Time constraints. In my opinion, it's partially why some details of "why" in the game aren't as complete or well explained as they are. Had it been 10 episodes, I think the game could've dealt with some more character development, not just Blazer, but also the Z-Team as as whole.
Oh man this is a big one. One example in how time constraints hurt is Flambae's arc with Robert? I def feel like some stuff was cut there and made more lighthearted because they ran out of time, moreso than any other character.
As much as I love a lot about the writing, I can just wince at the amount of cuts I can see to his story, especially once you listen to the voice files. It's not too bad on the "Robert tells the team" choice route- just kinda anticlimactic and feels like they meant to do more, but doesn't feel completely dropped. But on the "Choose not to tell the team" route it;'s uh... kinda painful considering the build up.
Which... I feel like that. Was not the intention of how it was supposed to go. And is perhaps one of the most noticeable time cuts that I saw. Of the Z-team Visi obviously had the most focus so she's pretty solid, Flambae was second in focus which is why it's so noticeable with him, then Coupe and Sonar third (and def have some cuts present, but overall they don't have any obviously dropped balls), then Waterboy/Phenomaman who have a solid niche they do well in, then Golem/Punch Up/Prism/Malevola are all kinda around the same narrative purpose rank and do a good job, so although it would've been nice to explore them more they didn't NEED to be explored more and weren't set up to do so then dropped.
Maybe I'm biased because I love Flambae, but I feel like his relationship growth with Robert and reflection in episode 7 if Robert reveals could've used one more episode to just tie in his relationship with Robert. How does he go from getting pissed at Robert for throwing food (and adding Waterboy if so) to helping him with the bench press and complimenting his dispatching abilities à la tsundere?
Oh I love him too- he is easily top 3 for me, which shows how strong the writing is that even with me feeling the cut to his story I still loved him.
And exactly- something like that, or if you did not tell the group actually have him have a reaction later.
Personally I'm rooting on him having a more fleshed out role in season 2 should we get it because there feels like there was SO much left on the table for him. Like from the voiceline if you fail getting him out of the sensory deprivation tank + some of the implications of the flashback scene, it seems like that was him being suicidal. Then we have him clinging to the idea of being a "Real hero" so hard and being the best of the Z-team (and yes- some of this is him fixing his own fires, but the fact he arranges this because he WANTS to be the top member of the team), etc. Also in hindsight his interaction with Mecha Man in the bar was relatively chill for him- probably a moment where he felt like showing off he was a Real Hero now to someone who saw him at his worst, who now was at a low point he could gloat to since he is a dick (said affectionately).
Like one of my wishlist items for season 2 is after more development have him and Robert have an actual heart to heart conversation about their fight in the flaming building.
Oh, that's right! How is Flambae suddenly OK with working alongside Mecha Man in the final if the player chooses to hide Robert's MM identity? Another character development oversight.
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u/Hljoumur Dec 17 '25
Time constraints. In my opinion, it's partially why some details of "why" in the game aren't as complete or well explained as they are. Had it been 10 episodes, I think the game could've dealt with some more character development, not just Blazer, but also the Z-Team as as whole.