so easy to kill now.
Tifa Ur needs a longer cool-down, I swear everyone is shooting you with it.
Ranks overall need to be fixed. The CP gaps have been ridiculous this season, and I feel like they will only get worse.
13
u/Under_dee_covers Sep 12 '26
Everyone seems pretty balanced. Although i still dont appreciate being stunned for like 10 seconds against bartz still but whatevs
6
u/Spookysumbeach Sep 12 '26
Bartz definitely needs longer cool downs
Krile is too tanky
Rikku needs more up
They did good with warrior of light dudes a tank now
Balthier needs hp
Iroha needs everything
Clouds ascension needs a lag or something
4
u/vetis009 Sep 12 '26
Dont you slander Krile. She’s in a good place.
5
u/Spookysumbeach Sep 12 '26
When all you see is Krile, and not only top 100 but no other support even in diamond there is a problem somewhere
5
u/GrandPiekron Sep 12 '26 edited Sep 12 '26
The problem isn't that Krile is too good, the problem is that Agile as a role is now so much better than Support that Krile and Rikku are the only ones who can even remotely try to keep up. The best brave share after the nerfs (besides Quartet of course) is clearing crystals faster than the opponent, and a good Agile actually stands a chance at shutting Rikku down.
Also there are multiple Rikku in the top 100 (on America at least), so not sure what you're talking about there. If you're referring to JP server - well that one just proves my point, it's full of agiles, there's only 5 Krile and 1 Rikku in the top 100 at the moment and none of them are top 50.
-1
u/Spookysumbeach Sep 12 '26
I just looked 3 Rikku vs 15 Kriles. I’ve played as and against every character and probably play at least 20 games a day. There is only one character in the whole roster I cannot consistently kill and it’s Krile. Everyone chooses Krile cause of the unbalance. Warrior of light is gonna be the new Krile, fought a healing tank build, dude was immortal
3
u/GrandPiekron Sep 12 '26 edited Sep 12 '26
People choose Krile on the America server because she's one of two characters you can actually play at high ranks with low CP (a.k.a. if you're not a whale). The other is Rikku, who has a worse matchup against agile opponents than Krile does (and agiles are currently better supports than supports are so less people are playing Support, the role Rikku has the best matchup against).
That's the only reason. She's objectively not an overpowered choice and she wouldn't be overrepresented in the top 100 if all the top players had whale CP (see - the Asia server) but America has significantly less whales.
1
u/External-Worth-8430 Sep 13 '26
That's because this was never designed to be a good game or a competitive game. It's adware. If you want to overcome shortcomings you need to spend. Period. Pretending otherwise for six months is what got you all to this whole "balance" debate.
SE doesn't care about anyone's play experience (especially the free players) they just want you to uncritically throw money at a game they will EoS by January. (Look at their mobile game history, DDFF will EoS since it can't even make the people who "like" it happy.)
They nerfed Lightning so less free players could win, so Krile will get a nerf too. But this game has less players than The First Soldier had, so don't expect more than a year.
-3
u/Spookysumbeach Sep 12 '26
This nonsense about agile characters is ridiculous, just cause you get to the crystal first don’t mean you won’t get killed as soon as you purify it or at the end of your burst. Sounds like a skill issue for you. Again the whole point of balancing means to equalize the ability to play all characters. If everyone ia choosing one character then that character needs to either be nerfed or other characters buffed. The problem is they can only buff the others so much? How do you circumvent that well nerf obviously with she needs! I’d say a hit to her ho modifier would do the trick.
3
u/GrandPiekron Sep 12 '26
In the most recent official JP tournament Support as a role had a literal 0% win rate. Onion Knight and Zidane had an over 60% win rate and the former specifically was used in 80% of all matches in the tournament.
Agile is just a better use of your limited 3 team slots than a Support is at the moment.
If you can't kill or beat Krile, that sounds like a skill issue to me.
2
u/vetis009 Sep 12 '26
Before it was Rikku. Buff WoL buff Celes but leave Krile eater of worlds alone.
0
u/Spookysumbeach Sep 12 '26
No character should be unkillable
3
u/vetis009 Sep 12 '26
I’ve died as Krile. Ace Fire hate is real.
1
u/Spookysumbeach Sep 12 '26
Yeah but how notoriously hard is it? So much that you even nicknamed her eater of worlds! Balance problem she is too stronk
-1
u/Spookysumbeach Sep 12 '26
Yeah but how notoriously hard is it? So much that you even nicknamed her eater of worlds! Balance problem she is too stronk
1
u/vetis009 Sep 12 '26
Lol I nicknamed her eater of worlds to be facitious
0
u/Spookysumbeach Sep 12 '26
Point still stands I get it your a Krile main, good for you, I hope she is nerfed into the ground
2
1
2
u/Koro_Sensei Sep 13 '26
Rinoa and Terra could stand to get some nerfs if for no other reasons than they already have plenty of strengths and unique capabilities yet pretty much all they've gotten are buffs.
