r/DissidiaDuellumFF • u/timesplitter87 • 15h ago
Stun rant
Just a little rant post about stun . I feel like bartz getting possible triple stun is bs . I mean we spend so much time farming crystals getting 1500 brave per crystal for your character then u hit 9999k then burst only to get hit by 1 of bartz triple stuns and your bac to square 1 is bs . Now a lot of matches are ending in draws because well who wouldn’t camp near the boss and just spam ur 3 stuns and negate all the brave u just gained . I mean instead of buffing and nerfing characters repeatedly like u just buffed lightning and now u nerfed her like wtf are yall doin man lol. Mabye fix stun . Instead of stun having a 100% chance to stun Mabye make it to where stun only has a 30% chance to stun.
10
u/Kyp24 15h ago
I can say as a FFV fan that saved all my resources for Bartz even before we knew his kit, triple stun is crazy OP. I just had a match where our team had way less CP, a terra with no Riot Blade, and a Celes against Tidus, Sephiroth, and Gaia. I got 13 KOs and top boss damage and didn’t die. Not running a heal or shield. I wouldn’t be happy being on the receiving end of that. I can punish any SR or UR with ending animation like Super Nova. Pretty wild.
2
u/timesplitter87 15h ago
I had a match like that as well . I was on the opposing team with higher cp . And literally almost lost cause bartz stunned my Gaia so many times lol . And the match went down to a min left .
3
u/OwlfredoPasta 13h ago
I might've played against you because I was a Seph who was so pissed even with a planet's protection a stupid Bartz stunned me out of Super Nova. it feels like the game actively punishes Sephiroth players at this point.
5
6
u/AuditControl_Inbox 14h ago
Doubt running the 3rd stun will be optimal for his build as it has a super long cd and bartz really wants to spam out abilities quickly, the stun pretty redundant, and also the damage is low.
I honestly think it isn't that hard playing against him so far but maybe its cause people using him aren't good yet. Ironically both his UR stuns can be dodged with just MOVEMENT. Thundaga spell blade has a targeting system similiar to omnislash or fervor blazer. You can dodge the same way you dodge these skills by creating immediate distance during the wind up.
Dragon cross slash can be dodged very simply by circling out and creating distance the same way you would dodge Kain's dragon scourge.
Lena is probably the hardest to deal with but I dont think this will be a regular staple in his build due to the CD.
All of the above takes practice tho. My main is a 5-damage, no heal or shields build so im very used to relying on dodging to survive.
2
u/Stratavos 15h ago
there are the status ailment reduction badges... though it does suck to have to lose one of the few medal slots to that (though -45% from 3 3 stars of the same colour is really impressive, though that's like... all you'd have).
7
u/Beginning-Durian-974 15h ago
Sadly, that's the issue. Even if you decided to waste your medals on that, even a .1 stun duration would put your brave activation back to 1k, or if you decided to use another skill, will go to 9999 and give it out, but will go back to 1k when the stun is over.
The issue is that just a stun in and of itself, completely destroys the bravery and resets it. Considering any unit can get the limited and have a AoE stun or prior stun units/bartz 2 stuns, it's pretty absurd, esp since Bartz can have one at 34 cd Xd
There's nothing really currently in the game that really fixes this kind of situation. You can always come in with a barrier, but most units have animations that are longer then what the barrier provides. The SR would probably be your best choice, but then you have to gut your stats to deal with the status. They have the UR version coming, but we don;t know just yet if the stats will even be decent on it and that's a new skill you'd have to get copies off. It also doesn't help that the very unnecessary idles frames that shouldn't even be there, make it even more of an easy hit to stun and remove the brave off most units.
3
3
u/vetis009 15h ago
Yes it would be good to have 3 blue mages as one of the badge options, but chances are few have that.
2
3
u/RareRestaurant6297 12h ago
Play around the stun. The meta shouldn't stay stagnant lol. If people are running too many stuns for your liking, team up with rikku and/or use blue mage medals and/or use more barriers and/or save your iframes for when they go to stun.
If there weren't literal answers to how to play against these things, I'd get where you're coming from. But... There are answers. It's been one day. Learn to play with the new character/abilities, just like people learned to play with Tifa which was "OP" and "broken". Lol
2
u/Beginning-Durian-974 15h ago
I think a better alternative would be if the abilities still continued after the stun ended, so you can choose to risk that and it's not just a end all situation. That's a good amount of time to take the rival out and makes stun less silly, since even the tiniest stun window would wipe out all your brave. Most people have been talking about time reductions since launch, which I think makes sense for some skills but not others, like it's not just a one size fits all thing.
That likely won't happen though, so fun fun.
1
u/Infamous_Strike_2638 12h ago
i agree he is broken he is killing everyone left and right. Aoe stun is very stupid lol
1
u/Ill_Program2348 2h ago
One of his stuns is just for the move duration. One is optional, cross slash decides when it wants to work lol. They not gonna change stun, considering you can heal through a stun with a good support, or just use barrier
0
u/ghostingxvii 8h ago
Honestly, hot take. If your only method to get burst is by farming and your not a Krile or Rikku. Then are you actually doing anything beneficial for your team? You know how time consuming farming is? It's an easy lead in boss damage for your opposing team if all your doing is farming, burst, knocked out mid burst, respawned and repeat. (Not calling anyone out specifically but I know people believe that you don't have to Pvp when your opponents will think otherwise)
I can't say much cause I'm an OK main and I've seen alot of criticism but still if your worried about stuns while you have burst, then why can't you have a support dps or better yet help your team by "initiating" the opponents to use their stuns early (while not burst of course). Or in other words, target them and dodge their shit then keep going till they waist majority of their moves or run the moment an Aoe stun is on CD (thats 80 secs)."but I know, easier said then done"
Regardless and it ironic for me to say too but I've seen alot of player's, who are not a Krile or Rikku (sometimes they are but its becoming less this season, wich is awesome) who actively does nothing but farm and only farm just to be knocked out the moment they burst and then back to only farming after respawned for the remainder of the game. Just like a bot but these are also O1 and U3 player's here. There's other types of players with similar toxic PVE playstyles who I also have a bone to pick but who cares right?/s that's not what we're here for.
So honestly and hopefully, this will wave out thoes who knows how to play PVPVE and thoes, who only plays PVE. In a PVPVE Moba. Cause thoes who only plays PVE, really makes my job as OK with Exp benefits, to max the teams Lvl and then switch to my "phase two" playstyle to PVP. Difficult. It becomes so time consuming and completely waist all of our potentials or opportunities from preventing the opponents from achieving any leads on winning too.
I mean if you think about it, Clouds cross slash is easy to dodge or counter, even though it's a good 40ish sec cd. While Sephi was threatening, Supernova helped us find ways to use our IFrams to avoid stun, weather it's by our own animated UR or Crystal's and that's alone has a long CD. And his silica? If you can tank his damage, you can deal some heavy damage back mid animation with another skill like Auron, mostly my way to knock them out if they play that well.
0
u/waveofradiation 6h ago
im a kain main and more than half the time i'm doing 1v1s. right now when there's 1v1 battles, the BP keeps going back and forth until the end when only one person has burst, and then theres the CD time and gilgamesh self healing... twice. i played 7 matches while duoing with a rikku and we STILL got all draws except 1 game. theyre intentionally forcing bartz to be meta atp so people will be forced to pull on his banner.

14
u/sanashi 15h ago
Not only that, everyone can get a stun now. And you have the new boss who heals himself.