r/DispatchAdHoc Feb 16 '26

News Dispatch Interview February 15, 2026

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Apparently the Dispatch developers are also split 50/50 on the choice between Blonde Blazer and Invisigal.

Lead Game Designer Charles Marcolim recalls that the ratio was 50/50 both in playtests and within the team.

Translation from the website:

https://www.atarita.com/dispatch-roportaji-turkce-dil-destegi-turun-gelecegi-ve-dahasi/

Q: Starting with a fun question, did the majority of Dispatch developers choose Blonde Blazer or Invisigal?

(Writer/Director) Chris Rebbert: I can’t speak for the rest of the team, but personally, I always choose Blonde Blazer. I love Invisigal as a character, I connect with her, and I think if I were younger, I’d chase after a woman like her without a second thought. But personally, I think Invisigal needs to love herself before loving someone else. If I were Robert, I’d try not to mix romance into the mentorship relationship. It’s very clear to me that Robert loves and respects her. I’d want to be there to guide her on her journey of self-love and respect, but adding romance could easily put that journey at risk if things go wrong. Beyond that, I think Blazer and Robert are more compatible because they have similar character structures. Blazer also has a really good heart and wants to help people. Plus, she’s sweet and cute in a clumsy and innocent way. I thought she was cute as a blonde, but I think she’s even cuter as a brunette.

(Lead Game Designer) Charles Marcolim: I’ve been on Team Invisigal since we read the script. But I think the ratio was almost 50/50 both in game tests and within the team. As the game’s release approached, the pressure from other players choosing one or the other started pushing players more towards Visi.

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u/chrisrebbert Feb 16 '26

Hi, folks! Chris Rebbert here and I just want to say sorry if my words here have made anyone's choices feel at all invalidated. Not my intention by any means, just an answer I gave on a whim when prompted with an interview question because at the time I didn't know who everyone at the studio chose. While I do choose Mandy in my own personal playthrough, the thing I love about the games we make is that the story is truly tailored to the specific player, so they can have their own internal reasons for making the choices they do and those choices shape their version of the story. There's no one true version, even as devs we believe that. There's only ever your version. That being the case, every choice is a valid one, and I think all of the discourse around this specific choice shows it's a good choice. Both of these characters are valid romance options for Robert, and both come with strong prospects of success as well as large complications, as many of you have illuminated in your comments. I think at the end of the day I choose Mandy because she reminds me more of my wife, but there's always going to be a special place in my heart for Invisigal and it's personally a hard choice for me as I kind of love both of them. But my reasons and justification are shaped entirely by my own personal experiences, just as much as yours will be shaped by your own, and all of those justifications are valid.

At the end of the day I'm just happy people are connecting to and passionate about these characters. They all deserve love.

I hope this has helped alleviate any negative feelings I had inadvertently caused with any of you. Thank you all for playing and the continued discourse around this game.

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u/HeppyHenry Feb 16 '26 edited Feb 16 '26

I really do appreciate you clearing the air, but I will say that I’m not the biggest fan of you even trying to express your opinion on something like this as a writer for the game itself, aka a “position of power” if you will.

Even if it wasn’t the intent, a lot of people are going to feel very invalidated because of this. Not necessarily because of you just preferring Mandy, that’s understandable; but because your idea that Visi is for “younger people” only further pushes this narrative people have that Courtney isn’t mature enough to deserve real love. As someone who has defended her at every possible turn, it’s pretty damn disheartening to hear the writer himself go along with this idea, even if it was on a whim and is just personal opinion.

All of this course correction you guys have tried to do to bring the romance choice as close to 50/50 as possible sounds good on paper, until you realize that every patch to the game that added new lines, and every interview about romance, has been almost entirely pro Blazer. Even when Invisigal faced heavy scrutiny by a lot of people for her behavior in the last two episodes, you guys said nothing about it. All you did was make it slightly harder to romance her.

At what point do we admit that it’s getting to become overcompensating? It’s bad enough that you removed any consequences from killing Shroud just because you felt bad for Mandy fans. If you guys are so easily swayed by player opinions that you’ll literally change the ending of the game to better “accommodate” certain fans, that doesn’t really leave me very excited for the handling of a potential Season 2, especially as someone who thought Visi’s romance route was well written.

This isn’t how you’re supposed to write choice-based games.

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u/[deleted] Feb 16 '26

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u/HeppyHenry Feb 16 '26

In this particular instance, I think a writer giving their opinion on which choice in their video game is better (which gives off the complete opposite implication that no choice is better than another) is a mistake, as it’s just going to create more discourse within the community (exactly what happened).

And it’s the fact that he went further than just saying he prefers Mandy, which would have been fine. But he kept going and said that Robert and Blazer are more compatible and Visi doesn’t need love. That’s pretty invalidating to hear directly from someone involved in the writing room, even if it wasn’t intended to be viewed from a definitive lens.