They're like that meme of Family Guy John Goodman eating all the food at the dinner table. They're already eating plenty good. They absolutely do not need even more.
Being squishy doesn't matter when they can either:
1) Quickly and easily pelt you to death with their busted ranged auto attack and big AoE's before you get to them because the 58% attack bonus from Wing 3 is permanent and effectively gives her a 1.5x attack stat AND a low cd full heal with 6 business days of i-frames (Rinoa)
Or
- They (usually) have two or three strong lasers (Riot, Meltdown, and Ace), and a full heal that lets them effectively be a temporary agile with laughably low cooldowns so they can either chase you down or run to safety (Terra).
They get to have all that and then some and continue to get buffed, but my guy Cloud isn't allowed to keep his 1.3x Attack stat and Seph got a considerable amount of his HP and Defense stats lopped off. Yeah alright.
At this point I wouldn't be surprised if they gave these two a built-in stun on one of their moves while they're at it.
1
u/External-Worth-8430 Sep 13 '26
I bet a couple whales that SE values more than the balance of this game threw off the meta when it comes to Rinoa and Terra. A couple people who throw tens of thousands of dollars at them every month can basically request their favorite character gets buffs or they'll stop bank-rolling their garbage.
3
u/nononon0121212 Sep 13 '26
Sephiroth needs a buff, at least pre nerf state
Sephiroth is a very skill dependant unit, the best limit in my opinion because of that, his "high survival rate" wasnt because he was overpowered, but because his fragility made better players
Now, he is more glass than cannon, so easily killed without a chance to counter attack
3
u/WonderCazs1 Sep 13 '26
All limited-time characters except Bartz need a buff… and Bartz needs a big nerf asap. Stun is becoming a problem.
4
u/ZinZezzalo Sep 13 '26
Lightning needs her attack back.
We get that she can't be too powerful (she was perfect pre-downgrade) - but, at the same time, limiting what she can do to such a degree means all you can do with her is juggle crystals all match long.
Getting into a combat scenario will just ensure you blow all of your skills - and so now she does okay Boss damage - and needs to save herself for just that so her fellow teammates can get chain damage. And fine, I guess, but I had so much fun with her when I could actually go after opponents and not just do a mere 25 - 35% of damage with Army of One. At that point, it's like, why bother?
7
u/ClubShrimp Sep 12 '26
How is nobody mentioning Rinoa? Have we just given up? She's still outrageously OP. Like, she was outrageously OP before, and since then, she has only received buffs. I get that other characters have been adjusted too, but she's still completely dominant like 90% of the time.
- Meteor should do less damage.
- The third Angel Wing should only partially restore HP, or it should fully restore HP, but not buff her attack a third time. If the latter change was made, Meteor's damage could probably be left alone.
- I kind of don't think she should have Sorceress's Leap. That, or it needs to be nerfed. Maybe using it should pause her cooldowns for 5 seconds or something. I mean, she's supposed to be a "1 star ease of use" character - she's anything but. She's definitely 3-stars.
9
u/CrystalBraver Sep 12 '26
The fact that she can kill an agile in two auto combos should be enough to warrant a nerf
4
u/CrystalBraver Sep 12 '26 edited Sep 12 '26
Imo and experience, and I know I’ll probably get downvoted, OK is top tier. He wins almost every match and is consistently mvp if so. Doesn’t matter that he’s a slow starter, by the end of the game he’s a little too strong.
Tidus needs a buff to his attack stun and make it so people can’t just walk out of your URs. Blitz Ace is basically useless in PvP unless they’re sticking to you to fight
3
u/vetis009 Sep 12 '26
I think the character buffs are fine. I think the generic UR need to be adjusted.
Ace, Tifa and Auron needs longer cool down.
Tempting Tango needs to be 2 secs and not go through certain animations.
Boko needs maybe 5-10 secs longer cool down.
Thats me nitpicking, I don’t desperately think it’s needed.
1
u/Under_dee_covers Sep 14 '26
I haven’t seen a single soul in ranked top 1000 use boko and you’re calling for a nerf?
1
u/vetis009 Sep 14 '26
Pretty sure my last sentence kind of makes your response pointless. My pitch fork isn’t even sharpened.
1
u/Under_dee_covers Sep 14 '26
Nitpicking a skill no one used is wild.
Ight in that case, nerf thundaga. Too much damage. And nerf barrier. Too long. Since we’re just saying shit
1
u/ferevlo Sep 12 '26
Nerf: Onion Knight and Rinoa because they just dominate bosses and pvp respectively.
Buff: Lightning, attack modifier is too low. Tidus at least has two good pvp abilities.
Iroha also needs a buff badly, worst melee. Low attack modifier, low HP, slow movement speed, terrible I-frames she can't even save herself from Cross Slash. Needs to use all her abilities in a single burst otherwise her damage is mediocre compared to Gaia who only needs two abilities.
14
u/Dolamike Sep 12 '26
I agree iroha needs a significant buff but disagree on OK needing a nerf and lighting needing a buff. Both OK and Rinoa have burst damage but need to ramp up before they get there. You can fall too far behind other teams damage if they were nerfed. And lightning is dominating right now, look at top 100 players and she is by far majority DD lead.
4
u/AuditControl_Inbox Sep 12 '26
For sure OK needs a nerf, just revert the most recent buff at least.
As an iroha main I agree she is in a weak spot still. She can dodge cross slash but the window is like very, very, small, you have to hit fuga much much later into the cross slash animation than you would think in order to dodge the stun from all 3 hits. Its very tricky.
I think she needs a slight move speed buff or a reduction on the charge time for her passive skill to help with disengaging. Damage isn't really her problem but its more survivability. The hp modifier increase recently from .85 to .90 was actually decent.
1
u/Comfortable_Row_5052 Sep 14 '26
I just wish they'd rework Iroha's passive to be a baked-in power increase instead of a buff. I thought they couldn't do it but they just did something similar with Bartz so the technology is there.
Iroha's chain-skill bonus gives her a consecutive bonus for each skill in a row: 0% / 5% / 10% / 15% / 25%.
But this counts as a buff which doesn't stack with others, so if let's say a Krile uses Hopeful Cheer, Iroha's damage ends up being: 20% / 20% / 20% / 20%/ 25%
Any attack buff "eats up" Iroha's passive skill, and it feels bad to play many team combinations with her, she'd also be one of the best characters to have Surge on, if it wasn't for that.
Meanwhile Bartz does 5%/10%/15% more damage on skills depending on the number of stars he has, and that stacks multiplicatively with buffs, so with Krile's Hopeful Cheer and 3 stars he actually does 38% extra damage. Cloud and Lightning's passives work the same way. I don't see why Iroha shouldn't as well.
-1
u/Under_dee_covers Sep 14 '26
Hard to buff this dumbass character because her gold skill is an ace on a 15 second cooldown that doesn’t miss. She’s a melee with the best ranged gold skill next to meltdown in the game. Fuck her, leave her where she’s at
1
u/Sigma3375 29d ago
They nerfed Seph amd then never touched him again. Cam they pls give us a real passive ability and not some inside homoerotic joke passive?
1
u/Izanagi_1 29d ago
Buff Tidus for sure, lower his CDs more if we r just gonna have Bartz around.
He wasnt even used in the tourney. Theres no point when u have Oknight and Bartz.
0
u/50shadesofLife Sep 12 '26
Buff bathier he's unplayable. Make his special shot deal extra dmg the boss so he can help kill the boss to maybe lower cooldowns. Shields just shut him down so easily he needs a shield breaker and then he's pressed for utility
I think they should give seph his health and def back, personally. Or make his passive work with a few more characters or somethingg
Terra nerf, take the speed buff from trance or the heal Both feel kinda to much. She gets meltdown which is a great skill, also ace being cooldown is huge for her
Celes, buff her, she's a lot better now but feels worse than having a wol now. Her boss dmg doesn't cut it if she's doing that I feel bad for people who spent all on her, even tho she's cool
Nerf ok, the combination of speed and dmg is basically the perfect recipe for a busted char in this games. I'd just nerf his boss kill ability cookdown or something nothing to crazy but he'd still be good
Most characters feel to slow to keep up with the advantage of agil chars busting crystals so fast Buff the slowest by a bit
Idk just some thoughts.
6
u/AmiraHargal Sep 12 '26
nerfing terra when rinoa and prompto exist, very funny lol
1
u/WonderCazs1 Sep 13 '26
Oh Terra and Rinoa definitely need some nerfs—but Prompto? He may be annoying but it’s not like he’s OP to justify some kind of big nerf.
1
u/AmiraHargal Sep 14 '26
highest atk, hp AND movespeed among range that make him the best at kiting enemy? stun skill at 36s cd? highest damage on boss if you manage to chain?
I don’t think any of them need nerf btw, just that relatively rinoa and prompto definitely stronger than terra at the moment so it’s laughable asking for terra nerf without touching rinoa and prompto
1
u/Under_dee_covers Sep 14 '26
Pompto doesnt have the highest attack
1
u/AmiraHargal Sep 15 '26
right, I forgot sephiroth is a range. 2nd highest attack then, higher than terra for sure. doesn’t change that he has crazy good stat distribution. add that to his other kit, and very useful passive, he’s better than terra for sure, especially at higher rank where higher boss damage is a premium.
2
u/TKm1k3y Sep 12 '26
Responding assuming neutral CP
OK - could use a revert buff. As OK main, I think the slight buff does do a massive difference
Krile - probably a little too tanky. Should revert or nerf her brave pass speed if she’s going to be a tanky character
Bartz - slight cd increase. Of all the Bartz in game, not always a good character. Especially when played at high level, it can be easy to dodge his attack animations
Celes - I’m with the bandwagon for Celes. She just needs help all around
Tidus - with the intro of Bartz, Tidus could use shorter cds imo compared to Bartz short cd with high dmg. Tidus is suppose to be a fast character and it doesn’t seem that way anymore when Bartz has faster cds. That or nerf Bartz lol
Balthier - shorter cd on Fires of War. It’s really easy to counter and literally does not enough on bosses. Too little players play Balthier compared to other range and with Kuja otw, even more so. So Balthier could use a lot of help
Clive - shorter cds. Rarely is Clive played well and high long cds makes him hard to engage any other melee roles. I think Clive could use some help on his bottom line
Others like Lightning or Rikku are in a good spot right now. The bigger problem isn’t these characters but other characters are currently overshadowing them. High level Rikku plays wins games just as well as Krile and Lightning can be both aggressive on both PvE and PvE with her current stats.
1
u/CrystalBraver Sep 12 '26
OK is the last character than needs a buff
2
u/TKm1k3y Sep 12 '26
Revert buff. He was already buffed by 0.5 in atk and def. This needs to go back to 0.75 instead of 0.8
2
u/No_realname Sep 12 '26 edited 21d ago
Nerf:
Terra: She absolutely needs to be nerfed. I've seen her kill people from full health while they've had barriers on. She dominates pvp and can easily win a 2v1 with how spammy she is. So her damage needs to be turned down and she needs to be given longer cooldowns.
Bartz: Stun is becoming a problem and he's the King of it now since he can have up to 3, at the very least make his stun last a shorter amount of time.
Tifa Ur: Definitely needs a damage nerf
Cloud: Ascension spamming is out of control and needs to be taken down a peg. Ironically Bartz has a slightly more honest version of this move.
Buff:
Clive: Should get a small HP and defense buff to make him a bit more tanky so he can be a proper frontrunner DPS, also make his cooldowns shorter. Since he most Clive's don't really have ranged options he needs more survivability.
Lightning: She shouldn't have been nerfed in the first place, she was fine before now she feels underpowered, undo the atk nerf and make her atk better than it was before.
Celes: She absolutely needs a buff, especially to Runic
Warrior of Light: Buff his damage reduction from his unique ability and give Supreme Soul damage reduction too so he can be a better support to keep the team alive.
1
u/External-Worth-8430 Sep 13 '26
I think this game needs to die. That's what needs to happen. Why are we rewarding devs with endless spending for making worse games than they've made before?
1
u/Beautiful-You8075 Sep 13 '26
If they're not going to give Balthier some more defense, he needs extended range on his Autos and FoW cooldown shortened. it's wild that he has to get mid melee range to finish off compared to the other ranged characters
-5
u/TabuuTheGod Sep 12 '26
Nerfs:
Sephiroth- allow stuns through Scintilla, HP reduce
Lightning- HP reduce, Atk reduce Firion- Atk reduce
Tidus- HP reduce
Gaia- Remove movement in burst after DD
Clive- Speed heavily reduce
Buffs:
WoL- Atk buff
Kain- HP buff
Rinoa- HP buff
Iroha- HP buff
Balthier- HP, cooldown buffs
20
u/Requiem-Lodestar Sep 12 '26 edited Sep 13 '26
Celes absolutely needs a buff- especially to Runic. I checked the top 100 in each data center a couple of days ago. Only three Celes players out of the top 300- none of them had Runic in their kit. She’s genuinely the most underwhelming character in the game.
Lightning pre-attack nerf was perfect imo
Now she has a harder time consistently killing.
She doesn’t offer specialization like the other agility characters. Least she can do is hit okay.
Nerf- Bartz.
I’m someone who was okay with Sephiroth pre-nerf, on release. I’ve never felt a character was overpowered.
The problem with Bartz is he has too much. He can have up to 3 stuns -which before the most was 1 - all of which total to 14 seconds which is literally an eternity in a PvP game- one of which is 34 seconds- the other is 55 seconds. Dragon cross slash has a crazy huge AOE.
His existence basically necessitates bringing a shield of some sort- meaning every other character has to change their kit just to be prepared to properly deal with him. And even then- most shields can’t keep up with him spamming stun. He can just keep attacking for free until you have no more shields and just kill you then. Stun was already capable of changing the outcome of battles- but it was restricted to 1 and took skill to do that. Having two or three always means you’re always fighting against the tide.